Player Matchup

Bacchus
Bacchus
BestPlayerAround
Bacchus
Level 89
God Stats
4W - 3L
1,402 SR
Queue Stats
68W - 67L
1,485 Elo+
Party 1
Chaac
Chaac
CaptainHeck45
Chaac
Level 41
God Stats
4W - 3L
1,564 SR
Queue Stats
15W - 24L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
CuhmGutters
Ao Kuang
Level 102
God Stats
1W - 0L
1,644 SR
Queue Stats
55W - 39L
1,565 Elo+
Party 4
Jing Wei
Jing Wei
EkimJT
Jing Wei
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 48L
1,458 Elo+
Party 1
Poseidon
Poseidon
KylersLeftHandG2
Poseidon
Level 29
God Stats
5W - 3L
1,489 SR
Queue Stats
85W - 74L
1,550 Elo+
Party 4
Team Averages
Level 58
1,520 SR
1,491 Elo+

VS

Team Averages
Level 48
1,596 SR
1,455 Elo+
Mulan
Mulan
Damoni0
Mulan
Level 62
God Stats
2W - 1L
1,837 SR
Queue Stats
13W - 17L
1,532 Elo+
Party 3
Awilix
Awilix
Katarinai
Awilix
Level 67
God Stats
17W - 14L
1,671 SR
Queue Stats
103W - 105L
1,545 Elo+
Party 3
Ares
Ares
LuOwl
Ares
Level 39
God Stats
2W - 9L
1,519 SR
Queue Stats
5W - 15L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
Ratchet905
Baron Samedi
Level 30
God Stats
3W - 2L
1,551 SR
Queue Stats
10W - 17L
1,461 Elo+
Party 3
Artemis
Artemis
Раня
Artemis
Level 42
God Stats
2W - 7L
1,401 SR
Queue Stats
5W - 15L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
7,918
609
6,246
8,966
7,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 2
9,058
697
6,901
10,715
11,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
CuhmGutters
Ao Kuang
16
11 / 1 / 4
9,052
696
12,342
12,510
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
EkimJT
Jing Wei
14
3 / 1 / 9
7,456
574
6,419
7,496
2,320
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
4 / 3 / 3
8,302
639
5,838
6,787
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Damoni0
Mulan
11
0 / 4 / 1
6,256
481
3,966
11,375
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Katarinai
Awilix
14
6 / 5 / 0
8,180
629
6,998
11,699
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
LuOwl
Ares
11
1 / 5 / 2
6,669
513
4,151
12,254
8,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Ratchet905
Baron Samedi
11
0 / 6 / 5
6,673
513
4,094
8,897
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Раня
Artemis
13
2 / 6 / 1
7,704
593
8,053
8,327
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
26
Kills
9
9
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
4
2
2
2.5
W
Ao Kuang
CuhmGutters
Ao Kuang
11
1
4
13
L
Mulan
Damoni0
Mulan
0
4
1
0.13
W
Jing Wei
EkimJT
Jing Wei
3
1
9
7.5
L
Awilix
Katarinai
Awilix
6
5
0
1.2
W
4
3
3
1.83
L
Ares
LuOwl
Ares
1
5
2
0.4
L
Baron Samedi
Ratchet905
Baron Samedi
0
6
5
0.42
L
Artemis
Раня
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,746
Damage
27,262
46,474
Taken
52,552
27,180
Mitigated
21,958
17,871
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,246
1,440
0
2,324
8,966
7,575
0
1,702
7,207
24,518
0
W
6,901
707
0
3,444
10,715
11,787
0
531
10,134
0
69,516
W
Ao Kuang
CuhmGutters
Ao Kuang
12,342
2,947
0
7,759
12,510
4,032
198
1,029
11,385
68,368
1,449
L
Mulan
Damoni0
Mulan
3,966
561
0
3,398
11,375
4,962
0
2,484
8,891
0
36,858
W
Jing Wei
EkimJT
Jing Wei
6,419
4,699
0
3,325
7,496
2,320
25
2,917
4,579
0
45,039
L
Awilix
Katarinai
Awilix
6,998
2,778
0
1,513
11,699
3,449
0
7,361
4,338
0
38,517
W
5,838
634
0
1,019
6,787
1,466
673
1,641
4,924
60,317
2,732
L
Ares
LuOwl
Ares
4,151
330
0
696
12,254
8,503
24
3,643
8,611
24,296
0
L
Baron Samedi
Ratchet905
Baron Samedi
4,094
285
0
681
8,897
2,414
0
6,840
2,057
28,380
0
L
Artemis
Раня
Artemis
8,053
3,267
0
461
8,327
2,630
0
3,884
4,443
0
56,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
35,482
453
Minions Killed
342
0
Camps Cleared
0
1,425,736
Distance Traveled
1,295,052
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,918
609
36
3
0
294,210
2
W
Chaac
9,058
697
118
9
0
259,644
2
W
Ao Kuang
9,052
696
103
8
0
326,138
0
L
Mulan
6,256
481
71
5
0
265,014
0
W
Jing Wei
7,456
574
73
6
0
274,497
0
L
Awilix
8,180
629
57
4
0
315,145
1
W
Poseidon
8,302
639
123
9
0
271,247
0
L
Ares
6,669
513
41
3
0
244,720
0
L
Baron Samedi
6,673
513
70
5
0
233,173
1
L
Artemis
7,704
593
103
8
0
237,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role