Player Matchup

Hercules
Hercules
AcidicToast
Hercules
Level 148
God Stats
4W - 10L
1,433 SR
Queue Stats
596W - 590L
1,461 Elo+
Solo
Vulcan
Vulcan
Carlito1G
Vulcan
Level 157
God Stats
0W - 1L
1,426 SR
Queue Stats
63W - 72L
1,533 Elo+
Party 2
Charybdis
Charybdis
CoakMachine
Charybdis
Level 149
God Stats
2W - 5L
1,160 SR
Queue Stats
687W - 696L
1,544 Elo+
Solo
Thanatos
Thanatos
Ironhellrain
Thanatos
Level 187
God Stats
0W - 2L
1,124 SR
Queue Stats
104W - 103L
1,554 Elo+
Party 2
Maui
Maui
Rem 1G
Maui
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,553 Elo+
Party 2
Team Averages
Level 171
1,329 SR
1,529 Elo+

VS

Team Averages
Level 129
1,466 SR
1,549 Elo+
Merlin
Merlin
Deltamino
Merlin
Level 129
God Stats
1W - 0L
1,636 SR
Queue Stats
143W - 125L
1,655 Elo+
Party 1
Odin
Odin
Dramidia
Odin
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,462 Elo+
Solo
Danzaburou
Danzaburou
McBizzle5150
Danzaburou
Level 157
God Stats
4W - 7L
1,314 SR
Queue Stats
331W - 316L
1,607 Elo+
Solo
Hera
Hera
REXX49ERS
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,423 Elo+
Party 1
Chaac
Chaac
SocialSergio
Chaac
Level 130
God Stats
2W - 2L
1,381 SR
Queue Stats
134W - 136L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcidicToast
Hercules
14
4 / 4 / 4
8,150
815
6,187
13,999
17,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Carlito1G
Vulcan
12
1 / 8 / 5
7,346
735
11,172
7,901
2,506
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
CoakMachine
Charybdis
14
2 / 5 / 8
7,773
777
11,935
9,093
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Ironhellrain
Thanatos
14
3 / 6 / 5
8,443
844
8,647
10,305
8,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Rem 1G
Maui
13
2 / 6 / 7
7,953
795
2,862
13,236
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deltamino
Merlin
15
9 / 3 / 17
9,641
964
11,052
6,653
2,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
17
8 / 1 / 18
10,721
1,072
7,414
16,237
8,699
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
McBizzle5150
Danzaburou
16
5 / 2 / 17
9,761
976
14,652
8,811
3,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
14
2 / 5 / 15
8,675
868
6,525
6,436
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 18
9,745
975
10,885
13,164
12,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
12
Kills
29
29
Deaths
13
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hercules
AcidicToast
Hercules
4
4
4
1.5
L
Vulcan
Carlito1G
Vulcan
1
8
5
0.44
L
Charybdis
CoakMachine
Charybdis
2
5
8
1.2
W
Merlin
Deltamino
Merlin
9
3
17
5.83
W
Odin
8
1
18
17
L
Thanatos
Ironhellrain
Thanatos
3
6
5
0.92
W
Danzaburou
McBizzle5150
Danzaburou
5
2
17
6.75
W
Hera
2
5
15
1.9
L
Maui
Rem 1G
Maui
2
6
7
0.92
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,803
Damage
50,528
54,534
Taken
51,301
45,084
Mitigated
30,445
13,057
Healing
22,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AcidicToast
Hercules
6,187
1,943
254
5,725
13,999
17,661
0
5,428
8,571
0
11,207
L
Vulcan
Carlito1G
Vulcan
11,172
172
0
0
7,901
2,506
0
3,190
4,711
21,716
516
L
Charybdis
CoakMachine
Charybdis
11,935
5,034
254
1,341
9,093
3,600
0
3,617
5,476
0
24,491
W
Merlin
Deltamino
Merlin
11,052
568
785
298
6,653
2,641
1,396
1,178
5,459
24,764
640
W
Odin
7,414
592
3,080
7,416
16,237
8,699
324
2,998
13,070
0
11,340
L
Thanatos
Ironhellrain
Thanatos
8,647
395
114
3,561
10,305
8,416
0
2,142
8,163
0
16,276
W
Danzaburou
McBizzle5150
Danzaburou
14,652
7,824
935
3,521
8,811
3,933
3,481
2,904
5,780
0
27,876
W
Hera
6,525
575
0
175
6,436
2,278
591
2,446
3,942
14,075
0
L
Maui
Rem 1G
Maui
2,862
590
371
1,437
13,236
12,901
0
4,261
8,975
5,528
0
W
10,885
1,174
1,522
4,506
13,164
12,894
849
3,590
9,333
2,203
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,665
Gold Earned
48,543
98
Minions Killed
125
0
Camps Cleared
0
850,641
Distance Traveled
1,035,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,150
815
9
1
0
185,178
0
L
Vulcan
7,346
735
29
3
0
151,531
0
L
Charybdis
7,773
777
39
4
0
149,333
0
W
Merlin
9,641
964
36
4
0
184,780
0
W
Odin
10,721
1,072
7
1
0
241,715
0
L
Thanatos
8,443
844
15
2
0
185,246
0
W
Danzaburou
9,761
976
44
4
0
201,845
0
W
Hera
8,675
868
14
1
0
192,730
0
L
Maui
7,953
795
6
1
0
179,353
0
W
Chaac
9,745
975
24
2
0
214,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role