Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BreezyD
Ymir
Level 129
God Stats
1W - 1L
1,677 SR
Queue Stats
47W - 61L
1,489 Elo+
Solo
Anhur
Anhur
Paparonious
Anhur
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
76W - 66L
1,515 Elo+
Solo
Cernunnos
Cernunnos
SovietGoose
Cernunnos
Level 105
God Stats
0W - 1L
1,558 SR
Queue Stats
33W - 33L
1,576 Elo+
Solo
Rama
Rama
ΛMПΣSIΛ
Rama
Level 105
God Stats
0W - 2L
1,295 SR
Queue Stats
19W - 23L
1,479 Elo+
Party 2
Team Averages
Level 102
1,507 SR
1,512 Elo+

VS

Team Averages
Level 85
1,565 SR
1,527 Elo+
Discordia
Discordia
Brandingoo
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,793 Elo+
Party 1
Shiva
Shiva
D4V1DFORCH
Shiva
Level 126
God Stats
2W - 3L
1,690 SR
Queue Stats
187W - 163L
1,532 Elo+
Solo
Danzaburou
Danzaburou
FNGTRX149
Danzaburou
Level 48
God Stats
6W - 6L
1,516 SR
Queue Stats
403W - 382L
1,534 Elo+
Solo
Skadi
Skadi
NekoThePrecursor
Skadi
Level 57
God Stats
1W - 0L
1,932 SR
Queue Stats
3W - 3L
1,288 Elo+
Party 1
Maui
Maui
NoirJosh
Maui
Level 69
God Stats
8W - 2L
1,187 SR
Queue Stats
98W - 99L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 1
7,026
878
6,198
6,133
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
BreezyD
Ymir
9
1 / 4 / 2
5,846
731
2,617
8,348
7,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 2
5,858
732
4,236
6,046
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
SovietGoose
Cernunnos
9
0 / 6 / 1
5,568
696
6,426
7,369
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
1 / 6 / 2
5,960
745
2,724
7,390
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brandingoo
Discordia
16
6 / 0 / 15
9,012
1,127
10,833
4,094
1,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
11
4 / 1 / 14
7,528
941
3,850
5,430
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
FNGTRX149
Danzaburou
14
5 / 1 / 15
8,279
1,035
4,320
5,775
2,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 0 / 16
8,773
1,097
11,246
6,555
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
12
1 / 1 / 21
7,858
982
3,476
8,117
8,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
3
Kills
24
24
Deaths
3
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Discordia
Brandingoo
Discordia
6
0
15
13.5
L
Ymir
BreezyD
Ymir
1
4
2
0.5
W
Shiva
4
1
14
11
W
Danzaburou
FNGTRX149
Danzaburou
5
1
15
12.5
W
8
0
16
16
W
Maui
1
1
21
11.5
L
0
4
2
0.25
L
Cernunnos
SovietGoose
Cernunnos
0
6
1
0.08
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
33,725
35,286
Taken
29,971
15,632
Mitigated
21,937
5,239
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,198
55
288
982
6,133
2,038
0
2,864
3,231
17,862
0
W
Discordia
Brandingoo
Discordia
10,833
813
948
971
4,094
1,710
1,418
1,000
3,056
27,715
0
L
Ymir
BreezyD
Ymir
2,617
0
205
1,447
8,348
7,963
0
2,633
5,681
3,558
101
W
Shiva
3,850
180
2,437
1,460
5,430
6,217
483
1,290
4,071
114
7,033
W
Danzaburou
FNGTRX149
Danzaburou
4,320
1,982
0
1,315
5,775
2,618
2,652
2,458
3,199
0
15,120
W
11,246
3,476
1,036
844
6,555
2,858
1,328
1,418
5,043
0
24,665
W
Maui
3,476
363
1,457
1,229
8,117
8,534
125
2,109
5,888
7,380
1,073
L
4,236
1,012
149
447
6,046
1,510
0
2,482
3,481
0
9,668
L
Cernunnos
SovietGoose
Cernunnos
6,426
3,112
642
457
7,369
2,138
0
3,718
3,564
0
12,632
L
2,724
1,790
180
442
7,390
1,983
0
2,484
4,779
0
5,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
41,450
62
Minions Killed
98
0
Camps Cleared
0
650,791
Distance Traveled
787,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,026
878
34
4
0
130,366
0
W
Discordia
9,012
1,127
31
4
0
169,265
0
L
Ymir
5,846
731
5
1
0
113,151
0
W
Shiva
7,528
941
5
1
0
145,204
0
W
Danzaburou
8,279
1,035
19
2
0
142,873
0
W
Skadi
8,773
1,097
41
5
0
169,722
0
W
Maui
7,858
982
2
0
0
160,515
0
L
Anhur
5,858
732
11
1
0
137,746
0
L
Cernunnos
5,568
696
9
1
0
139,863
0
L
Rama
5,960
745
3
0
0
129,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role