Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Aggarius
Morgan Le Fay
Level 49
God Stats
3W - 3L
1,464 SR
Queue Stats
92W - 104L
1,440 Elo+
Party 2
Surtr
Surtr
Oats_Bruthur
Surtr
Level 144
God Stats
5W - 5L
1,407 SR
Queue Stats
89W - 105L
1,443 Elo+
Party 2
Artemis
Artemis
Sr Black300
Artemis
Level 134
God Stats
7W - 8L
1,361 SR
Queue Stats
126W - 125L
1,450 Elo+
Solo
Arachne
Arachne
StolenBape1291
Arachne
Level 86
God Stats
43W - 29L
1,684 SR
Queue Stats
301W - 293L
1,414 Elo+
Party 3
Team Averages
Level 113
1,483 SR
1,449 Elo+

VS

Team Averages
Level 103
1,461 SR
1,366 Elo+
Geb
Geb
Adrian14dic
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
I3rooks
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 104L
1,570 Elo+
Solo
Pele
Pele
Jose_Cartoon
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,187 Elo+
Party 1
Anhur
Anhur
Xetross
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,444 Elo+
Solo
Bellona
Bellona
kamikaze2082x2
Bellona
Level 107
God Stats
2W - 5L
1,306 SR
Queue Stats
360W - 353L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 2
8,352
557
8,603
11,902
12,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Aggarius
Morgan Le Fay
14
4 / 3 / 5
8,418
561
9,233
7,711
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 6
8,835
589
7,689
13,753
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
Sr Black300
Artemis
14
3 / 0 / 5
8,606
574
6,542
5,873
2,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 0 / 0
8,854
590
8,842
17,521
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,871
391
3,404
11,778
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
I3rooks
Cthulhu
12
2 / 6 / 0
7,459
497
8,370
13,797
4,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 1
6,448
430
3,644
12,521
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Xetross
Anhur
6
0 / 1 / 0
4,922
328
1,240
3,545
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 4 / 1
6,858
457
9,252
15,231
10,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
4
6
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
2
1
L
0
6
0
0
W
Morgan Le Fay
Aggarius
Morgan Le Fay
4
3
5
2.17
L
Cthulhu
I3rooks
Cthulhu
2
6
0
0.33
L
0
4
1
0.13
W
5
1
6
8
W
Artemis
Sr Black300
Artemis
3
0
5
5.5
W
8
0
0
8
L
Anhur
Xetross
Anhur
0
1
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,909
Damage
25,910
56,760
Taken
56,872
31,522
Mitigated
28,299
25,033
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,603
2,603
0
2,911
11,902
12,406
85
559
11,343
36,954
4,523
L
3,404
597
0
1,164
11,778
8,014
0
941
10,414
21,054
519
W
Morgan Le Fay
Aggarius
Morgan Le Fay
9,233
691
0
976
7,711
2,569
157
3,373
4,338
54,175
67
L
Cthulhu
I3rooks
Cthulhu
8,370
1,044
65
3,004
13,797
4,524
0
6,254
6,895
47,312
0
L
3,644
1,403
0
2,788
12,521
4,729
0
1,001
11,380
0
51,219
W
7,689
3,392
0
5,031
13,753
7,894
797
4,273
9,480
1,797
56,563
W
Artemis
Sr Black300
Artemis
6,542
2,733
0
2,887
5,873
2,003
2,881
1,950
3,923
0
48,981
W
8,842
6,900
0
13,228
17,521
6,650
35
2,752
14,769
0
57,304
L
Anhur
Xetross
Anhur
1,240
862
0
975
3,545
724
0
0
3,479
0
13,271
L
9,252
1,827
0
2,519
15,231
10,308
0
8,028
6,422
4,453
35,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
31,558
410
Minions Killed
307
0
Camps Cleared
0
1,419,291
Distance Traveled
1,259,171
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,352
557
68
5
0
248,259
0
L
Geb
5,871
391
37
2
0
282,590
0
W
Morgan Le Fay
8,418
561
76
5
0
281,838
3
L
Cthulhu
7,459
497
86
6
0
282,536
2
L
Pele
6,448
430
90
6
0
302,960
0
W
Surtr
8,835
589
90
6
0
297,992
0
W
Artemis
8,606
574
85
6
0
268,467
3
W
Arachne
8,854
590
91
6
0
322,735
4
L
Anhur
4,922
328
22
1
0
137,923
1
L
Bellona
6,858
457
72
5
0
253,162
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role