Player Matchup

Loki
Loki
DRK_pepos
Loki
Level 69
God Stats
3W - 3L
1,746 SR
Queue Stats
94W - 85L
1,473 Elo+
Party 1
Artio
Artio
DeGod_RTTV
Artio
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,470 Elo+
Party 3
Nike
Nike
Kyraish
Nike
Level 154
God Stats
68W - 36L
1,703 SR
Queue Stats
497W - 490L
1,496 Elo+
Party 3
Scylla
Scylla
Zavrok_99
Scylla
Level 66
God Stats
17W - 13L
1,578 SR
Queue Stats
63W - 63L
1,466 Elo+
Party 1
Medusa
Medusa
mtfc0716
Medusa
Level 109
God Stats
3W - 2L
1,540 SR
Queue Stats
457W - 454L
1,508 Elo+
Party 3
Team Averages
Level 99
1,613 SR
1,483 Elo+

VS

Team Averages
Level 113
1,493 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ElderPendragon
Thanatos
Level 48
God Stats
5W - 11L
1,402 SR
Queue Stats
244W - 237L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
Trembleterre
Kuzenbo
Level 141
God Stats
1W - 2L
1,563 SR
Queue Stats
119W - 103L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
xShizZLeRz
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
725W - 722L
1,516 Elo+
Party 2
Medusa
Medusa
xalexvse
Medusa
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 95L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 3 / 3
8,524
656
7,359
12,708
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artio
10
0 / 2 / 2
6,949
535
2,449
10,573
6,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nike
Kyraish
Nike
16
7 / 0 / 4
9,922
763
11,642
11,211
7,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Scylla
Zavrok_99
Scylla
13
3 / 0 / 2
7,767
597
8,354
6,184
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
mtfc0716
Medusa
14
1 / 1 / 1
7,871
605
6,519
9,283
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 6 / 0
6,810
524
4,560
12,311
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
10
0 / 4 / 2
5,761
443
3,933
9,895
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Trembleterre
Kuzenbo
11
1 / 0 / 3
6,651
512
6,748
10,784
8,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
xShizZLeRz
Erlang Shen
8
0 / 4 / 0
5,668
436
2,379
11,316
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
xalexvse
Medusa
12
2 / 2 / 0
7,347
565
7,465
7,480
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
5
6
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
0
0.33
W
Loki
5
3
3
2.17
W
Artio
0
2
2
0.5
L
Thanatos
0
4
2
0.25
W
Nike
Kyraish
Nike
7
0
4
9
L
Kuzenbo
Trembleterre
Kuzenbo
1
0
3
2.5
W
Scylla
Zavrok_99
Scylla
3
0
2
4
W
Medusa
mtfc0716
Medusa
1
1
1
1.5
L
Erlang Shen
xShizZLeRz
Erlang Shen
0
4
0
0
L
Medusa
xalexvse
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,323
Damage
25,085
49,959
Taken
51,786
23,815
Mitigated
26,076
14,914
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,560
413
287
2,698
12,311
2,896
32
4,021
8,004
43,186
0
W
Loki
7,359
1,843
0
5,170
12,708
4,292
0
3,363
9,345
0
66,187
W
Artio
2,449
587
560
3,735
10,573
6,799
252
2,890
7,683
15,297
438
L
Thanatos
3,933
590
0
4,482
9,895
3,638
0
1,272
8,489
0
31,298
W
Nike
Kyraish
Nike
11,642
1,951
0
1,531
11,211
7,702
153
622
10,589
175
75,571
L
Kuzenbo
Trembleterre
Kuzenbo
6,748
3,177
0
3,772
10,784
8,713
0
3,646
6,952
18,239
1,250
W
Scylla
Zavrok_99
Scylla
8,354
950
0
750
6,184
1,962
461
3,597
2,587
48,505
860
W
Medusa
mtfc0716
Medusa
6,519
1,848
0
3,168
9,283
3,060
962
1,323
7,960
0
72,143
L
Erlang Shen
xShizZLeRz
Erlang Shen
2,379
1,331
0
3,038
11,316
8,305
0
1,020
10,258
0
21,758
L
Medusa
xalexvse
Medusa
7,465
1,942
0
1,404
7,480
2,524
849
108
7,372
0
60,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
32,237
457
Minions Killed
309
0
Camps Cleared
0
1,473,336
Distance Traveled
1,321,479
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,810
524
65
5
0
263,974
0
W
Loki
8,524
656
94
7
0
305,994
0
W
Artio
6,949
535
24
2
0
293,297
5
L
Thanatos
5,761
443
64
5
0
283,171
0
W
Nike
9,922
763
123
9
0
284,793
0
L
Kuzenbo
6,651
512
25
2
0
303,086
5
W
Scylla
7,767
597
94
7
0
284,104
4
W
Medusa
7,871
605
122
9
0
305,148
0
L
Erlang Shen
5,668
436
47
4
0
208,056
1
L
Medusa
7,347
565
108
8
0
263,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role