Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gandalf406
Janus
Level 69
God Stats
6W - 5L
1,606 SR
Queue Stats
191W - 183L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
Glorfindel-A
Xbalanque
Level 94
God Stats
22W - 17L
1,537 SR
Queue Stats
287W - 291L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
Kurger
Kuzenbo
Level 89
God Stats
3W - 3L
1,288 SR
Queue Stats
85W - 89L
1,549 Elo+
Party 2
Horus
Horus
MDall_fq
Horus
Level 140
God Stats
39W - 53L
1,704 SR
Queue Stats
438W - 468L
1,500 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,511 Elo+

VS

Team Averages
Level 124
1,625 SR
1,469 Elo+
Cthulhu
Cthulhu
Adrias1990
Cthulhu
Level 157
God Stats
12W - 5L
1,723 SR
Queue Stats
187W - 183L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
RedPluck
Erlang Shen
Level 149
God Stats
43W - 24L
1,875 SR
Queue Stats
182W - 164L
1,498 Elo+
Party 3
Loki
Loki
TDG Gardi
Loki
Level 97
God Stats
6W - 6L
1,435 SR
Queue Stats
18W - 26L
1,351 Elo+
Solo
Danzaburou
Danzaburou
kefkiller1
Danzaburou
Level 89
God Stats
44W - 38L
1,494 SR
Queue Stats
148W - 142L
1,467 Elo+
Solo
Guan Yu
Guan Yu
lReaTz
Guan Yu
Level 126
God Stats
30W - 33L
1,599 SR
Queue Stats
142W - 141L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 1 / 1
3,930
561
1,835
6,326
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
9
2 / 0 / 0
4,826
689
2,113
2,735
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Glorfindel-A
Xbalanque
8
0 / 2 / 2
4,334
619
2,928
3,800
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Kurger
Kuzenbo
7
2 / 1 / 0
4,649
664
1,519
4,722
3,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Horus
MDall_fq
Horus
7
1 / 0 / 0
4,122
589
2,574
7,191
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrias1990
Cthulhu
3
0 / 1 / 0
3,089
441
1,203
1,824
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RedPluck
Erlang Shen
6
0 / 2 / 1
3,452
493
1,049
3,498
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
7
0 / 1 / 2
4,006
572
1,820
4,584
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
kefkiller1
Danzaburou
9
3 / 0 / 0
4,557
651
3,263
3,768
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
lReaTz
Guan Yu
8
0 / 1 / 0
4,421
632
4,495
6,720
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
L
Cthulhu
Adrias1990
Cthulhu
0
1
0
0
W
Janus
2
0
0
2
W
Xbalanque
Glorfindel-A
Xbalanque
0
2
2
0.5
W
Kuzenbo
Kurger
Kuzenbo
2
1
0
2
W
Horus
MDall_fq
Horus
1
0
0
1
L
Erlang Shen
RedPluck
Erlang Shen
0
2
1
0.25
L
Loki
0
1
2
1
L
Danzaburou
kefkiller1
Danzaburou
3
0
0
3
L
Guan Yu
lReaTz
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,969
Damage
11,830
24,774
Taken
20,394
11,886
Mitigated
8,296
9,442
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,835
1,125
0
1,480
6,326
2,494
0
0
6,210
0
21,712
L
Cthulhu
Adrias1990
Cthulhu
1,203
68
0
570
1,824
484
0
42
1,782
6,009
158
W
Janus
2,113
385
0
740
2,735
602
0
0
2,735
28,504
0
W
Xbalanque
Glorfindel-A
Xbalanque
2,928
1,399
0
1,364
3,800
1,059
0
562
3,238
0
30,941
W
Kuzenbo
Kurger
Kuzenbo
1,519
456
0
1,496
4,722
3,942
0
597
4,125
10,158
0
W
Horus
MDall_fq
Horus
2,574
652
150
4,212
7,191
3,789
0
0
6,706
2,950
13,942
L
Erlang Shen
RedPluck
Erlang Shen
1,049
208
0
754
3,498
1,215
0
1,533
1,733
0
11,313
L
Loki
1,820
322
0
1,833
4,584
1,039
0
659
3,885
0
18,774
L
Danzaburou
kefkiller1
Danzaburou
3,263
1,492
0
1,488
3,768
1,064
0
1,126
2,642
0
22,778
L
Guan Yu
lReaTz
Guan Yu
4,495
823
0
3,750
6,720
4,494
0
356
5,889
0
25,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,861
Gold Earned
19,525
196
Minions Killed
165
0
Camps Cleared
0
718,555
Distance Traveled
589,741
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,930
561
40
6
0
173,528
0
L
Cthulhu
3,089
441
13
2
0
53,779
0
W
Janus
4,826
689
56
8
0
142,952
3
W
Xbalanque
4,334
619
66
9
0
120,725
0
W
Kuzenbo
4,649
664
7
1
0
135,939
1
W
Horus
4,122
589
27
4
0
145,411
0
L
Erlang Shen
3,452
493
17
2
0
105,024
0
L
Loki
4,006
572
38
5
0
160,452
0
L
Danzaburou
4,557
651
43
6
0
126,222
1
L
Guan Yu
4,421
632
54
8
0
144,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role