Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Platinum II
 
Maui
Platinum II
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
HallowHawk
Kali
Diamond V
Level 158
God Stats
17W - 15L
1,667 SR
Queue Stats
489W - 464L
1,982 MMR
Solo
Apollo
Apollo
Diamond V
Stealthkill21
Apollo
Diamond V
Level 145
God Stats
6W - 5L
1,598 SR
Queue Stats
179W - 158L
2,009 MMR
Solo
Agni
Agni
Diamond V
ToastyBuns17
Agni
Diamond V
Level 146
God Stats
73W - 51L
1,720 SR
Queue Stats
286W - 272L
2,049 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 191
1,597 SR
1,808 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,612 SR
2,001 MMR
Horus
Horus
Diamond III
DaSumeragi
Horus
Diamond III
Level 105
God Stats
49W - 40L
1,663 SR
Queue Stats
218W - 202L
2,055 MMR
Party 2
Ullr
Ullr
Platinum II
KrakenSlayz
Ullr
Platinum II
Level 127
God Stats
3W - 4L
1,722 SR
Queue Stats
22W - 19L
2,124 MMR
Party 3
Hades
Hades
Platinum V
PokerTokens
Hades
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 240L
1,823 MMR
Party 3
Ne Zha
Ne Zha
Diamond V
TheBrackMamba_
Ne Zha
Diamond V
Level 209
God Stats
7W - 6L
1,672 SR
Queue Stats
118W - 102L
2,027 MMR
Solo
Chang'e
Chang'e
Diamond IV
UploadsTM
Chang'e
Diamond IV
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 197L
1,978 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 1
3,987
797
1,170
3,045
1,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Maui
 
Maui
6
0 / 1 / 2
3,525
705
1,543
4,219
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 2
3,814
763
1,458
3,075
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
2 / 1 / 0
3,387
677
2,430
3,280
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 2 / 1
4,017
803
1,397
2,673
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BastetMulanZhong KuiAo Kuang

VS

Bans
AthenaMedusaThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
5
1 / 0 / 1
3,456
691
3,544
4,360
1,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

5
1 / 2 / 1
3,326
665
2,145
2,978
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,681
536
443
1,479
557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 3 / 0
3,121
624
714
4,145
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
UploadsTM
Chang'e
8
2 / 0 / 0
4,149
830
2,081
2,880
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
4
4
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
Maui
 
Maui
0
1
2
1
L
Horus
1
0
1
1.5
W
1
0
2
2
L
1
2
1
0.75
L
0
1
0
0
W
2
1
0
2
L
0
3
0
0
W
2
2
1
1.25
L
Chang'e
UploadsTM
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,998
Damage
8,927
16,292
Taken
15,842
5,356
Mitigated
5,211
6,999
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,170
705
0
1,367
3,045
1,328
0
443
2,602
0
16,517
W
Maui
 
Maui
1,543
492
0
1,445
4,219
1,835
0
0
4,219
6,483
0
L
Horus
3,544
1,779
160
1,516
4,360
1,773
0
718
3,642
0
11,565
W
1,458
895
0
1,697
3,075
773
0
269
2,806
0
19,534
L
2,145
667
0
250
2,978
922
0
825
2,153
0
13,124
L
443
340
0
780
1,479
557
0
0
1,479
3,769
0
W
2,430
1,469
0
1,766
3,280
728
0
0
3,280
0
16,992
L
714
114
0
622
4,145
1,265
0
761
3,384
0
12,346
W
1,397
171
0
724
2,673
692
0
1,803
870
15,250
0
L
Chang'e
UploadsTM
Chang'e
2,081
213
120
1,402
2,880
694
0
636
2,244
21,174
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
16,733
149
Minions Killed
121
0
Camps Cleared
0
536,895
Distance Traveled
458,107
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,987
797
35
7
0
92,511
1
W
Maui
3,525
705
16
3
0
110,987
0
L
Horus
3,456
691
13
3
0
111,077
2
W
Kali
3,814
763
38
8
0
121,920
0
L
Ullr
3,326
665
20
4
0
95,750
0
L
Hades
2,681
536
9
2
0
36,590
0
W
Apollo
3,387
677
26
5
0
100,778
0
L
Ne Zha
3,121
624
33
7
0
105,261
0
W
Agni
4,017
803
34
7
0
110,699
0
L
Chang'e
4,149
830
46
9
0
109,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role