Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
CNewman
Horus
Level 161
God Stats
11W - 11L
1,598 SR
Queue Stats
275W - 255L
1,610 Elo+
Party 2
Eset
Eset
HelpedGnu7
Eset
Level 148
God Stats
4W - 7L
1,737 SR
Queue Stats
229W - 205L
1,602 Elo+
Party 2
Ra
Ra
IcedxTea
Ra
Level 106
God Stats
6W - 6L
1,631 SR
Queue Stats
58W - 45L
1,609 Elo+
Party 3
Medusa
Medusa
TiltedManlet
Medusa
Level 161
God Stats
16W - 12L
1,828 SR
Queue Stats
150W - 145L
1,628 Elo+
Party 2
Team Averages
Level 137
1,659 SR
1,590 Elo+

VS

Team Averages
Level 149
1,543 SR
1,556 Elo+
Bastet
Bastet
 
Bastet
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Eusebey
Freya
Level 155
God Stats
2W - 1L
1,849 SR
Queue Stats
161W - 121L
1,586 Elo+
Solo
Athena
Athena
WHJ Donny
Athena
Level 146
God Stats
4W - 4L
1,369 SR
Queue Stats
231W - 206L
1,511 Elo+
Solo
King Arthur
King Arthur
aquaticgoomba
King Arthur
Level 123
God Stats
11W - 6L
1,498 SR
Queue Stats
303W - 268L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sebcxz
Tsukuyomi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 56L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 4 / 0
6,241
567
6,837
12,409
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
CNewman
Horus
10
2 / 1 / 0
5,654
514
4,504
8,472
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
6,320
575
4,395
5,199
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 1
4,951
450
2,083
7,899
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
3 / 4 / 0
6,133
558
4,288
7,928
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 0
6,323
575
4,129
8,563
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Eusebey
Freya
12
4 / 2 / 1
7,037
640
4,344
7,199
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
WHJ Donny
Athena
11
3 / 0 / 6
6,798
618
6,373
7,223
5,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
aquaticgoomba
King Arthur
12
2 / 2 / 2
6,743
613
7,907
11,437
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tsukuyomi
sebcxz
Tsukuyomi
11
4 / 2 / 2
6,007
546
5,788
6,905
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
15
15
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
0
0.5
W
Bastet
 
Bastet
2
2
0
1
L
Horus
CNewman
Horus
2
1
0
2
W
Freya
Eusebey
Freya
4
2
1
2.25
L
1
2
1
0.75
L
0
4
1
0.13
L
Medusa
3
4
0
0.75
W
Athena
WHJ Donny
Athena
3
0
6
6
W
King Arthur
aquaticgoomba
King Arthur
2
2
2
1.5
W
Tsukuyomi
sebcxz
Tsukuyomi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
28,541
41,907
Taken
41,327
15,518
Mitigated
20,051
10,914
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,837
1,540
0
2,300
12,409
5,903
0
840
11,569
0
47,797
W
Bastet
 
Bastet
4,129
702
0
2,071
8,563
1,692
0
2,831
5,732
0
37,531
L
Horus
CNewman
Horus
4,504
1,838
193
3,610
8,472
3,466
0
1,487
6,985
0
32,222
W
Freya
Eusebey
Freya
4,344
1,422
0
3,939
7,199
2,581
0
789
6,344
44,152
0
L
4,395
222
0
720
5,199
1,516
0
594
4,605
44,268
1,170
L
2,083
177
534
2,475
7,899
2,153
0
2,656
5,119
28,139
0
L
Medusa
4,288
1,436
0
1,082
7,928
2,480
0
4,638
2,968
0
34,488
W
Athena
WHJ Donny
Athena
6,373
2,021
0
1,206
7,223
5,279
0
1,916
5,307
28,189
2,135
W
King Arthur
aquaticgoomba
King Arthur
7,907
1,548
0
2,045
11,437
8,839
0
0
11,437
0
51,221
W
Tsukuyomi
sebcxz
Tsukuyomi
5,788
1,211
0
2,402
6,905
1,660
27
912
5,993
0
31,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
32,908
367
Minions Killed
360
0
Camps Cleared
0
1,147,507
Distance Traveled
1,212,543
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,241
567
78
7
0
203,617
2
W
Bastet
6,323
575
82
7
0
253,099
2
L
Horus
5,654
514
67
6
0
253,085
0
W
Freya
7,037
640
81
7
0
219,510
2
L
Eset
6,320
575
105
10
0
226,157
2
L
Ra
4,951
450
58
5
0
243,055
1
L
Medusa
6,133
558
59
5
0
221,593
1
W
Athena
6,798
618
56
5
0
255,377
0
W
King Arthur
6,743
613
84
8
0
222,404
0
W
Tsukuyomi
6,007
546
57
5
0
262,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role