Player Matchup

Ne Zha
Ne Zha
Platinum III
Haywook
Ne Zha
Platinum III
Level 136
God Stats
17W - 12L
1,682 SR
Queue Stats
236W - 239L
1,523 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Leroio
Kuzenbo
Gold V
Level 127
God Stats
0W - 1L
1,797 SR
Queue Stats
21W - 24L
1,641 MMR
Party 2
Bacchus
Bacchus
Gold V
WTG x FliGhT
Bacchus
Gold V
Level 83
God Stats
7W - 8L
1,600 SR
Queue Stats
22W - 26L
1,400 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,693 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,513 SR
1,493 MMR
Scylla
Scylla
Silver II
Brexit Music
Scylla
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,431 MMR
Party 1
Charybdis
Charybdis
Gold III
KGBZED
Charybdis
Gold III
Level 81
God Stats
11W - 4L
1,746 SR
Queue Stats
33W - 30L
1,596 MMR
Party 1
Ymir
Ymir
Gold III
idwq
Ymir
Gold III
Level 129
God Stats
3W - 3L
1,295 SR
Queue Stats
76W - 67L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Haywook
Ne Zha
15
0 / 2 / 2
8,978
641
10,604
11,233
8,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Leroio
Kuzenbo
14
1 / 4 / 2
8,880
634
7,558
13,474
16,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
WTG x FliGhT
Bacchus
15
2 / 2 / 0
9,292
664
7,540
14,946
14,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
SobekAchillesThothAphroditeHou Yi

VS

Bans
GebVulcanChang'eMorgan Le FayHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 0 / 5
10,159
726
12,178
7,727
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
KGBZED
Charybdis
15
1 / 1 / 6
9,414
672
11,238
10,383
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
idwq
Ymir
16
4 / 2 / 4
10,071
719
7,260
12,747
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
8
8
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
5
5.5
L
Ne Zha
Haywook
Ne Zha
0
2
2
0.5
W
Charybdis
KGBZED
Charybdis
1
1
6
4
L
Kuzenbo
Leroio
Kuzenbo
1
4
2
0.5
L
Bacchus
WTG x FliGhT
Bacchus
2
2
0
1
W
Ymir
idwq
Ymir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
30,676
39,653
Taken
30,857
40,299
Mitigated
19,916
9,512
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,178
1,322
0
1,750
7,727
2,714
218
3,747
3,587
57,503
0
L
Ne Zha
Haywook
Ne Zha
10,604
606
0
3,748
11,233
8,727
0
4,535
6,403
0
46,881
W
Charybdis
KGBZED
Charybdis
11,238
5,487
0
3,942
10,383
3,928
1,072
4,838
5,264
0
36,799
L
Kuzenbo
Leroio
Kuzenbo
7,558
2,222
0
2,660
13,474
16,595
0
7,605
5,481
21,788
0
L
Bacchus
WTG x FliGhT
Bacchus
7,540
748
0
3,104
14,946
14,977
0
6,490
8,204
37,639
1,520
W
Ymir
idwq
Ymir
7,260
1,887
0
886
12,747
13,274
115
5,098
7,252
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
29,644
169
Minions Killed
186
0
Camps Cleared
0
789,922
Distance Traveled
722,420
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,159
726
102
7
0
253,889
0
L
Ne Zha
8,978
641
78
6
0
292,820
0
W
Charybdis
9,414
672
53
4
0
229,385
0
L
Kuzenbo
8,880
634
32
2
0
238,042
0
L
Bacchus
9,292
664
59
4
0
259,060
0
W
Ymir
10,071
719
31
2
0
239,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role