Player Matchup

Rama
Rama
CursedBen
Rama
Level 156
God Stats
0W - 2L
1,526 SR
Queue Stats
79W - 66L
1,475 Elo+
Party 1
Fafnir
Fafnir
Lucker37
Fafnir
Level 224
God Stats
3W - 2L
1,727 SR
Queue Stats
23W - 22L
1,560 Elo+
Solo
Chronos
Chronos
chazbaz2002
Chronos
Level 140
God Stats
3W - 1L
1,642 SR
Queue Stats
130W - 114L
1,499 Elo+
Party 1
Achilles
Achilles
morganSU
Achilles
Level 119
God Stats
24W - 22L
1,480 SR
Queue Stats
258W - 232L
1,492 Elo+
Solo
King Arthur
King Arthur
srKatafi
King Arthur
Level 59
God Stats
1W - 1L
1,447 SR
Queue Stats
58W - 55L
1,572 Elo+
Solo
Team Averages
Level 140
1,564 SR
1,520 Elo+

VS

Team Averages
Level 121
1,544 SR
1,534 Elo+
Charon
Charon
 
Charon
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Blunc
Bacchus
Level 136
God Stats
2W - 0L
1,721 SR
Queue Stats
48W - 33L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
SeregaZek
Erlang Shen
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 17L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 3 / 1
6,060
551
1,378
5,409
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fafnir
Lucker37
Fafnir
12
0 / 1 / 1
6,358
578
2,414
8,876
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
chazbaz2002
Chronos
8
0 / 5 / 0
5,101
464
1,828
6,478
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
morganSU
Achilles
10
3 / 5 / 0
6,224
566
7,112
8,487
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
srKatafi
King Arthur
10
0 / 6 / 1
5,451
496
2,234
11,183
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
8 / 0 / 3
8,559
778
8,571
5,488
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
 
Anubis
13
5 / 1 / 0
8,400
764
5,526
5,885
2,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
 
Baba Yaga
13
3 / 1 / 2
7,356
669
4,866
3,695
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Blunc
Bacchus
11
2 / 1 / 4
6,373
579
3,649
8,358
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
SeregaZek
Erlang Shen
11
2 / 1 / 6
6,898
627
4,683
10,125
7,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
20
20
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
8
0
3
9.5
W
Anubis
 
Anubis
5
1
0
5
W
Baba Yaga
 
Baba Yaga
3
1
2
4
W
Bacchus
Blunc
Bacchus
2
1
4
4
L
Rama
1
3
1
0.5
L
Fafnir
Lucker37
Fafnir
0
1
1
0.5
W
Erlang Shen
SeregaZek
Erlang Shen
2
1
6
5
L
Chronos
chazbaz2002
Chronos
0
5
0
0
L
Achilles
morganSU
Achilles
3
5
0
0.6
L
King Arthur
srKatafi
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,966
Damage
27,295
40,433
Taken
33,551
18,534
Mitigated
18,127
7,101
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,571
1,712
0
1,325
5,488
2,400
578
1,343
4,109
49,740
1,556
W
Anubis
 
Anubis
5,526
365
0
3,170
5,885
2,484
217
0
5,798
54,729
2,801
W
Baba Yaga
 
Baba Yaga
4,866
171
0
588
3,695
1,207
480
43
3,652
44,026
1,082
W
Bacchus
Blunc
Bacchus
3,649
641
0
1,423
8,358
4,975
0
905
7,343
43,327
2,998
L
Rama
1,378
767
0
745
5,409
1,635
0
3,847
1,562
0
33,338
L
Fafnir
Lucker37
Fafnir
2,414
879
0
2,176
8,876
5,705
0
2,886
5,946
39,895
3,299
W
Erlang Shen
SeregaZek
Erlang Shen
4,683
1,920
0
3,933
10,125
7,061
0
2,044
7,701
0
22,385
L
Chronos
chazbaz2002
Chronos
1,828
635
0
1,264
6,478
1,556
0
4,016
1,942
21,279
1,362
L
Achilles
morganSU
Achilles
7,112
1,567
0
1,403
8,487
3,187
0
4,100
4,150
0
21,128
L
King Arthur
srKatafi
King Arthur
2,234
181
0
1,513
11,183
6,451
0
6,566
4,525
0
31,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
37,586
298
Minions Killed
387
0
Camps Cleared
0
1,056,353
Distance Traveled
1,191,029
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,559
778
102
9
0
220,548
1
W
Anubis
8,400
764
110
10
0
189,882
3
W
Baba Yaga
7,356
669
94
9
0
237,804
3
W
Bacchus
6,373
579
63
6
0
282,395
1
L
Rama
6,060
551
80
7
0
184,529
0
L
Fafnir
6,358
578
84
8
0
228,343
0
W
Erlang Shen
6,898
627
18
2
0
260,400
0
L
Chronos
5,101
464
45
4
0
156,392
0
L
Achilles
6,224
566
32
3
0
259,584
2
L
King Arthur
5,451
496
57
5
0
227,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role