Player Matchup

Agni
Agni
Beast3455
Agni
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,448 Elo+
Party 1
Arachne
Arachne
Boheash
Arachne
Level 89
God Stats
10W - 5L
1,780 SR
Queue Stats
57W - 46L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
CKAWSOME1
Cernunnos
Level 58
God Stats
1W - 0L
1,635 SR
Queue Stats
7W - 5L
1,718 Elo+
Party 1
Cthulhu
Cthulhu
EmeraldRuby3820
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,496 Elo+
Party 1
Fafnir
Fafnir
Milkman9523
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,697 Elo+
Party 1
Team Averages
Level 67
1,583 SR
1,575 Elo+

VS

Team Averages
Level 106
1,524 SR
1,455 Elo+
Maui
Maui
AdvanceBalogna
Maui
Level 127
God Stats
0W - 1L
1,467 SR
Queue Stats
40W - 48L
1,501 Elo+
Party 2
Hachiman
Hachiman
DjobberUnchained
Hachiman
Level 103
God Stats
60W - 74L
1,462 SR
Queue Stats
83W - 111L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
EnriqueSWave
Tsukuyomi
Level 100
God Stats
0W - 1L
1,704 SR
Queue Stats
27W - 34L
1,449 Elo+
Solo
Ra
Ra
Hazepuffnsu
Ra
Level 89
God Stats
11W - 4L
1,785 SR
Queue Stats
39W - 41L
1,439 Elo+
Solo
Surtr
Surtr
SpasticSlinky
Surtr
Level 112
God Stats
0W - 1L
1,203 SR
Queue Stats
15W - 24L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 0 / 8
9,055
1,294
7,859
4,215
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Boheash
Arachne
14
7 / 2 / 4
9,226
1,318
7,977
7,818
4,079
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
CKAWSOME1
Cernunnos
15
2 / 1 / 13
8,865
1,266
5,138
4,655
1,991
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 2 / 11
8,569
1,224
10,482
7,887
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
14
2 / 0 / 9
9,904
1,415
4,158
7,033
7,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

326

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,730
1,247
3,707
11,243
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 3 / 3
8,118
1,160
5,933
5,654
2,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
EnriqueSWave
Tsukuyomi
13
1 / 2 / 3
7,649
1,093
4,341
3,931
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 4
7,725
1,104
7,299
3,913
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 4
7,914
1,131
7,142
12,847
9,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
17
Kills
5
5
Deaths
17
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Agni
4
0
8
8
W
Arachne
Boheash
Arachne
7
2
4
4.5
W
Cernunnos
CKAWSOME1
Cernunnos
2
1
13
8.5
L
2
3
3
1.17
W
2
2
11
3.75
L
Tsukuyomi
EnriqueSWave
Tsukuyomi
1
2
3
1.25
L
0
2
4
1
W
Fafnir
2
0
9
6.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,614
Damage
28,422
31,608
Taken
37,588
22,753
Mitigated
26,696
5,740
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
809
0
852
11,243
11,719
0
6,181
4,699
7,992
0
W
Agni
7,859
542
0
0
4,215
1,452
0
1,263
2,916
24,898
934
W
Arachne
Boheash
Arachne
7,977
6,190
12
1,555
7,818
4,079
0
2,309
5,509
0
12,993
W
Cernunnos
CKAWSOME1
Cernunnos
5,138
3,039
0
1,228
4,655
1,991
0
1,818
2,837
0
18,887
L
5,933
3,151
0
785
5,654
2,057
0
2,408
3,150
0
22,811
W
10,482
759
216
1,366
7,887
7,232
0
2,790
5,024
28,714
981
L
Tsukuyomi
EnriqueSWave
Tsukuyomi
4,341
996
0
478
3,931
1,483
0
2,287
1,526
0
11,386
L
7,299
134
1,729
922
3,913
1,515
0
2,480
1,343
26,410
0
W
Fafnir
4,158
1,848
0
1,363
7,033
7,999
0
2,779
4,092
16,049
228
L
7,142
1,683
0
957
12,847
9,922
0
6,922
5,705
289
20,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
40,136
171
Minions Killed
154
7
Camps Cleared
4
744,394
Distance Traveled
663,043
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,730
1,247
12
2
1
143,366
0
W
Agni
9,055
1,294
50
7
2
157,291
0
W
Arachne
9,226
1,318
16
2
3
165,542
0
W
Cernunnos
8,865
1,266
31
4
2
120,569
0
L
Hachiman
8,118
1,160
38
5
0
129,865
0
W
Cthulhu
8,569
1,224
43
6
0
157,373
0
L
Tsukuyomi
7,649
1,093
13
2
0
108,352
2
L
Ra
7,725
1,104
51
7
3
151,138
0
W
Fafnir
9,904
1,415
31
4
0
143,619
0
L
Surtr
7,914
1,131
40
6
0
130,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role