Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Weekend15
Nemesis
Level 103
God Stats
0W - 2L
1,296 SR
Queue Stats
205W - 202L
1,450 Elo+
Solo
Rama
Rama
morganSU
Rama
Level 119
God Stats
1W - 3L
1,435 SR
Queue Stats
121W - 117L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
siemback
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 247L
1,470 Elo+
Party 2
Team Averages
Level 120
1,446 SR
1,480 Elo+

VS

Team Averages
Level 144
1,510 SR
1,563 Elo+
Cerberus
Cerberus
AcoG x PhoeniX
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,566 Elo+
Party 1
Persephone
Persephone
LimburgseSjeng
Persephone
Level 158
God Stats
3W - 3L
1,479 SR
Queue Stats
182W - 180L
1,506 Elo+
Solo
Arachne
Arachne
Louwoz
Arachne
Level 157
God Stats
1W - 1L
1,330 SR
Queue Stats
35W - 25L
1,580 Elo+
Party 1
Nike
Nike
graccceful
Nike
Level 108
God Stats
11W - 6L
1,514 SR
Queue Stats
558W - 502L
1,595 Elo+
Solo
Zeus
Zeus
ii DyNaMiCz x
Zeus
Level 148
God Stats
2W - 0L
1,729 SR
Queue Stats
42W - 30L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 3 / 4
8,740
874
7,746
8,470
2,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
 
Zhong Kui
12
1 / 4 / 4
7,270
727
7,302
7,608
7,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Weekend15
Nemesis
12
0 / 5 / 5
6,915
692
7,644
12,583
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Rama
12
1 / 5 / 5
7,254
725
11,157
9,272
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
siemback
Jormungandr
14
3 / 2 / 3
7,813
781
6,641
7,969
6,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 2 / 12
9,132
913
4,011
11,495
9,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
LimburgseSjeng
Persephone
14
0 / 2 / 10
8,200
820
10,729
9,506
3,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Louwoz
Arachne
14
4 / 1 / 13
8,411
841
4,931
7,908
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 14
7,892
789
7,377
15,419
9,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
10 / 1 / 5
9,521
952
15,801
4,837
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
8
Kills
19
19
Deaths
8
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
4
1.67
L
Zhong Kui
 
Zhong Kui
1
4
4
0.75
W
Cerberus
4
2
12
5
W
Persephone
LimburgseSjeng
Persephone
0
2
10
2.5
W
Arachne
Louwoz
Arachne
4
1
13
10.5
L
Nemesis
Weekend15
Nemesis
0
5
5
0.5
W
1
2
14
4
W
10
1
5
12.5
L
Rama
1
5
5
0.7
L
Jormungandr
siemback
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
42,849
45,902
Taken
49,165
25,038
Mitigated
29,675
10,939
Healing
25,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,746
1,322
0
1,739
8,470
2,832
0
5,991
2,345
0
29,155
L
Zhong Kui
 
Zhong Kui
7,302
764
608
1,281
7,608
7,716
196
4,893
2,427
13,948
0
W
Cerberus
4,011
120
0
2,467
11,495
9,819
0
2,792
8,703
8,416
0
W
Persephone
LimburgseSjeng
Persephone
10,729
268
703
2,484
9,506
3,443
230
3,176
6,318
29,144
0
W
Arachne
Louwoz
Arachne
4,931
2,877
1,378
3,304
7,908
4,997
683
1,792
6,116
0
10,130
L
Nemesis
Weekend15
Nemesis
7,644
482
756
2,761
12,583
4,981
0
7,696
4,780
0
17,799
W
7,377
184
2,857
6,798
15,419
9,697
77
4,902
10,517
0
13,228
W
15,801
224
3,325
1,910
4,837
1,719
329
1,153
3,684
29,493
908
L
Rama
11,157
9,227
0
1,524
9,272
2,953
134
6,451
2,616
0
18,627
L
Jormungandr
siemback
Jormungandr
6,641
912
780
1,490
7,969
6,556
18
5,065
2,805
14,808
257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
43,156
130
Minions Killed
130
0
Camps Cleared
0
983,263
Distance Traveled
1,085,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,740
874
40
4
0
193,992
0
L
Zhong Kui
7,270
727
19
2
0
188,777
0
W
Cerberus
9,132
913
18
2
0
209,398
0
W
Persephone
8,200
820
51
5
0
199,150
0
W
Arachne
8,411
841
12
1
0
243,623
0
L
Nemesis
6,915
692
30
3
0
216,828
0
W
Nike
7,892
789
14
1
0
228,178
0
W
Zeus
9,521
952
35
4
0
205,194
0
L
Rama
7,254
725
23
2
0
190,117
0
L
Jormungandr
7,813
781
18
2
0
193,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role