Player Matchup

Hachiman
Hachiman
AIacry
Hachiman
Level 6
God Stats
2W - 2L
1,136 SR
Queue Stats
3W - 4L
1,190 Elo+
Party 2
Ne Zha
Ne Zha
JayzzusBlazzus
Ne Zha
Level 46
God Stats
2W - 1L
1,848 SR
Queue Stats
26W - 37L
1,347 Elo+
Party 2
Persephone
Persephone
Lipfillah
Persephone
Level 26
God Stats
2W - 2L
1,291 SR
Queue Stats
5W - 8L
1,309 Elo+
Party 3
Aphrodite
Aphrodite
LuvleyPeaches
Aphrodite
Level 37
God Stats
16W - 26L
1,377 SR
Queue Stats
28W - 40L
1,309 Elo+
Party 3
Achilles
Achilles
OnJuAl
Achilles
Level 47
God Stats
2W - 3L
1,307 SR
Queue Stats
47W - 68L
1,430 Elo+
Solo
Team Averages
Level 32
1,392 SR
1,317 Elo+

VS

Team Averages
Level 51
1,481 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EruptedSpace
Fenrir
Level 34
God Stats
7W - 6L
1,533 SR
Queue Stats
75W - 90L
1,425 Elo+
Solo
Anubis
Anubis
fillportugal
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,757 Elo+
Solo
Hou Yi
Hou Yi
strap-me
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,468 Elo+
Party 1
Bacchus
Bacchus
sudzzyy
Bacchus
Level 64
God Stats
28W - 24L
1,370 SR
Queue Stats
29W - 25L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AIacry
Hachiman
9
2 / 3 / 0
5,796
483
4,783
5,766
2,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 3
7,478
623
2,881
9,423
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Lipfillah
Persephone
11
2 / 7 / 2
7,363
614
5,801
7,924
1,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
LuvleyPeaches
Aphrodite
9
0 / 1 / 2
5,689
474
2,017
6,923
4,648
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
OnJuAl
Achilles
14
6 / 0 / 0
8,919
743
5,029
7,745
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 4 / 0
5,483
457
1,652
6,065
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
14
4 / 2 / 0
6,831
569
4,056
8,482
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
12
5 / 3 / 2
7,139
595
5,982
8,993
3,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
strap-me
Hou Yi
11
4 / 2 / 0
6,342
529
5,923
5,391
1,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
sudzzyy
Bacchus
11
0 / 2 / 4
5,974
498
3,832
7,949
6,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
13
Kills
13
14
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
Hachiman
AIacry
Hachiman
2
3
0
0.67
L
Fenrir
4
2
0
2
W
3
3
3
1.5
W
Persephone
Lipfillah
Persephone
2
7
2
0.43
W
Aphrodite
LuvleyPeaches
Aphrodite
0
1
2
1
W
Achilles
OnJuAl
Achilles
6
0
0
6
L
Anubis
5
3
2
2
L
Hou Yi
strap-me
Hou Yi
4
2
0
2
L
Bacchus
sudzzyy
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
21,445
37,781
Taken
36,880
20,707
Mitigated
16,378
8,035
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,652
197
0
999
6,065
1,789
0
0
5,805
0
28,007
W
Hachiman
AIacry
Hachiman
4,783
3,636
0
724
5,766
2,195
0
1,459
4,307
0
27,287
L
Fenrir
4,056
916
0
4,276
8,482
2,668
312
1,135
7,298
0
50,740
W
2,881
496
0
1,197
9,423
3,844
281
355
9,068
0
56,966
W
Persephone
Lipfillah
Persephone
5,801
686
0
354
7,924
1,209
240
5,263
2,619
31,386
1,190
W
Aphrodite
LuvleyPeaches
Aphrodite
2,017
227
543
2,632
6,923
4,648
1
2,050
4,873
18,865
1,272
W
Achilles
OnJuAl
Achilles
5,029
1,132
0
2,585
7,745
8,811
238
626
7,119
0
53,639
L
Anubis
5,982
323
0
3,798
8,993
3,492
0
4,845
4,050
52,106
787
L
Hou Yi
strap-me
Hou Yi
5,923
2,588
0
1,274
5,391
1,858
198
514
4,877
0
51,102
L
Bacchus
sudzzyy
Bacchus
3,832
224
140
1,719
7,949
6,571
0
1,117
6,832
14,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
31,769
323
Minions Killed
335
0
Camps Cleared
0
1,157,890
Distance Traveled
1,059,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,483
457
64
5
0
132,375
0
W
Hachiman
5,796
483
55
5
0
244,495
0
L
Fenrir
6,831
569
96
8
0
241,582
0
W
Ne Zha
7,478
623
91
8
0
260,250
0
W
Persephone
7,363
614
44
4
0
206,152
0
W
Aphrodite
5,689
474
29
2
0
235,128
0
W
Achilles
8,919
743
104
9
0
211,865
0
L
Anubis
7,139
595
84
7
0
222,719
2
L
Hou Yi
6,342
529
69
6
0
210,016
0
L
Bacchus
5,974
498
22
2
0
252,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role