Player Matchup

Serqet
Serqet
Achluopobia
Serqet
Level 155
God Stats
6W - 4L
1,448 SR
Queue Stats
41W - 56L
1,428 Elo+
Party 1
Bacchus
Bacchus
Mixcoatl14
Bacchus
Level 149
God Stats
22W - 12L
1,605 SR
Queue Stats
78W - 90L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
MoistBananaBread
Zhong Kui
Level 122
God Stats
3W - 4L
1,602 SR
Queue Stats
12W - 30L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
Pitayadragon630
Baron Samedi
Level 286
God Stats
28W - 23L
1,507 SR
Queue Stats
796W - 772L
1,490 Elo+
Solo
Neith
Neith
huckers123
Neith
Level 146
God Stats
3W - 1L
1,669 SR
Queue Stats
124W - 106L
1,562 Elo+
Solo
Team Averages
Level 172
1,566 SR
1,455 Elo+

VS

Team Averages
Level 128
1,497 SR
1,486 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Lumafluffi
Ne Zha
Level 84
God Stats
7W - 11L
1,399 SR
Queue Stats
394W - 372L
1,509 Elo+
Solo
Nu Wa
Nu Wa
PewPew_MDF
Nu Wa
Level 46
God Stats
68W - 52L
1,509 SR
Queue Stats
208W - 199L
1,431 Elo+
Party 2
Surtr
Surtr
Wess4766
Surtr
Level 140
God Stats
278W - 276L
1,515 SR
Queue Stats
722W - 718L
1,493 Elo+
Solo
Ymir
Ymir
xXBMW24Xx
Ymir
Level 155
God Stats
2W - 4L
1,560 SR
Queue Stats
89W - 98L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
2 / 0 / 3
6,158
513
2,430
8,309
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mixcoatl14
Bacchus
11
4 / 0 / 7
7,637
636
5,538
5,409
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
11
0 / 0 / 0
6,089
507
5,042
9,448
9,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Pitayadragon630
Baron Samedi
12
3 / 0 / 6
7,333
611
5,538
2,917
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
5 / 1 / 4
7,254
605
9,223
9,531
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 4 / 1
6,055
505
4,379
8,866
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Lumafluffi
Ne Zha
11
1 / 2 / 0
6,111
509
3,828
9,900
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
7
0 / 2 / 0
5,116
426
811
2,454
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Wess4766
Surtr
12
0 / 1 / 0
7,117
593
7,549
9,650
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
7
0 / 5 / 1
5,611
468
2,302
11,314
8,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
1
1
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Serqet
2
0
3
3.5
L
Ne Zha
Lumafluffi
Ne Zha
1
2
0
0.5
W
Bacchus
Mixcoatl14
Bacchus
4
0
7
7.5
W
Zhong Kui
0
0
0
0
L
Nu Wa
0
2
0
0
W
Baron Samedi
Pitayadragon630
Baron Samedi
3
0
6
6
L
Surtr
Wess4766
Surtr
0
1
0
0
W
Neith
5
1
4
7
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,771
Damage
18,869
35,614
Taken
42,184
21,732
Mitigated
19,342
15,797
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,379
2,260
0
1,222
8,866
2,647
0
2,808
6,018
0
43,218
W
Serqet
2,430
938
0
1,080
8,309
3,115
0
729
7,580
0
41,812
L
Ne Zha
Lumafluffi
Ne Zha
3,828
1,201
0
2,232
9,900
3,818
0
2,397
7,503
0
52,358
W
Bacchus
Mixcoatl14
Bacchus
5,538
363
0
2,102
5,409
4,614
521
1,042
4,367
17,843
1,369
W
Zhong Kui
5,042
222
0
6,067
9,448
9,778
139
378
9,070
40,559
331
L
Nu Wa
811
450
0
360
2,454
499
0
1,073
1,381
12,540
153
W
Baron Samedi
Pitayadragon630
Baron Samedi
5,538
579
710
1,841
2,917
1,304
291
489
2,428
48,425
642
L
Surtr
Wess4766
Surtr
7,549
3,603
0
3,851
9,650
4,138
0
5,051
4,440
1,390
50,738
W
Neith
9,223
4,005
0
3,997
9,531
2,921
658
909
8,622
0
57,028
L
Ymir
2,302
371
222
1,349
11,314
8,240
0
4,365
6,949
10,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
30,010
353
Minions Killed
296
0
Camps Cleared
0
1,243,565
Distance Traveled
1,139,616
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,055
505
84
7
0
232,725
0
W
Serqet
6,158
513
68
6
0
313,871
1
L
Ne Zha
6,111
509
73
6
0
304,247
0
W
Bacchus
7,637
636
31
3
0
261,605
0
W
Zhong Kui
6,089
507
66
6
0
208,809
0
L
Nu Wa
5,116
426
30
3
0
140,459
0
W
Baron Samedi
7,333
611
89
7
0
238,617
0
L
Surtr
7,117
593
88
7
0
241,186
0
W
Neith
7,254
605
99
8
0
220,663
0
L
Ymir
5,611
468
21
2
0
220,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role