Player Matchup

Bastet
Bastet
ALPHA WOLF5199
Bastet
Level 35
God Stats
3W - 0L
1,517 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Medusa
Medusa
I3rooks
Medusa
Level 76
God Stats
14W - 4L
1,913 SR
Queue Stats
116W - 104L
1,561 Elo+
Solo
Cthulhu
Cthulhu
JefferyDahmer2
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
OriginalThoth
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,537 Elo+
Party 2
Mulan
Mulan
xTrUmP1x
Mulan
Level 37
God Stats
14W - 23L
1,515 SR
Queue Stats
42W - 43L
1,496 Elo+
Party 2
Team Averages
Level 64
1,589 SR
1,518 Elo+

VS

Team Averages
Level 65
1,585 SR
1,497 Elo+
Bellona
Bellona
BaseGOD_BOOGIE
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 1
Ares
Ares
Dantopia7
Ares
Level 88
God Stats
79W - 73L
1,599 SR
Queue Stats
605W - 569L
1,574 Elo+
Party 3
Charybdis
Charybdis
Flaky dust
Charybdis
Level 68
God Stats
91W - 78L
1,913 SR
Queue Stats
219W - 211L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
SnapColenrx
Nu Wa
Level 63
God Stats
4W - 7L
1,363 SR
Queue Stats
94W - 78L
1,524 Elo+
Solo
Susano
Susano
iDaReaper503
Susano
Level 87
God Stats
8W - 9L
1,548 SR
Queue Stats
158W - 188L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,031
618
7,269
9,714
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
I3rooks
Medusa
11
1 / 3 / 1
6,754
520
6,942
8,670
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 4 / 1
7,050
542
4,668
11,407
7,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
OriginalThoth
Zhong Kui
13
5 / 2 / 1
8,381
645
8,427
12,707
8,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
xTrUmP1x
Mulan
14
8 / 0 / 0
8,941
688
9,222
9,022
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,022
386
1,843
9,503
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
3 / 1 / 4
6,724
517
5,749
12,141
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Flaky dust
Charybdis
11
3 / 2 / 2
6,189
476
5,491
7,531
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 6 / 0
6,333
487
8,793
9,575
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
1 / 5 / 2
5,979
460
5,472
11,582
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
21
Kills
9
9
Deaths
21
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
0
7
0
0
L
Ares
3
1
4
5
L
Charybdis
Flaky dust
Charybdis
3
2
2
2
W
Medusa
I3rooks
Medusa
1
3
1
0.5
W
2
4
1
0.63
W
Zhong Kui
OriginalThoth
Zhong Kui
5
2
1
2.75
L
2
6
0
0.33
L
Susano
1
5
2
0.4
W
Mulan
xTrUmP1x
Mulan
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
27,348
51,520
Taken
50,332
28,945
Mitigated
23,996
19,932
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,269
1,985
0
5,377
9,714
3,788
0
1,796
7,918
0
71,921
L
1,843
881
0
800
9,503
4,886
0
0
9,503
0
16,038
L
Ares
5,749
466
0
3,732
12,141
10,311
0
2,316
9,825
25,037
3,071
L
Charybdis
Flaky dust
Charybdis
5,491
2,067
0
3,379
7,531
2,695
0
2,043
5,488
0
38,449
W
Medusa
I3rooks
Medusa
6,942
2,796
0
1,832
8,670
2,788
550
2,242
6,428
0
49,555
W
4,668
598
54
1,605
11,407
7,663
112
3,518
7,889
25,517
0
W
Zhong Kui
OriginalThoth
Zhong Kui
8,427
1,216
0
7,251
12,707
8,161
240
6,112
6,595
70,601
3,064
L
8,793
3,116
0
915
9,575
2,656
0
6,693
2,882
36,872
0
L
Susano
5,472
1,069
0
3,781
11,582
3,448
0
1,978
9,604
0
40,668
W
Mulan
xTrUmP1x
Mulan
9,222
1,731
0
3,813
9,022
6,545
0
576
8,111
0
58,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
30,247
471
Minions Killed
254
0
Camps Cleared
0
1,273,328
Distance Traveled
1,237,447
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,031
618
112
9
0
321,507
0
L
Bellona
5,022
386
32
2
0
226,880
0
L
Ares
6,724
517
26
2
0
263,432
4
L
Charybdis
6,189
476
67
5
0
232,535
4
W
Medusa
6,754
520
78
6
0
231,099
0
W
Cthulhu
7,050
542
47
4
0
231,273
2
W
Zhong Kui
8,381
645
123
9
0
254,162
0
L
Nu Wa
6,333
487
54
4
0
227,662
6
L
Susano
5,979
460
75
6
0
286,938
0
W
Mulan
8,941
688
111
9
0
235,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role