Player Matchup

Hercules
Hercules
 
Hercules
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
HypezZ_XVIII
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,569 Elo+
Party 2
Tiamat
Tiamat
Noovaland
Tiamat
Level 104
God Stats
10W - 9L
1,456 SR
Queue Stats
94W - 94L
1,459 Elo+
Solo
Horus
Horus
daniel_G59_
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Party 2
Team Averages
Level 151
1,491 SR
1,452 Elo+

VS

Team Averages
Level 110
1,474 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dadler23
Ares
Level 127
God Stats
1W - 3L
1,476 SR
Queue Stats
157W - 159L
1,492 Elo+
Solo
Thanatos
Thanatos
DominatorofChapo
Thanatos
Level 85
God Stats
2W - 6L
1,423 SR
Queue Stats
72W - 83L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
FaZeCuum
Kukulkan
Level 59
God Stats
15W - 17L
1,494 SR
Queue Stats
22W - 38L
1,375 Elo+
Party 1
Tiamat
Tiamat
T4p1o
Tiamat
Level 123
God Stats
2W - 3L
1,476 SR
Queue Stats
47W - 44L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
10 / 0 / 2
7,797
1,300
6,827
5,528
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
 
Discordia
13
3 / 1 / 5
6,770
1,128
5,606
2,525
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 4
6,627
1,105
1,869
3,279
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Noovaland
Tiamat
12
0 / 1 / 6
6,431
1,072
2,566
2,886
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 0 / 10
6,212
1,035
2,147
4,863
2,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 0
5,960
993
3,450
5,548
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 1 / 0
5,332
889
599
2,110
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 0
5,946
991
3,294
7,114
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
FaZeCuum
Kukulkan
9
0 / 4 / 0
5,485
914
1,918
4,077
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
T4p1o
Tiamat
11
0 / 1 / 1
5,823
971
2,434
3,543
1,770
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
13
Kills
2
2
Deaths
13
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
0
2
11
W
Discordia
 
Discordia
3
1
5
5.5
L
Neith
 
Neith
1
2
0
0.5
L
Ares
0
1
0
0
L
1
5
0
0.2
L
Kukulkan
FaZeCuum
Kukulkan
0
4
0
0
W
0
0
4
2
W
Tiamat
Noovaland
Tiamat
0
1
6
3
L
Tiamat
T4p1o
Tiamat
0
1
1
0.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
11,695
19,081
Taken
22,392
8,997
Mitigated
8,735
11,840
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,827
1,768
0
1,962
5,528
2,911
0
1,376
4,071
0
14,712
W
Discordia
 
Discordia
5,606
130
0
262
2,525
745
299
605
1,920
19,271
0
L
Neith
 
Neith
3,450
781
0
1,573
5,548
1,684
0
3,094
2,275
0
12,072
L
Ares
599
75
0
584
2,110
986
0
902
1,048
1,624
0
L
3,294
602
0
2,486
7,114
2,941
0
2,575
4,417
0
12,362
L
Kukulkan
FaZeCuum
Kukulkan
1,918
83
0
0
4,077
1,354
0
1,614
2,339
8,290
0
W
1,869
50
3,359
2,418
3,279
999
0
858
2,374
19,619
564
W
Tiamat
Noovaland
Tiamat
2,566
231
0
700
2,886
1,585
88
890
1,952
17,167
0
L
Tiamat
T4p1o
Tiamat
2,434
0
0
610
3,543
1,770
0
1,533
1,942
10,815
469
W
2,147
1,082
562
2,577
4,863
2,757
48
1,059
3,641
0
4,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
28,546
160
Minions Killed
86
0
Camps Cleared
0
757,914
Distance Traveled
528,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,797
1,300
21
4
0
166,683
0
W
Discordia
6,770
1,128
40
7
0
142,848
0
L
Neith
5,960
993
30
5
0
124,955
0
L
Ares
5,332
889
2
0
0
46,997
0
L
Thanatos
5,946
991
19
3
0
114,324
0
L
Kukulkan
5,485
914
19
3
0
100,236
0
W
Hel
6,627
1,105
63
11
0
143,843
0
W
Tiamat
6,431
1,072
34
6
0
142,503
0
L
Tiamat
5,823
971
16
3
0
141,806
0
W
Horus
6,212
1,035
2
0
0
162,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role