Player Matchup

Cthulhu
Cthulhu
Grand Spartan69
Cthulhu
Level 213
God Stats
21W - 12L
1,517 SR
Queue Stats
614W - 594L
1,516 Elo+
Solo
Bacchus
Bacchus
HAMB01_
Bacchus
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 96L
1,197 Elo+
Solo
Cliodhna
Cliodhna
LonelyHeart28
Cliodhna
Level 107
God Stats
2W - 1L
1,460 SR
Queue Stats
120W - 113L
1,452 Elo+
Solo
Cupid
Cupid
TrizzyThaSavage
Cupid
Level 118
God Stats
41W - 35L
1,615 SR
Queue Stats
928W - 876L
1,522 Elo+
Solo
Pele
Pele
stenzito
Pele
Level 66
God Stats
29W - 19L
1,587 SR
Queue Stats
111W - 122L
1,533 Elo+
Solo
Team Averages
Level 133
1,536 SR
1,444 Elo+

VS

Team Averages
Level 95
1,450 SR
1,418 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Grimgars Ash
Pele
Level 65
God Stats
33W - 25L
1,470 SR
Queue Stats
137W - 125L
1,459 Elo+
Solo
King Arthur
King Arthur
Kevers97
King Arthur
Level 129
God Stats
0W - 1L
1,278 SR
Queue Stats
131W - 141L
1,486 Elo+
Solo
Izanami
Izanami
Obey Abraham767
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,216 Elo+
Party 1
Scylla
Scylla
draggle
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,463
746
2,623
5,256
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
HAMB01_
Bacchus
9
1 / 2 / 5
5,397
540
3,590
6,533
5,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cliodhna
LonelyHeart28
Cliodhna
11
2 / 0 / 1
6,397
640
2,771
5,916
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
6 / 1 / 2
6,460
646
5,164
4,237
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
11
3 / 2 / 2
6,040
604
3,939
7,690
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 5 / 2
4,193
419
704
5,083
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 4 / 3
5,725
573
6,093
9,693
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Kevers97
King Arthur
4
0 / 2 / 0
3,953
395
1,115
2,910
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 1
4,962
496
2,795
5,826
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
draggle
Scylla
11
2 / 1 / 1
6,137
614
4,557
4,315
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
5
5
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
W
3
0
2
4
L
2
4
3
0.88
W
Bacchus
HAMB01_
Bacchus
1
2
5
1.75
L
King Arthur
Kevers97
King Arthur
0
2
0
0
W
Cliodhna
LonelyHeart28
Cliodhna
2
0
1
2.5
L
1
3
1
0.5
W
6
1
2
7
L
Scylla
draggle
Scylla
2
1
1
2.5
W
Pele
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
15,264
29,632
Taken
27,827
14,867
Mitigated
9,367
7,437
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
704
48
0
259
5,083
2,127
0
1,611
3,472
3,852
0
W
2,623
180
0
1,847
5,256
3,468
0
576
4,680
45,407
1,477
L
6,093
1,592
0
2,105
9,693
3,310
0
508
9,185
0
30,440
W
Bacchus
HAMB01_
Bacchus
3,590
503
11
906
6,533
5,351
32
1,124
5,409
19,239
0
L
King Arthur
Kevers97
King Arthur
1,115
301
0
750
2,910
1,203
0
994
1,916
0
8,235
W
Cliodhna
LonelyHeart28
Cliodhna
2,771
516
0
1,318
5,916
1,806
0
2,488
3,428
0
35,001
L
2,795
1,636
0
854
5,826
1,505
0
2,271
3,555
0
26,242
W
5,164
1,918
420
1,589
4,237
1,384
608
176
4,061
0
38,725
L
Scylla
draggle
Scylla
4,557
696
0
1,109
4,315
1,222
0
829
3,486
40,965
1,545
W
Pele
3,939
998
0
1,346
7,690
2,858
0
875
6,815
0
43,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
24,970
335
Minions Killed
211
0
Camps Cleared
0
1,064,804
Distance Traveled
788,183
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,193
419
5
1
0
132,292
0
W
Cthulhu
7,463
746
92
9
0
222,264
0
L
Pele
5,725
573
51
5
0
230,010
0
W
Bacchus
5,397
540
34
3
0
206,918
2
L
King Arthur
3,953
395
17
2
0
53,177
1
W
Cliodhna
6,397
640
83
8
0
226,110
0
L
Izanami
4,962
496
56
6
0
186,167
2
W
Cupid
6,460
646
55
6
0
174,152
0
L
Scylla
6,137
614
82
8
0
186,537
4
W
Pele
6,040
604
71
7
0
235,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role