Player Matchup

Jing Wei
Jing Wei
Mmmrat
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,506 Elo+
Party 1
Hel
Hel
NamelessGrapo
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,478 Elo+
Party 1
Ares
Ares
ThugHunterBlerg
Ares
Level 18
God Stats
2W - 2L
1,536 SR
Queue Stats
13W - 17L
1,393 Elo+
Party 1
Team Averages
Level 31
1,512 SR
1,459 Elo+

VS

Team Averages
Level 87
1,627 SR
1,445 Elo+
Ne Zha
Ne Zha
DBJDelish
Ne Zha
Level 79
God Stats
38W - 29L
1,588 SR
Queue Stats
171W - 190L
1,474 Elo+
Party 2
Agni
Agni
hashtagAWOL
Agni
Level 58
God Stats
4W - 5L
1,793 SR
Queue Stats
310W - 330L
1,430 Elo+
Solo
King Arthur
King Arthur
uPotatoed
King Arthur
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 154L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mmmrat
Jing Wei
14
4 / 3 / 7
9,220
838
8,672
7,836
2,592
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 5 / 5
10,142
922
8,561
10,373
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 9
8,472
770
6,561
13,270
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DBJDelish
Ne Zha
14
7 / 3 / 5
9,415
856
10,452
14,430
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

7
1 / 3 / 2
6,837
622
4,183
2,837
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
uPotatoed
King Arthur
13
3 / 6 / 3
8,562
778
8,084
13,803
11,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
11
12
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DBJDelish
Ne Zha
7
3
5
3.17
W
Jing Wei
Mmmrat
Jing Wei
4
3
7
2.5
W
6
5
5
1.7
W
2
4
9
1.63
L
1
3
2
0.67
L
King Arthur
uPotatoed
King Arthur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
22,719
31,479
Taken
31,070
17,279
Mitigated
18,512
9,132
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DBJDelish
Ne Zha
10,452
1,942
0
4,945
14,430
6,741
806
6,611
6,852
0
35,299
W
Jing Wei
Mmmrat
Jing Wei
8,672
7,142
0
1,502
7,836
2,592
567
1,225
6,349
0
25,812
W
8,561
1,195
2,372
3,526
10,373
4,070
1,454
964
9,024
31,665
0
W
6,561
1,121
0
1,732
13,270
10,617
683
1,834
11,161
10,643
454
L
4,183
99
105
66
2,837
663
0
1,279
1,383
7,891
322
L
King Arthur
uPotatoed
King Arthur
8,084
1,086
0
1,264
13,803
11,108
0
5,434
7,695
0
31,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,834
Gold Earned
24,814
93
Minions Killed
84
0
Camps Cleared
0
546,412
Distance Traveled
534,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,415
856
41
4
0
218,379
0
W
Jing Wei
9,220
838
42
4
0
185,449
0
W
Hel
10,142
922
41
4
0
177,981
0
W
Ares
8,472
770
10
1
0
182,982
0
L
Agni
6,837
622
8
1
0
108,149
0
L
King Arthur
8,562
778
35
3
0
208,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role