Player Matchup

Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum IV
Bionic1515
Da Ji
Platinum IV
Level 142
God Stats
2W - 2L
1,356 SR
Queue Stats
106W - 93L
1,793 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
LilSooub
Cu Chulainn
Diamond V
Level 181
God Stats
2W - 1L
1,628 SR
Queue Stats
106W - 89L
1,783 MMR
Party 1
Janus
Janus
Platinum II
imabeast152
Janus
Platinum II
Level 157
God Stats
2W - 2L
1,699 SR
Queue Stats
129W - 123L
1,775 MMR
Solo
Fenrir
Fenrir
Platinum V
neekel-_-
Fenrir
Platinum V
Level 116
God Stats
235W - 213L
1,610 SR
Queue Stats
268W - 256L
1,784 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,559 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,677 SR
1,778 MMR
Artemis
Artemis
Platinum IV
DjCrota
Artemis
Platinum IV
Level 144
God Stats
3W - 0L
1,901 SR
Queue Stats
142W - 124L
1,790 MMR
Solo
Mulan
Mulan
Platinum III
GirthWorm19
Mulan
Platinum III
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 40L
1,732 MMR
Party 2
Ravana
Ravana
Platinum II
NerfBeads
Ravana
Platinum II
Level 219
God Stats
6W - 0L
1,765 SR
Queue Stats
43W - 30L
1,829 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
TTVpainflick
Aphrodite
Platinum IV
Level 109
God Stats
9W - 7L
1,638 SR
Queue Stats
43W - 46L
1,792 MMR
Solo
Nu Wa
Nu Wa
Gold III
iDSquirtle00
Nu Wa
Gold III
Level 96
God Stats
1W - 0L
1,583 SR
Queue Stats
32W - 16L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 0
6,313
631
3,152
5,639
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
9
0 / 4 / 1
4,852
485
1,587
8,462
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
LilSooub
Cu Chulainn
9
0 / 5 / 0
5,187
519
2,275
10,602
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 1
5,716
572
1,472
4,651
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
neekel-_-
Fenrir
8
1 / 2 / 0
5,207
521
3,724
8,181
3,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SusanoThorSurtrAresThanatos

VS

Bans
BacchusMedusaCharybdisSun WukongBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DjCrota
Artemis
11
1 / 2 / 0
6,122
612
5,673
5,302
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 4
7,586
759
9,059
7,538
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
NerfBeads
Ravana
11
3 / 0 / 3
6,047
605
3,594
3,814
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Aphrodite
TTVpainflick
Aphrodite
10
1 / 0 / 1
5,776
578
2,527
4,300
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 2
6,344
634
5,517
3,661
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
0
2
L
Da Ji
0
4
1
0.13
W
Artemis
DjCrota
Artemis
1
2
0
0.5
W
5
0
4
7
L
Cu Chulainn
LilSooub
Cu Chulainn
0
5
0
0
W
Ravana
NerfBeads
Ravana
3
0
3
4.5
W
Aphrodite
TTVpainflick
Aphrodite
1
0
1
1.5
W
3
1
2
4
L
0
2
1
0.25
L
Fenrir
neekel-_-
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,210
Damage
26,370
37,535
Taken
24,615
12,083
Mitigated
8,787
8,933
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,152
1,772
0
1,856
5,639
1,663
0
534
5,105
0
48,217
L
Da Ji
1,587
276
0
3,015
8,462
2,403
0
692
7,770
0
27,232
W
Artemis
DjCrota
Artemis
5,673
1,838
0
935
5,302
1,614
0
0
5,302
0
44,481
W
9,059
1,206
0
2,429
7,538
3,470
0
0
7,538
0
54,174
L
Cu Chulainn
LilSooub
Cu Chulainn
2,275
247
0
1,888
10,602
3,651
0
335
10,267
0
30,745
W
Ravana
NerfBeads
Ravana
3,594
1,222
0
2,476
3,814
1,232
0
85
3,699
0
40,718
W
Aphrodite
TTVpainflick
Aphrodite
2,527
171
987
3,330
4,300
1,594
0
270
3,990
17,199
535
W
5,517
1,182
0
840
3,661
877
161
911
2,614
44,997
105
L
1,472
44
0
556
4,651
1,237
0
3,554
1,097
42,907
0
L
Fenrir
neekel-_-
Fenrir
3,724
898
0
1,618
8,181
3,129
0
2,822
5,359
0
19,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
31,875
349
Minions Killed
358
0
Camps Cleared
0
1,073,182
Distance Traveled
1,064,938
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,313
631
95
10
0
194,730
1
L
Da Ji
4,852
485
54
5
0
231,539
0
W
Artemis
6,122
612
79
8
0
179,196
3
W
Mulan
7,586
759
95
10
0
211,240
0
L
Cu Chulainn
5,187
519
70
7
0
207,957
2
W
Ravana
6,047
605
81
8
0
259,708
0
W
Aphrodite
5,776
578
25
3
0
217,901
6
W
Nu Wa
6,344
634
78
8
0
196,893
5
L
Janus
5,716
572
100
10
0
208,935
0
L
Fenrir
5,207
521
30
3
0
230,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role