Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SirTravis
King Arthur
Level 120
God Stats
7W - 1L
1,369 SR
Queue Stats
81W - 56L
1,533 Elo+
Solo
Anhur
Anhur
Z3NBUDDHA
Anhur
Level 59
God Stats
5W - 2L
1,839 SR
Queue Stats
174W - 185L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
lmajorpayne
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,189 Elo+
Party 2
Fenrir
Fenrir
sn0opsmaug
Fenrir
Level 85
God Stats
23W - 27L
1,509 SR
Queue Stats
422W - 449L
1,552 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,453 Elo+

VS

Team Averages
Level 92
1,476 SR
1,389 Elo+
Neith
Neith
Brookieinlove93
Neith
Level 85
God Stats
12W - 20L
1,147 SR
Queue Stats
164W - 188L
1,328 Elo+
Solo
Mulan
Mulan
Drakland99
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,370 Elo+
Solo
Zeus
Zeus
Em_DuB_Three
Zeus
Level 31
God Stats
1W - 3L
1,412 SR
Queue Stats
1W - 6L
1,286 Elo+
Solo
Arachne
Arachne
Finesse Gamerz
Arachne
Level 104
God Stats
20W - 9L
1,722 SR
Queue Stats
68W - 79L
1,467 Elo+
Solo
Cernunnos
Cernunnos
KEALOHA678
Cernunnos
Level 157
God Stats
1W - 3L
1,598 SR
Queue Stats
90W - 91L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 2 / 14
7,647
1,275
4,643
4,752
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SirTravis
King Arthur
14
4 / 0 / 16
7,868
1,311
5,399
4,944
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Z3NBUDDHA
Anhur
13
8 / 1 / 7
8,260
1,377
5,960
4,691
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
lmajorpayne
Ah Puch
13
3 / 1 / 9
7,112
1,185
6,067
4,446
1,755
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sn0opsmaug
Fenrir
13
8 / 0 / 9
9,304
1,551
8,525
3,693
1,461
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

393

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
7,547
1,258
4,392
9,583
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
11
0 / 8 / 1
6,327
1,055
3,037
9,593
3,391
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
6,726
1,121
5,748
6,690
1,614
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 3
6,281
1,047
5,062
6,389
1,841
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
KEALOHA678
Cernunnos
11
0 / 1 / 0
6,009
1,002
1,636
3,663
973

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
24
Kills
4
4
Deaths
24
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
14
4
L
3
7
0
0.43
L
Mulan
0
8
1
0.06
L
1
3
2
0.67
L
0
5
3
0.3
L
Cernunnos
KEALOHA678
Cernunnos
0
1
0
0
W
King Arthur
SirTravis
King Arthur
4
0
16
12
W
Anhur
Z3NBUDDHA
Anhur
8
1
7
11.5
W
Ah Puch
lmajorpayne
Ah Puch
3
1
9
7.5
W
Fenrir
sn0opsmaug
Fenrir
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,594
Damage
19,875
22,526
Taken
35,918
10,640
Mitigated
10,632
3,757
Healing
974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,643
276
876
1,329
4,752
1,974
0
1,227
3,525
19,955
13
L
4,392
527
0
446
9,583
2,813
0
2,644
6,939
0
24,292
L
Mulan
3,037
586
0
223
9,593
3,391
0
3,933
5,660
0
6,044
L
5,748
195
0
160
6,690
1,614
0
1,788
4,902
14,167
280
L
5,062
4,609
0
101
6,389
1,841
0
992
5,397
0
6,884
L
Cernunnos
KEALOHA678
Cernunnos
1,636
836
0
44
3,663
973
0
1,340
2,323
0
7,286
W
King Arthur
SirTravis
King Arthur
5,399
908
0
0
4,944
3,774
0
1,169
3,775
0
24,436
W
Anhur
Z3NBUDDHA
Anhur
5,960
3,429
0
860
4,691
1,676
0
1,481
3,210
0
12,532
W
Ah Puch
lmajorpayne
Ah Puch
6,067
248
0
106
4,446
1,755
0
1,490
2,956
14,217
0
W
Fenrir
sn0opsmaug
Fenrir
8,525
1,989
0
586
3,693
1,461
0
372
3,321
0
17,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
32,890
142
Minions Killed
80
9
Camps Cleared
3
585,570
Distance Traveled
431,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,647
1,275
25
4
2
107,849
0
L
Neith
7,547
1,258
41
7
1
93,516
0
L
Mulan
6,327
1,055
9
2
0
70,411
0
L
Zeus
6,726
1,121
17
3
0
87,464
0
L
Arachne
6,281
1,047
2
0
1
123,777
0
L
Cernunnos
6,009
1,002
11
2
1
56,758
0
W
King Arthur
7,868
1,311
45
8
1
128,921
0
W
Anhur
8,260
1,377
29
5
2
114,600
0
W
Ah Puch
7,112
1,185
18
3
0
95,987
0
W
Fenrir
9,304
1,551
25
4
4
138,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role