Player Matchup

Maui
Maui
DerpTP
Maui
Level 21
God Stats
1W - 5L
1,553 SR
Queue Stats
6W - 9L
1,445 Elo+
Party 1
Bakasura
Bakasura
FROSTYbev1212
Bakasura
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 135L
1,557 Elo+
Solo
Ishtar
Ishtar
RealityCam
Ishtar
Level 29
God Stats
1W - 2L
1,732 SR
Queue Stats
4W - 12L
1,336 Elo+
Party 1
Horus
Horus
TacoSammitch
Horus
Level 157
God Stats
5W - 10L
1,372 SR
Queue Stats
57W - 64L
1,482 Elo+
Solo
Scylla
Scylla
wherethemilkdad
Scylla
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 39L
1,442 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,452 Elo+

VS

Team Averages
Level 113
1,664 SR
1,502 Elo+
Nemesis
Nemesis
It does Burn
Nemesis
Level 85
God Stats
13W - 10L
1,876 SR
Queue Stats
169W - 167L
1,490 Elo+
Solo
Neith
Neith
boxer111
Neith
Level 133
God Stats
71W - 51L
1,612 SR
Queue Stats
226W - 210L
1,508 Elo+
Party 3
Chaac
Chaac
darkinsideout
Chaac
Level 106
God Stats
9W - 4L
1,868 SR
Queue Stats
214W - 213L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
h93productions
Morgan Le Fay
Level 93
God Stats
20W - 23L
1,458 SR
Queue Stats
227W - 235L
1,497 Elo+
Party 2
Achilles
Achilles
starboard012
Achilles
Level 147
God Stats
2W - 7L
1,507 SR
Queue Stats
264W - 239L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DerpTP
Maui
12
1 / 2 / 7
7,652
425
6,929
16,292
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
FROSTYbev1212
Bakasura
13
1 / 5 / 1
7,327
407
3,609
18,610
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
RealityCam
Ishtar
13
3 / 6 / 3
7,980
443
9,909
13,747
5,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 3
8,093
450
10,288
17,452
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 5 / 1
9,194
511
10,467
10,425
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
It does Burn
Nemesis
15
1 / 3 / 3
8,395
466
5,289
13,757
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
boxer111
Neith
16
5 / 1 / 2
9,919
551
7,861
7,234
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 7
8,327
463
12,423
19,021
11,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
h93productions
Morgan Le Fay
16
5 / 5 / 2
9,906
550
14,023
11,876
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
starboard012
Achilles
17
8 / 0 / 4
10,739
597
16,309
13,063
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
12
Kills
21
22
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
DerpTP
Maui
1
2
7
2.25
L
Bakasura
FROSTYbev1212
Bakasura
1
5
1
0.3
W
Nemesis
It does Burn
Nemesis
1
3
3
0.83
L
Ishtar
RealityCam
Ishtar
3
6
3
0.75
L
1
4
3
0.63
W
Neith
boxer111
Neith
5
1
2
6
W
2
3
7
1.83
W
Morgan Le Fay
h93productions
Morgan Le Fay
5
5
2
1.2
W
Achilles
starboard012
Achilles
8
0
4
10
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,202
Damage
55,905
76,526
Taken
64,951
45,869
Mitigated
34,325
18,022
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
DerpTP
Maui
6,929
1,843
0
4,422
16,292
15,165
0
4,443
11,687
26,595
0
L
Bakasura
FROSTYbev1212
Bakasura
3,609
2,843
0
4,123
18,610
7,399
0
3,947
14,461
0
40,607
W
Nemesis
It does Burn
Nemesis
5,289
2,520
0
5,602
13,757
4,162
68
1,010
12,537
0
66,014
L
Ishtar
RealityCam
Ishtar
9,909
5,042
0
3,061
13,747
5,427
0
1,425
12,210
0
62,353
L
10,288
3,118
650
5,003
17,452
14,147
0
3,552
12,778
1,409
44,330
W
Neith
boxer111
Neith
7,861
2,989
0
2,247
7,234
2,572
270
1,159
6,075
0
59,046
W
12,423
2,567
0
3,873
19,021
11,921
0
7,582
11,279
11,890
42,603
W
Morgan Le Fay
h93productions
Morgan Le Fay
14,023
936
0
746
11,876
3,516
268
6,328
5,311
79,738
1,162
W
Achilles
starboard012
Achilles
16,309
2,682
0
5,318
13,063
12,154
0
2,478
9,931
0
71,446
L
10,467
1,633
0
763
10,425
3,731
0
3,888
6,392
61,341
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
47,286
416
Minions Killed
495
0
Camps Cleared
0
1,678,512
Distance Traveled
1,666,052
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,652
425
21
1
0
334,514
2
L
Bakasura
7,327
407
83
5
0
393,357
0
W
Nemesis
8,395
466
87
5
0
362,096
0
L
Ishtar
7,980
443
117
7
0
301,515
0
L
Horus
8,093
450
76
4
0
328,045
0
W
Neith
9,919
551
102
6
0
298,039
0
W
Chaac
8,327
463
70
4
0
354,930
1
W
Morgan Le Fay
9,906
550
123
7
0
306,814
0
W
Achilles
10,739
597
113
6
0
344,173
0
L
Scylla
9,194
511
119
7
0
321,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role