Player Matchup

Hercules
Hercules
Platinum III
DMiaN-
Hercules
Platinum III
Level 186
God Stats
2W - 2L
1,748 SR
Queue Stats
355W - 346L
1,759 MMR
Solo
Medusa
Medusa
Diamond III
MattHardy999
Medusa
Diamond III
Level 116
God Stats
2W - 1L
1,558 SR
Queue Stats
94W - 76L
1,983 MMR
Party 2
The Morrigan
The Morrigan
Platinum IV
Rocco0908
The Morrigan
Platinum IV
Level 67
God Stats
8W - 6L
1,748 SR
Queue Stats
107W - 97L
1,646 MMR
Party 1
Sobek
Sobek
Platinum II
muriana3
Sobek
Platinum II
Level 157
God Stats
14W - 6L
1,787 SR
Queue Stats
150W - 131L
1,796 MMR
Party 1
Thor
Thor
Platinum V
śasori
Thor
Platinum V
Level 69
God Stats
2W - 0L
1,868 SR
Queue Stats
31W - 17L
1,777 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,742 SR
1,792 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,410 SR
1,676 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Maverick
Geb
Gold I
Level 198
God Stats
6W - 17L
1,093 SR
Queue Stats
646W - 629L
1,722 MMR
Solo
Anhur
Anhur
Platinum II
PINADA11
Anhur
Platinum II
Level 137
God Stats
9W - 13L
1,457 SR
Queue Stats
324W - 324L
1,824 MMR
Solo
Raijin
Raijin
Diamond III
WoahKouz
Raijin
Diamond III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 330L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DMiaN-
Hercules
6
0 / 0 / 0
3,472
694
752
2,361
1,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
7
3 / 0 / 1
4,391
878
1,664
1,761
413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
Rocco0908
The Morrigan
6
2 / 1 / 1
3,553
711
1,860
2,225
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
muriana3
Sobek
6
1 / 1 / 2
3,869
774
1,852
3,724
2,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
śasori
Thor
6
1 / 0 / 1
3,498
700
1,367
3,089
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Chang'eSusanoAphroditeMulan

VS

Bans
AwilixAgniYemojaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 1 / 0
3,380
676
1,551
3,770
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,340
668
641
3,357
2,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 1 / 0
3,460
692
501
4,311
1,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
PINADA11
Anhur
6
0 / 2 / 0
3,043
609
2,013
3,047
773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
WoahKouz
Raijin
3
0 / 2 / 0
2,648
530
380
1,322
228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Hercules
DMiaN-
Hercules
0
0
0
0
W
Medusa
3
0
1
3.5
L
1
1
0
1
L
Anhur
PINADA11
Anhur
0
2
0
0
W
The Morrigan
Rocco0908
The Morrigan
2
1
1
2.5
L
Raijin
WoahKouz
Raijin
0
2
0
0
W
Sobek
muriana3
Sobek
1
1
2
2
W
Thor
śasori
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,495
Damage
5,086
13,160
Taken
15,807
4,686
Mitigated
5,889
7,015
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,551
457
0
2,134
3,770
1,110
0
219
3,551
0
13,987
L
Cthulhu
 
Cthulhu
641
127
0
1,332
3,357
2,400
0
0
3,357
15,719
0
W
Hercules
DMiaN-
Hercules
752
334
0
1,379
2,361
1,088
0
607
1,754
0
15,766
W
Medusa
1,664
583
0
743
1,761
413
0
228
1,533
0
23,096
L
501
103
285
876
4,311
1,378
0
2,190
2,121
6,471
1,753
L
Anhur
PINADA11
Anhur
2,013
1,197
0
944
3,047
773
0
1,303
1,744
0
17,036
W
The Morrigan
Rocco0908
The Morrigan
1,860
713
0
802
2,225
403
0
137
2,088
20,576
688
L
Raijin
WoahKouz
Raijin
380
0
0
80
1,322
228
0
0
1,322
4,299
0
W
Sobek
muriana3
Sobek
1,852
296
0
2,077
3,724
2,044
0
222
3,502
7,100
0
W
Thor
śasori
Thor
1,367
463
0
2,014
3,089
738
0
186
2,903
0
15,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,783
Gold Earned
15,871
156
Minions Killed
104
0
Camps Cleared
0
531,280
Distance Traveled
466,055
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,380
676
30
6
0
115,576
0
L
Cthulhu
3,340
668
27
5
0
99,907
0
W
Hercules
3,472
694
31
6
0
105,928
0
W
Medusa
4,391
878
43
9
0
98,625
0
L
Geb
3,460
692
19
4
0
114,025
3
L
Anhur
3,043
609
24
5
0
95,912
0
W
The Morrigan
3,553
711
44
9
0
102,285
0
L
Raijin
2,648
530
4
1
0
40,635
0
W
Sobek
3,869
774
2
0
0
107,963
0
W
Thor
3,498
700
36
7
0
116,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role