Player Matchup

Mulan
Mulan
ApexDaDon
Mulan
Level 149
God Stats
5W - 1L
1,756 SR
Queue Stats
104W - 115L
1,439 Elo+
Party 1
Serqet
Serqet
TTVMikeEnvy
Serqet
Level 134
God Stats
2W - 0L
1,337 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Neith
Neith
TeiseiDaDon
Neith
Level 115
God Stats
6W - 2L
1,730 SR
Queue Stats
36W - 33L
1,462 Elo+
Party 1
Bacchus
Bacchus
VO1D_MACK
Bacchus
Level 69
God Stats
18W - 6L
1,713 SR
Queue Stats
61W - 65L
1,468 Elo+
Party 1
Sol
Sol
wrathdinji
Sol
Level 114
God Stats
6W - 4L
1,486 SR
Queue Stats
58W - 62L
1,445 Elo+
Solo
Team Averages
Level 116
1,605 SR
1,463 Elo+

VS

Team Averages
Level 86
1,411 SR
1,435 Elo+
Ymir
Ymir
DEX Tzzer
Ymir
Level 13
God Stats
2W - 6L
1,322 SR
Queue Stats
2W - 7L
1,261 Elo+
Party 2
Bastet
Bastet
El isaacG935
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 184L
1,505 Elo+
Solo
Surtr
Surtr
KlNGxMafia
Surtr
Level 66
God Stats
5W - 5L
1,613 SR
Queue Stats
57W - 49L
1,539 Elo+
Solo
Medusa
Medusa
M4gicNugg3t
Medusa
Level 108
God Stats
3W - 10L
1,231 SR
Queue Stats
48W - 63L
1,420 Elo+
Party 2
Zeus
Zeus
Skeleychris
Zeus
Level 157
God Stats
1W - 4L
1,390 SR
Queue Stats
219W - 245L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ApexDaDon
Mulan
8
2 / 1 / 0
4,570
914
2,161
3,249
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
6
2 / 1 / 0
3,597
719
1,597
4,099
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 2 / 0
3,096
619
2,340
2,530
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VO1D_MACK
Bacchus
4
0 / 2 / 0
3,289
658
1,792
4,796
2,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,869
774
434
2,347
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 1
3,367
673
758
3,191
1,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
3
0 / 1 / 0
2,787
557
251
1,411
247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
6
2 / 1 / 3
3,830
766
3,522
4,317
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Medusa
6
3 / 1 / 1
3,632
726
2,961
2,282
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 1 / 0
4,094
819
1,659
2,198
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
ApexDaDon
Mulan
2
1
0
2
L
Ymir
0
1
1
0.5
L
Bastet
0
1
0
0
L
Surtr
2
1
3
3.5
L
Medusa
3
1
1
3.5
L
2
1
0
2
W
Serqet
2
1
0
2
W
0
2
0
0
W
Bacchus
VO1D_MACK
Bacchus
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,324
Damage
9,151
17,021
Taken
13,399
5,902
Mitigated
4,409
6,236
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ApexDaDon
Mulan
2,161
648
0
1,197
3,249
1,026
0
275
2,974
0
29,056
L
Ymir
758
268
0
591
3,191
1,330
0
460
2,599
6,076
0
L
Bastet
251
91
0
525
1,411
247
0
0
1,411
0
4,934
L
Surtr
3,522
2,016
0
798
4,317
1,788
0
514
3,803
405
14,999
L
Medusa
2,961
1,078
0
941
2,282
579
0
818
1,464
0
14,640
L
1,659
108
0
1,142
2,198
465
0
434
1,764
18,503
0
W
Serqet
1,597
637
0
2,323
4,099
1,039
0
639
3,460
0
12,767
W
2,340
461
0
120
2,530
628
0
150
2,380
0
12,568
W
Bacchus
VO1D_MACK
Bacchus
1,792
475
0
1,572
4,796
2,672
0
634
4,162
6,428
0
W
434
79
0
1,024
2,347
537
0
859
1,488
19,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,421
Gold Earned
17,710
144
Minions Killed
110
0
Camps Cleared
0
551,105
Distance Traveled
478,791
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,570
914
57
11
0
110,077
0
L
Ymir
3,367
673
6
1
0
108,230
0
L
Bastet
2,787
557
10
2
0
41,200
0
L
Surtr
3,830
766
28
6
0
117,533
0
L
Medusa
3,632
726
31
6
0
101,633
2
L
Zeus
4,094
819
35
7
0
110,195
0
W
Serqet
3,597
719
25
5
0
139,547
0
W
Neith
3,096
619
20
4
0
100,136
1
W
Bacchus
3,289
658
6
1
0
100,428
0
W
Sol
3,869
774
36
7
0
100,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role