Player Matchup

Janus
Janus
ResidualArc
Janus
Level 144
God Stats
5W - 8L
1,613 SR
Queue Stats
260W - 278L
1,502 Elo+
Party 2
Thanatos
Thanatos
i-Nixty
Thanatos
Level 31
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 130L
1,158 Elo+
Party 1
Jing Wei
Jing Wei
i-SpartanGhostxX
Jing Wei
Level 16
God Stats
2W - 4L
1,314 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
jeandarxdxd
Cthulhu
Level 29
God Stats
3W - 5L
1,314 SR
Queue Stats
79W - 78L
1,158 Elo+
Party 1
Mulan
Mulan
nahbiezzy
Mulan
Level 17
God Stats
7W - 3L
1,492 SR
Queue Stats
73W - 85L
1,352 Elo+
Party 2
Team Averages
Level 47
1,447 SR
1,277 Elo+

VS

Team Averages
Level 38
1,509 SR
1,425 Elo+
Bacchus
Bacchus
Crusaderking
Bacchus
Level 40
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 3
Thor
Thor
PrivateSlurpy
Thor
Level 45
God Stats
2W - 2L
1,826 SR
Queue Stats
54W - 52L
1,411 Elo+
Party 3
Serqet
Serqet
Xtudo3022
Serqet
Level 37
God Stats
0W - 3L
1,293 SR
Queue Stats
101W - 114L
1,417 Elo+
Solo
Ah Puch
Ah Puch
imyellow1
Ah Puch
Level 7
God Stats
0W - 3L
1,188 SR
Queue Stats
5W - 7L
1,215 Elo+
Party 4
Discordia
Discordia
proudpeach
Discordia
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 4
11,180
699
15,926
7,170
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
i-Nixty
Thanatos
14
3 / 1 / 11
8,645
540
3,681
8,567
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 2
7,114
445
4,609
7,426
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
jeandarxdxd
Cthulhu
14
8 / 0 / 2
8,918
557
8,006
7,732
4,683
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
nahbiezzy
Mulan
12
2 / 5 / 3
7,654
478
10,415
14,582
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crusaderking
Bacchus
11
4 / 2 / 5
7,752
485
7,799
11,332
10,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
5 / 5 / 4
8,122
508
9,700
14,989
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
Xtudo3022
Serqet
13
1 / 7 / 1
7,265
454
4,938
14,069
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
imyellow1
Ah Puch
9
0 / 8 / 0
6,128
383
2,577
10,081
3,060
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
proudpeach
Discordia
11
0 / 8 / 0
6,625
414
1,115
8,973
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
30
Kills
10
10
Deaths
30
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Crusaderking
Bacchus
4
2
5
3.25
L
5
5
4
1.4
W
15
0
4
17
L
Serqet
Xtudo3022
Serqet
1
7
1
0.21
W
Thanatos
i-Nixty
Thanatos
3
1
11
8.5
W
2
4
2
0.75
L
Ah Puch
imyellow1
Ah Puch
0
8
0
0
W
Cthulhu
jeandarxdxd
Cthulhu
8
0
2
9
W
Mulan
nahbiezzy
Mulan
2
5
3
0.7
L
Discordia
proudpeach
Discordia
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
26,129
45,477
Taken
59,444
21,512
Mitigated
25,472
10,947
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Crusaderking
Bacchus
7,799
859
0
2,926
11,332
10,744
0
2,334
8,874
18,305
0
L
9,700
1,410
0
3,199
14,989
5,239
0
2,450
12,423
0
57,277
W
15,926
687
0
324
7,170
2,365
0
2,000
4,660
84,548
2,631
L
Serqet
Xtudo3022
Serqet
4,938
970
0
260
14,069
4,591
0
5,170
8,743
0
60,499
W
Thanatos
i-Nixty
Thanatos
3,681
916
0
5,274
8,567
3,394
25
1,567
6,738
0
51,349
W
4,609
3,816
0
1,685
7,426
2,155
219
1,814
5,612
0
25,423
L
Ah Puch
imyellow1
Ah Puch
2,577
580
0
803
10,081
3,060
0
6,137
3,907
20,422
0
W
Cthulhu
jeandarxdxd
Cthulhu
8,006
984
111
970
7,732
4,683
50
1,893
5,311
42,085
1,170
W
Mulan
nahbiezzy
Mulan
10,415
1,016
0
2,583
14,582
8,915
391
4,217
10,191
0
44,462
L
Discordia
proudpeach
Discordia
1,115
47
0
140
8,973
1,838
167
6,761
1,868
33,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
35,892
419
Minions Killed
308
0
Camps Cleared
0
1,577,070
Distance Traveled
1,455,713
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,752
485
16
1
0
328,029
5
L
Thor
8,122
508
101
6
0
292,985
0
W
Janus
11,180
699
158
10
0
380,757
3
L
Serqet
7,265
454
95
6
0
319,641
0
W
Thanatos
8,645
540
79
5
0
368,171
0
W
Jing Wei
7,114
445
48
3
0
266,117
0
L
Ah Puch
6,128
383
34
2
0
239,514
0
W
Cthulhu
8,918
557
77
5
0
284,413
0
W
Mulan
7,654
478
57
4
0
277,612
0
L
Discordia
6,625
414
62
4
0
275,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role