Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
JonsIay
Zeus
Gold IV
Level 184
God Stats
57W - 50L
1,541 SR
Queue Stats
623W - 647L
1,340 MMR
Solo
Terra
Terra
Silver IV
Luncheon70
Terra
Silver IV
Level 146
God Stats
2W - 1L
1,713 SR
Queue Stats
8W - 20L
1,315 MMR
Party 3
Thanatos
Thanatos
Bronze IV
OJsGloves
Thanatos
Bronze IV
Level 154
God Stats
2W - 0L
1,497 SR
Queue Stats
28W - 41L
1,269 MMR
Party 3
Apollo
Apollo
Gold III
milly69696969
Apollo
Gold III
Level 84
God Stats
16W - 13L
1,552 SR
Queue Stats
145W - 142L
1,334 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,561 SR
1,352 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,666 SR
1,318 MMR
Medusa
Medusa
Bronze III
ArcCova
Medusa
Bronze III
Level 139
God Stats
0W - 1L
1,902 SR
Queue Stats
4W - 9L
1,454 MMR
Party 1
Mulan
Mulan
Silver I
Meowllii
Mulan
Silver I
Level 149
God Stats
2W - 11L
1,479 SR
Queue Stats
182W - 199L
1,185 MMR
Party 2
Cerberus
Cerberus
Silver II
SLMADET
Cerberus
Silver II
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 83L
1,334 MMR
Party 2
Susano
Susano
Gold V
kingroot1
Susano
Gold V
Level 148
God Stats
22W - 22L
1,609 SR
Queue Stats
243W - 250L
1,268 MMR
Solo
Discordia
Discordia
Bronze III
mrclass
Discordia
Bronze III
Level 80
God Stats
1W - 1L
1,840 SR
Queue Stats
1W - 9L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 0
7,757
597
5,929
10,619
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
JonsIay
Zeus
15
4 / 0 / 4
8,784
676
6,859
5,707
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
11
2 / 2 / 3
6,704
516
2,553
8,564
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
OJsGloves
Thanatos
12
5 / 4 / 2
7,160
551
6,310
11,581
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 2
7,922
609
8,774
8,733
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
VulcanHerculesAgniAres

VS

Bans
PeleBellonaAthenaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcCova
Medusa
12
0 / 4 / 4
6,717
517
6,985
9,872
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Meowllii
Mulan
13
1 / 0 / 1
7,515
578
6,732
11,734
10,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
SLMADET
Cerberus
10
4 / 2 / 1
6,701
515
3,820
8,863
6,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
kingroot1
Susano
12
3 / 4 / 2
6,907
531
6,939
9,828
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
mrclass
Discordia
11
0 / 5 / 0
6,192
476
2,848
6,725
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
8
8
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Medusa
ArcCova
Medusa
0
4
4
0.5
W
Zeus
JonsIay
Zeus
4
0
4
6
W
Terra
2
2
3
1.75
L
Mulan
Meowllii
Mulan
1
0
1
1.5
W
Thanatos
OJsGloves
Thanatos
5
4
2
1.5
L
Cerberus
SLMADET
Cerberus
4
2
1
2.25
L
Susano
kingroot1
Susano
3
4
2
1
W
3
2
2
2
L
Discordia
mrclass
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
27,324
45,204
Taken
47,022
23,983
Mitigated
24,044
16,006
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,929
306
0
2,284
10,619
9,029
0
563
10,056
0
56,507
L
Medusa
ArcCova
Medusa
6,985
3,159
0
3,101
9,872
2,719
0
889
8,983
0
52,740
W
Zeus
JonsIay
Zeus
6,859
309
0
995
5,707
1,815
88
2,697
3,010
68,926
1,459
W
Terra
2,553
482
457
2,059
8,564
5,491
0
1,811
6,753
17,757
635
L
Mulan
Meowllii
Mulan
6,732
915
0
4,570
11,734
10,349
0
0
11,734
1,891
54,730
W
Thanatos
OJsGloves
Thanatos
6,310
1,597
0
6,169
11,581
4,070
0
1,657
9,924
0
44,438
L
Cerberus
SLMADET
Cerberus
3,820
233
0
3,444
8,863
6,404
0
2,080
6,783
19,924
833
L
Susano
kingroot1
Susano
6,939
1,354
0
4,349
9,828
2,960
0
1,807
8,021
0
41,209
W
8,774
4,349
0
4,042
8,733
3,578
0
372
8,361
0
70,967
L
Discordia
mrclass
Discordia
2,848
312
0
473
6,725
1,612
0
4,614
2,111
41,929
19

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
34,032
470
Minions Killed
410
0
Camps Cleared
0
1,399,308
Distance Traveled
1,298,285
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,757
597
109
8
0
256,019
6
L
Medusa
6,717
517
89
7
0
244,685
0
W
Zeus
8,784
676
133
10
0
273,883
0
W
Terra
6,704
516
30
2
0
282,295
3
L
Mulan
7,515
578
103
8
0
248,695
2
W
Thanatos
7,160
551
66
5
0
302,550
0
L
Cerberus
6,701
515
55
4
0
242,487
0
L
Susano
6,907
531
81
6
0
303,689
0
W
Apollo
7,922
609
132
10
0
284,561
2
L
Discordia
6,192
476
82
6
0
258,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role