Player Matchup

Xing Tian
Xing Tian
AGOOFYCHICKEN
Xing Tian
Level 159
God Stats
6W - 2L
1,888 SR
Queue Stats
270W - 272L
1,482 Elo+
Solo
Cerberus
Cerberus
Evzek_CL
Cerberus
Level 179
God Stats
5W - 4L
1,501 SR
Queue Stats
279W - 361L
1,506 Elo+
Solo
Bacchus
Bacchus
MT Hotchey
Bacchus
Level 109
God Stats
18W - 12L
1,368 SR
Queue Stats
456W - 449L
1,491 Elo+
Solo
Pele
Pele
OopsyBear
Pele
Level 145
God Stats
1W - 1L
1,294 SR
Queue Stats
147W - 122L
1,550 Elo+
Solo
Heimdallr
Heimdallr
peepoGIad
Heimdallr
Level 92
God Stats
3W - 4L
1,302 SR
Queue Stats
346W - 335L
1,617 Elo+
Solo
Team Averages
Level 137
1,471 SR
1,529 Elo+

VS

Team Averages
Level 145
1,576 SR
1,524 Elo+
Ne Zha
Ne Zha
DentonSadDad
Ne Zha
Level 118
God Stats
1W - 1L
1,785 SR
Queue Stats
117W - 123L
1,481 Elo+
Solo
Athena
Athena
DirtyRotten6687
Athena
Level 148
God Stats
2W - 3L
1,462 SR
Queue Stats
263W - 249L
1,483 Elo+
Solo
Shiva
Shiva
Jaeles
Shiva
Level 158
God Stats
4W - 6L
1,405 SR
Queue Stats
147W - 148L
1,599 Elo+
Party 1
Merlin
Merlin
Sequecious
Merlin
Level 142
God Stats
0W - 1L
1,753 SR
Queue Stats
20W - 14L
1,570 Elo+
Party 1
Sobek
Sobek
eCkt0Ry
Sobek
Level 159
God Stats
1W - 2L
1,472 SR
Queue Stats
113W - 115L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AGOOFYCHICKEN
Xing Tian
15
0 / 3 / 14
9,661
743
4,531
19,000
12,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Evzek_CL
Cerberus
13
0 / 3 / 11
8,351
642
5,205
12,007
8,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MT Hotchey
Bacchus
16
1 / 2 / 12
10,083
776
6,285
15,459
20,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
19
6 / 3 / 8
10,915
840
12,339
11,445
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
peepoGIad
Heimdallr
20
10 / 3 / 6
11,748
904
20,333
11,110
5,122
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 3 / 3
8,875
683
8,791
6,317
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 10
8,745
673
8,997
13,309
17,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jaeles
Shiva
17
3 / 5 / 8
10,092
776
13,220
14,157
10,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Sequecious
Merlin
19
5 / 2 / 9
10,347
796
20,769
6,194
3,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
eCkt0Ry
Sobek
16
1 / 5 / 11
8,682
668
7,152
14,790
17,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
17
Kills
14
14
Deaths
17
51
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AGOOFYCHICKEN
Xing Tian
0
3
14
2.33
L
Ne Zha
4
3
3
1.83
L
1
2
10
3
W
Cerberus
Evzek_CL
Cerberus
0
3
11
1.83
L
Shiva
Jaeles
Shiva
3
5
8
1.4
W
Bacchus
MT Hotchey
Bacchus
1
2
12
3.5
W
Pele
6
3
8
3.33
L
Merlin
Sequecious
Merlin
5
2
9
4.75
L
Sobek
eCkt0Ry
Sobek
1
5
11
1.3
W
Heimdallr
peepoGIad
Heimdallr
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,693
Damage
58,929
69,021
Taken
54,767
51,929
Mitigated
51,483
27,569
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AGOOFYCHICKEN
Xing Tian
4,531
258
1,679
5,593
19,000
12,493
0
10,549
8,451
7,262
440
L
Ne Zha
8,791
681
338
943
6,317
2,784
0
2,761
3,556
0
19,687
L
8,997
1,494
516
3,925
13,309
17,557
0
3,100
10,209
17,105
0
W
Cerberus
Evzek_CL
Cerberus
5,205
207
920
3,234
12,007
8,506
0
5,513
6,494
9,398
94
L
Shiva
Jaeles
Shiva
13,220
953
1,150
884
14,157
10,593
0
3,989
10,168
0
18,825
W
Bacchus
MT Hotchey
Bacchus
6,285
364
2,892
6,530
15,459
20,133
0
8,230
7,229
11,839
933
W
Pele
12,339
1,747
0
2,559
11,445
5,675
1,216
6,959
4,486
0
35,367
L
Merlin
Sequecious
Merlin
20,769
1,753
0
496
6,194
3,421
0
2,322
3,872
50,943
0
L
Sobek
eCkt0Ry
Sobek
7,152
229
1,668
2,678
14,790
17,128
0
3,073
11,717
11,601
588
W
Heimdallr
peepoGIad
Heimdallr
20,333
9,054
459
3,703
11,110
5,122
0
5,394
5,716
0
52,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
46,741
161
Minions Killed
136
0
Camps Cleared
0
1,149,318
Distance Traveled
1,203,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,661
743
11
1
0
200,152
0
L
Ne Zha
8,875
683
14
1
0
164,171
0
L
Athena
8,745
673
22
2
0
258,038
0
W
Cerberus
8,351
642
10
1
0
229,973
0
L
Shiva
10,092
776
12
1
0
260,360
0
W
Bacchus
10,083
776
11
1
0
238,151
0
W
Pele
10,915
840
48
4
0
239,198
0
L
Merlin
10,347
796
79
6
0
256,856
0
L
Sobek
8,682
668
9
1
0
264,310
0
W
Heimdallr
11,748
904
81
6
0
241,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role