Player Matchup

Maui
Maui
CoffeeGiantx
Maui
Level 79
God Stats
10W - 14L
1,783 SR
Queue Stats
71W - 77L
1,401 Elo+
Solo
Raijin
Raijin
Gansburg
Raijin
Level 49
God Stats
10W - 14L
1,495 SR
Queue Stats
196W - 199L
1,392 Elo+
Party 1
Neith
Neith
GordRamsay
Neith
Level 107
God Stats
19W - 10L
1,743 SR
Queue Stats
112W - 89L
1,487 Elo+
Party 1
Sobek
Sobek
SkippingShip387
Sobek
Level 117
God Stats
5W - 7L
1,370 SR
Queue Stats
324W - 321L
1,411 Elo+
Solo
Vamana
Vamana
three21
Vamana
Level 58
God Stats
10W - 10L
1,476 SR
Queue Stats
403W - 396L
1,406 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,420 Elo+

VS

Team Averages
Level 65
1,614 SR
1,477 Elo+
Arachne
Arachne
Broseph42017
Arachne
Level 78
God Stats
50W - 23L
1,963 SR
Queue Stats
269W - 231L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GHYGA 420
Morgan Le Fay
Level 61
God Stats
5W - 6L
1,515 SR
Queue Stats
172W - 186L
1,487 Elo+
Solo
Neith
Neith
Kwenalps
Neith
Level 31
God Stats
132W - 130L
1,592 SR
Queue Stats
280W - 257L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OldmanStapls
Cu Chulainn
Level 86
God Stats
7W - 2L
1,506 SR
Queue Stats
77W - 72L
1,475 Elo+
Solo
Horus
Horus
TepidBassoon411
Horus
Level 68
God Stats
20W - 10L
1,496 SR
Queue Stats
286W - 293L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
6,702
670
6,349
6,993
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Gansburg
Raijin
11
1 / 1 / 2
5,767
577
3,364
3,577
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
8
3 / 1 / 1
5,154
515
4,554
4,606
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 4
4,894
489
2,182
6,938
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
three21
Vamana
6
1 / 7 / 1
4,476
448
2,773
7,353
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Broseph42017
Arachne
9
1 / 2 / 3
5,134
513
3,849
5,910
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
GHYGA 420
Morgan Le Fay
12
1 / 2 / 1
5,915
592
3,309
5,390
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kwenalps
Neith
9
2 / 3 / 2
5,408
541
4,645
5,354
1,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
OldmanStapls
Cu Chulainn
11
7 / 1 / 0
6,691
669
5,735
8,664
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 2
5,637
564
2,260
8,314
4,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
12
12
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Broseph42017
Arachne
1
2
3
1.25
L
4
1
3
5.5
W
Morgan Le Fay
GHYGA 420
Morgan Le Fay
1
2
1
0.75
L
Raijin
Gansburg
Raijin
1
1
2
2
L
Neith
3
1
1
3.5
W
Neith
Kwenalps
Neith
2
3
2
1
W
Cu Chulainn
OldmanStapls
Cu Chulainn
7
1
0
7
L
0
2
4
1
W
1
1
2
2
L
Vamana
three21
Vamana
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
19,798
29,467
Taken
33,632
14,657
Mitigated
14,022
8,076
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Broseph42017
Arachne
3,849
2,639
0
2,080
5,910
2,031
6
1,708
4,166
0
24,010
L
6,349
2,420
0
1,961
6,993
2,942
0
1,199
5,632
33,818
11,335
W
Morgan Le Fay
GHYGA 420
Morgan Le Fay
3,309
292
0
1,996
5,390
1,887
0
3,863
1,527
39,023
3,278
L
Raijin
Gansburg
Raijin
3,364
381
0
1,386
3,577
968
0
1,660
1,659
34,813
0
L
Neith
4,554
1,311
0
1,285
4,606
1,197
0
0
4,606
0
31,867
W
Neith
Kwenalps
Neith
4,645
1,902
0
1,065
5,354
1,723
0
1,685
3,669
0
31,892
W
Cu Chulainn
OldmanStapls
Cu Chulainn
5,735
1,702
0
1,286
8,664
3,462
336
2,391
5,889
1,171
40,495
L
2,182
181
0
2,510
6,938
4,783
0
39
6,899
8,181
0
W
2,260
1,153
781
4,040
8,314
4,919
0
1,896
6,418
0
12,707
L
Vamana
three21
Vamana
2,773
1,231
0
934
7,353
4,767
0
61
7,292
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
28,785
234
Minions Killed
254
0
Camps Cleared
0
913,471
Distance Traveled
1,042,136
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,134
513
42
4
0
227,069
0
L
Maui
6,702
670
95
10
0
224,477
0
W
Morgan Le Fay
5,915
592
72
7
0
202,927
2
L
Raijin
5,767
577
53
5
0
193,917
9
L
Neith
5,154
515
51
5
0
186,869
0
W
Neith
5,408
541
51
5
0
192,381
0
W
Cu Chulainn
6,691
669
77
8
0
191,975
1
L
Sobek
4,894
489
13
1
0
187,574
0
W
Horus
5,637
564
12
1
0
227,784
0
L
Vamana
4,476
448
22
2
0
120,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role