Player Matchup

Sylvanus
Sylvanus
Archmagecheeto
Sylvanus
Level 60
God Stats
2W - 7L
1,505 SR
Queue Stats
82W - 80L
1,494 Elo+
Party 3
Anhur
Anhur
HyderRider420
Anhur
Level 41
God Stats
3W - 9L
1,308 SR
Queue Stats
45W - 76L
1,412 Elo+
Solo
Kali
Kali
NappyHammer
Kali
Level 37
God Stats
2W - 5L
1,517 SR
Queue Stats
27W - 51L
1,370 Elo+
Solo
Surtr
Surtr
captainred1828
Surtr
Level 39
God Stats
1W - 4L
1,542 SR
Queue Stats
58W - 62L
1,471 Elo+
Party 3
Janus
Janus
chavarock1719
Janus
Level 38
God Stats
2W - 7L
1,500 SR
Queue Stats
57W - 63L
1,419 Elo+
Solo
Team Averages
Level 43
1,474 SR
1,433 Elo+

VS

Team Averages
Level 62
1,459 SR
1,440 Elo+
Da Ji
Da Ji
GhostZero32
Da Ji
Level 54
God Stats
4W - 1L
1,479 SR
Queue Stats
100W - 93L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Kunnilingus
Danzaburou
Level 123
God Stats
76W - 75L
1,508 SR
Queue Stats
77W - 79L
1,445 Elo+
Party 2
Chaac
Chaac
QUINNE5000
Chaac
Level 48
God Stats
4W - 2L
1,617 SR
Queue Stats
80W - 87L
1,480 Elo+
Solo
Vulcan
Vulcan
Raz702
Vulcan
Level 49
God Stats
2W - 2L
1,209 SR
Queue Stats
69W - 82L
1,470 Elo+
Party 1
Medusa
Medusa
xYummilingusx
Medusa
Level 35
God Stats
7W - 9L
1,480 SR
Queue Stats
11W - 17L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 5 / 1
4,624
462
3,035
9,940
7,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 7 / 2
4,615
462
1,130
9,297
2,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 7 / 0
5,906
591
3,088
10,422
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 1 / 0
4,510
451
3,443
7,728
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

3
0 / 1 / 0
3,948
395
260
759
111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
7,156
716
8,733
7,705
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Kunnilingus
Danzaburou
11
7 / 2 / 5
6,848
685
6,985
7,199
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
11
0 / 0 / 2
6,541
654
3,655
8,547
7,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Raz702
Vulcan
13
3 / 0 / 2
7,560
756
3,221
2,539
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 6
6,317
632
5,556
4,107
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
21
21
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
1
0.3
W
9
1
4
11
L
0
7
2
0.14
W
Danzaburou
Kunnilingus
Danzaburou
7
2
5
4.75
L
2
7
0
0.29
W
Chaac
0
0
2
1
W
Vulcan
Raz702
Vulcan
3
0
2
4
L
0
1
0
0
L
0
1
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,956
Damage
28,150
38,146
Taken
30,097
17,740
Mitigated
14,909
9,798
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,035
308
343
3,386
9,940
7,817
0
0
9,940
17,917
0
W
8,733
2,718
0
510
7,705
3,341
277
72
7,543
0
45,356
L
1,130
663
0
1,514
9,297
2,032
0
832
8,458
0
20,534
W
Danzaburou
Kunnilingus
Danzaburou
6,985
2,554
0
2,874
7,199
1,982
1,950
2,084
4,733
0
31,983
L
3,088
2,025
0
2,122
10,422
2,835
0
827
9,595
0
18,655
W
Chaac
3,655
322
0
4,750
8,547
7,691
449
191
7,910
1,173
37,483
W
Vulcan
Raz702
Vulcan
3,221
349
0
1,000
2,539
769
2,143
260
2,199
45,645
1,029
L
3,443
1,398
0
2,270
7,728
4,945
0
1,784
5,842
491
17,429
L
260
42
0
163
759
111
0
0
759
2,508
0
W
5,556
1,656
0
334
4,107
1,126
775
422
3,643
0
36,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,603
Gold Earned
34,422
130
Minions Killed
361
0
Camps Cleared
0
770,713
Distance Traveled
1,016,415
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,624
462
21
2
0
192,379
0
W
Da Ji
7,156
716
67
7
0
246,792
2
L
Anhur
4,615
462
43
4
0
188,572
0
W
Danzaburou
6,848
685
51
5
0
187,192
1
L
Kali
5,906
591
32
3
0
180,951
0
W
Chaac
6,541
654
84
8
0
174,372
0
W
Vulcan
7,560
756
107
11
0
210,987
0
L
Surtr
4,510
451
29
3
0
176,053
0
L
Janus
3,948
395
5
1
0
32,758
0
W
Medusa
6,317
632
52
5
0
197,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role