Player Matchup

Achilles
Achilles
Silver I
Extorath
Achilles
Silver I
Level 85
God Stats
11W - 24L
1,416 SR
Queue Stats
57W - 70L
1,166 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
JC Enterprise
Zhong Kui
Silver IV
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 137L
1,035 MMR
Solo
Nu Wa
Nu Wa
Silver II
JayADayDrAway
Nu Wa
Silver II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 119L
1,184 MMR
Solo
Ravana
Ravana
Silver II
l0w3ndgr00ve5
Ravana
Silver II
Level 107
God Stats
15W - 11L
1,552 SR
Queue Stats
509W - 515L
1,084 MMR
Solo
Apollo
Apollo
Gold III
milly69696969
Apollo
Gold III
Level 84
God Stats
16W - 13L
1,476 SR
Queue Stats
147W - 143L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,489 SR
1,142 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,347 SR
1,142 MMR
Medusa
Medusa
Bronze I
Deebz13
Medusa
Bronze I
Level 67
God Stats
0W - 4L
1,175 SR
Queue Stats
48W - 57L
1,060 MMR
Solo
Bacchus
Bacchus
Bronze IV
NoUr_MN
Bacchus
Bronze IV
Level 84
God Stats
0W - 7L
1,113 SR
Queue Stats
1W - 8L
1,254 MMR
Solo
Janus
Janus
Gold V
YoungPhenom_-23
Janus
Gold V
Level 148
God Stats
15W - 16L
1,527 SR
Queue Stats
87W - 90L
1,185 MMR
Solo
Mulan
Mulan
Silver I
kermit_tha_frogg
Mulan
Silver I
Level 127
God Stats
3W - 3L
1,521 SR
Queue Stats
44W - 52L
1,206 MMR
Solo
Thor
Thor
Silver II
temp-371510
Thor
Silver II
Level 156
God Stats
1W - 3L
1,400 SR
Queue Stats
84W - 94L
1,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Extorath
Achilles
16
4 / 3 / 6
10,420
521
4,559
16,256
15,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
JC Enterprise
Zhong Kui
18
3 / 5 / 4
11,014
551
10,198
17,113
12,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 10
12,160
608
18,938
8,132
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 0 / 10
11,107
555
9,874
8,694
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 8
12,400
620
19,086
13,306
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoKumbhakarnaYmirCharybdis

VS

Bans
OsirisSurtrThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deebz13
Medusa
16
2 / 7 / 2
9,219
461
11,487
17,139
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NoUr_MN
Bacchus
15
0 / 3 / 6
9,150
458
5,934
15,399
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 5 / 4
10,664
533
7,653
13,423
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 1
10,947
547
11,513
21,094
23,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 6 / 2
9,710
486
6,786
18,217
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
24
Kills
12
12
Deaths
24
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Deebz13
Medusa
2
7
2
0.43
W
Achilles
Extorath
Achilles
4
3
6
2.33
W
Zhong Kui
JC Enterprise
Zhong Kui
3
5
4
1
W
6
2
10
5.5
L
Bacchus
NoUr_MN
Bacchus
0
3
6
1
L
2
5
4
0.8
L
4
3
1
1.5
W
4
0
10
9
W
7
2
8
5.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,655
Damage
43,373
63,501
Taken
85,272
43,673
Mitigated
57,118
21,198
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Deebz13
Medusa
11,487
5,160
0
4,397
17,139
6,106
513
1,899
15,240
0
88,783
W
Achilles
Extorath
Achilles
4,559
806
0
4,184
16,256
15,458
152
4,264
11,850
0
24,611
W
Zhong Kui
JC Enterprise
Zhong Kui
10,198
1,033
0
7,167
17,113
12,332
0
1,344
14,915
76,723
0
W
18,938
1,733
0
225
8,132
2,300
1,268
3,436
4,328
100,773
204
L
Bacchus
NoUr_MN
Bacchus
5,934
677
0
3,503
15,399
16,233
0
3,231
12,168
20,626
723
L
7,653
673
0
1,630
13,423
4,305
0
5,628
7,795
107,926
0
L
11,513
1,047
0
7,590
21,094
23,735
1,098
12,842
8,252
0
84,788
W
9,874
987
0
2,550
8,694
8,079
158
1,524
6,936
17,264
72,964
W
19,086
11,258
0
7,072
13,306
5,504
3,125
2,659
10,647
0
126,890
L
6,786
896
0
1,251
18,217
6,739
0
6,877
11,340
0
70,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,101
Gold Earned
49,690
642
Minions Killed
610
0
Camps Cleared
0
1,949,426
Distance Traveled
1,881,114
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,219
461
139
7
0
359,086
0
W
Achilles
10,420
521
20
1
0
422,366
14
W
Zhong Kui
11,014
551
135
7
0
305,739
2
W
Nu Wa
12,160
608
165
8
0
363,398
3
L
Bacchus
9,150
458
31
2
0
370,766
3
L
Janus
10,664
533
186
9
0
408,968
6
L
Mulan
10,947
547
143
7
0
381,095
0
W
Ravana
11,107
555
124
6
0
453,938
0
W
Apollo
12,400
620
198
10
0
403,985
2
L
Thor
9,710
486
111
6
0
361,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role