Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Damoni0
Ah Muzen Cab
Level 62
God Stats
2W - 3L
1,538 SR
Queue Stats
12W - 16L
1,554 Elo+
Party 1
Nike
Nike
Katarinai
Nike
Level 67
God Stats
2W - 3L
1,382 SR
Queue Stats
103W - 105L
1,554 Elo+
Party 1
Medusa
Medusa
Mort3mObir3
Medusa
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,359 Elo+
Solo
Cerberus
Cerberus
Ratchet905
Cerberus
Level 30
God Stats
2W - 4L
1,426 SR
Queue Stats
10W - 17L
1,478 Elo+
Party 1
Team Averages
Level 68
1,469 SR
1,489 Elo+

VS

Team Averages
Level 113
1,523 SR
1,578 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ak40Kobra
Nox
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 40L
1,686 Elo+
Solo
Chiron
Chiron
L3v1athany
Chiron
Level 107
God Stats
1W - 0L
1,310 SR
Queue Stats
138W - 128L
1,565 Elo+
Solo
Anhur
Anhur
MrWentzWorth
Anhur
Level 135
God Stats
4W - 2L
1,643 SR
Queue Stats
43W - 32L
1,559 Elo+
Solo
Sylvanus
Sylvanus
RyukGremory
Sylvanus
Level 127
God Stats
2W - 0L
1,661 SR
Queue Stats
9W - 7L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 2 / 0
4,304
391
872
3,827
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Damoni0
Ah Muzen Cab
9
1 / 4 / 1
4,888
444
6,274
7,688
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
10
2 / 4 / 3
5,738
522
4,340
9,175
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
11
4 / 4 / 1
6,629
603
6,873
8,225
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Ratchet905
Cerberus
8
0 / 4 / 4
4,960
451
3,634
7,933
4,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
2 / 1 / 1
7,764
706
3,142
5,619
4,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 3
7,164
651
5,894
5,185
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
L3v1athany
Chiron
10
3 / 1 / 5
6,634
603
5,581
5,660
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
8 / 2 / 4
7,038
640
7,959
9,330
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
RyukGremory
Sylvanus
10
2 / 2 / 6
6,760
615
3,845
9,787
7,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
18
18
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Bake Kujira
 
Bake Kujira
2
1
1
2.5
W
3
2
3
2.25
L
Ah Muzen Cab
Damoni0
Ah Muzen Cab
1
4
1
0.38
L
Nike
2
4
3
0.88
W
Chiron
L3v1athany
Chiron
3
1
5
5.5
L
Medusa
4
4
1
1.13
W
8
2
4
5
L
Cerberus
Ratchet905
Cerberus
0
4
4
0.5
W
Sylvanus
RyukGremory
Sylvanus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
26,421
36,848
Taken
35,581
13,642
Mitigated
18,329
5,432
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
872
154
0
861
3,827
876
0
656
3,171
13,233
1,139
W
Bake Kujira
 
Bake Kujira
3,142
1,490
0
1,568
5,619
4,619
572
1,113
4,378
55,004
3,101
W
5,894
768
0
766
5,185
1,866
0
474
4,631
47,147
270
L
Ah Muzen Cab
Damoni0
Ah Muzen Cab
6,274
1,982
0
23
7,688
1,822
0
1,566
6,122
0
30,710
L
Nike
4,340
1,115
0
2,490
9,175
3,928
0
3,360
5,815
0
32,101
W
Chiron
L3v1athany
Chiron
5,581
2,094
331
1,475
5,660
1,589
504
715
4,945
0
36,528
L
Medusa
6,873
2,571
0
500
8,225
2,477
0
5,024
3,201
0
39,791
W
7,959
3,522
0
3,305
9,330
2,665
0
1,607
7,595
0
41,394
L
Cerberus
Ratchet905
Cerberus
3,634
225
0
1,558
7,933
4,539
0
2,037
5,896
10,348
757
W
Sylvanus
RyukGremory
Sylvanus
3,845
1,293
1,504
3,313
9,787
7,590
0
1,127
8,619
15,145
3,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
35,360
229
Minions Killed
386
0
Camps Cleared
0
931,946
Distance Traveled
1,046,191
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,304
391
30
3
0
96,526
0
W
Bake Kujira
7,764
706
111
10
0
203,922
0
W
Nox
7,164
651
96
9
0
214,282
3
L
Ah Muzen Cab
4,888
444
46
4
0
221,724
0
L
Nike
5,738
522
47
4
0
187,612
0
W
Chiron
6,634
603
71
6
0
223,777
3
L
Medusa
6,629
603
75
7
0
216,553
0
W
Anhur
7,038
640
74
7
0
212,368
0
L
Cerberus
4,960
451
31
3
0
209,531
2
W
Sylvanus
6,760
615
34
3
0
191,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role