Player Matchup

Fenrir
Fenrir
AaronDDS
Fenrir
Level 129
God Stats
0W - 1L
1,692 SR
Queue Stats
20W - 11L
1,560 Elo+
Party 3
Kukulkan
Kukulkan
Barfussy
Kukulkan
Level 143
God Stats
0W - 4L
1,191 SR
Queue Stats
26W - 31L
1,494 Elo+
Party 3
Odin
Odin
Dizylios
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
DoctorGodzilla55
Aphrodite
Level 158
God Stats
11W - 10L
1,557 SR
Queue Stats
269W - 260L
1,484 Elo+
Solo
Charybdis
Charybdis
JoSynister
Charybdis
Level 120
God Stats
9W - 10L
1,389 SR
Queue Stats
154W - 138L
1,461 Elo+
Party 1
Team Averages
Level 122
1,466 SR
1,487 Elo+

VS

Team Averages
Level 101
1,502 SR
1,444 Elo+
Xbalanque
Xbalanque
Leannebutt
Xbalanque
Level 120
God Stats
13W - 16L
1,520 SR
Queue Stats
111W - 100L
1,499 Elo+
Solo
Bellona
Bellona
LordGabrious
Bellona
Level 66
God Stats
2W - 3L
1,366 SR
Queue Stats
75W - 93L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
MarMeezzy
Nu Wa
Level 105
God Stats
24W - 16L
1,899 SR
Queue Stats
196W - 193L
1,391 Elo+
Solo
Thanatos
Thanatos
TrickyyJM
Thanatos
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,472 Elo+
Solo
Khepri
Khepri
Undue x Wicked
Khepri
Level 105
God Stats
2W - 1L
1,224 SR
Queue Stats
90W - 92L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AaronDDS
Fenrir
14
2 / 3 / 0
8,030
502
2,833
11,289
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Barfussy
Kukulkan
14
0 / 6 / 0
8,334
521
3,730
9,982
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
12
1 / 4 / 0
7,264
454
4,872
11,127
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
12
0 / 0 / 0
7,357
460
3,069
9,484
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
JoSynister
Charybdis
14
0 / 2 / 1
7,581
474
5,640
16,383
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Leannebutt
Xbalanque
15
1 / 1 / 5
8,313
520
8,792
6,280
2,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
LordGabrious
Bellona
15
1 / 1 / 2
9,159
572
5,216
11,333
9,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
MarMeezzy
Nu Wa
16
6 / 0 / 6
9,861
616
11,124
4,956
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TrickyyJM
Thanatos
16
6 / 1 / 3
9,366
585
7,056
14,473
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 5
8,579
536
5,466
9,113
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
14
15
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AaronDDS
Fenrir
2
3
0
0.67
L
Kukulkan
Barfussy
Kukulkan
0
6
0
0
L
Odin
1
4
0
0.25
L
Aphrodite
0
0
0
0
L
Charybdis
JoSynister
Charybdis
0
2
1
0.25
W
Xbalanque
Leannebutt
Xbalanque
1
1
5
3.5
W
Bellona
LordGabrious
Bellona
1
1
2
2
W
Nu Wa
MarMeezzy
Nu Wa
6
0
6
9
W
Thanatos
TrickyyJM
Thanatos
6
1
3
7.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
37,654
58,265
Taken
46,155
25,595
Mitigated
25,509
22,711
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AaronDDS
Fenrir
2,833
396
0
5,694
11,289
3,653
136
2,942
8,347
0
62,171
L
Kukulkan
Barfussy
Kukulkan
3,730
240
0
500
9,982
2,570
0
3,817
6,165
76,217
0
L
Odin
4,872
1,323
0
1,378
11,127
8,265
0
1,947
9,180
0
29,277
L
Aphrodite
3,069
353
3,898
5,841
9,484
5,862
0
3,109
6,375
32,800
717
L
Charybdis
JoSynister
Charybdis
5,640
3,642
0
5,400
16,383
5,245
878
4,470
11,913
0
64,191
W
Xbalanque
Leannebutt
Xbalanque
8,792
3,569
0
1,688
6,280
2,635
873
554
5,726
0
63,897
W
Bellona
LordGabrious
Bellona
5,216
1,999
0
4,974
11,333
9,438
408
108
10,458
0
52,141
W
Nu Wa
MarMeezzy
Nu Wa
11,124
2,992
0
1,439
4,956
1,673
826
2,200
2,756
62,420
0
W
Thanatos
TrickyyJM
Thanatos
7,056
2,675
0
15,331
14,473
5,241
0
900
13,573
0
74,294
W
5,466
315
0
3,337
9,113
6,522
0
3,271
5,795
31,547
3,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,566
Gold Earned
45,278
462
Minions Killed
460
0
Camps Cleared
0
1,464,830
Distance Traveled
1,651,693
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,030
502
112
7
0
345,771
1
L
Kukulkan
8,334
521
147
9
0
285,560
0
L
Odin
7,264
454
46
3
0
283,213
6
L
Aphrodite
7,357
460
49
3
0
307,192
0
L
Charybdis
7,581
474
108
7
0
243,094
2
W
Xbalanque
8,313
520
121
8
0
328,355
8
W
Bellona
9,159
572
93
6
0
294,716
0
W
Nu Wa
9,861
616
88
6
0
307,387
4
W
Thanatos
9,366
585
114
7
0
376,913
0
W
Khepri
8,579
536
44
3
0
344,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role