Player Matchup

Hades
Hades
DaffodilFern901
Hades
Level 144
God Stats
8W - 8L
1,518 SR
Queue Stats
274W - 301L
1,486 Elo+
Party 2
Bacchus
Bacchus
IMxAxN1NJA
Bacchus
Level 122
God Stats
19W - 11L
1,776 SR
Queue Stats
146W - 172L
1,492 Elo+
Party 2
Charon
Charon
MyLostDream
Charon
Level 134
God Stats
1W - 3L
1,389 SR
Queue Stats
87W - 107L
1,485 Elo+
Party 2
Hercules
Hercules
OrphanCr1ppler
Hercules
Level 154
God Stats
1W - 2L
1,433 SR
Queue Stats
162W - 181L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
juliosett
Cernunnos
Level 126
God Stats
15W - 5L
1,710 SR
Queue Stats
138W - 127L
1,538 Elo+
Solo
Team Averages
Level 136
1,565 SR
1,490 Elo+

VS

Team Averages
Level 99
1,530 SR
1,527 Elo+
Cerberus
Cerberus
KuzuKachu
Cerberus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,504 Elo+
Party 3
Medusa
Medusa
Luka2105
Medusa
Level 53
God Stats
20W - 18L
1,562 SR
Queue Stats
237W - 193L
1,552 Elo+
Party 1
Agni
Agni
PacificoRDRS
Agni
Level 85
God Stats
15W - 19L
1,463 SR
Queue Stats
236W - 189L
1,554 Elo+
Solo
Thanatos
Thanatos
Saluga123
Thanatos
Level 61
God Stats
63W - 52L
1,627 SR
Queue Stats
409W - 339L
1,518 Elo+
Party 1
Horus
Horus
YNGDRIZZY
Horus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,580
598
6,642
9,056
3,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
IMxAxN1NJA
Bacchus
7
0 / 4 / 4
5,173
470
3,738
9,824
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
11
0 / 1 / 1
5,858
533
1,919
6,787
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
3 / 3 / 3
6,381
580
5,786
8,528
2,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
juliosett
Cernunnos
10
1 / 4 / 0
5,789
526
3,590
7,505
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KuzuKachu
Cerberus
12
3 / 0 / 2
6,471
588
5,723
9,249
5,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Luka2105
Medusa
11
2 / 2 / 3
6,463
588
6,875
6,762
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
3 / 1 / 0
7,513
683
5,734
4,293
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Saluga123
Thanatos
12
7 / 2 / 3
6,923
629
7,977
9,851
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
YNGDRIZZY
Horus
10
0 / 1 / 7
6,282
571
3,107
7,785
5,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
15
15
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Bacchus
IMxAxN1NJA
Bacchus
0
4
4
0.5
W
Cerberus
KuzuKachu
Cerberus
3
0
2
4
W
Medusa
Luka2105
Medusa
2
2
3
1.75
L
Charon
0
1
1
0.5
L
Hercules
3
3
3
1.5
W
3
1
0
3
W
Thanatos
Saluga123
Thanatos
7
2
3
4.25
W
Horus
YNGDRIZZY
Horus
0
1
7
3.5
L
Cernunnos
juliosett
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
29,416
41,700
Taken
37,940
16,688
Mitigated
17,623
10,910
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,642
659
208
4,608
9,056
3,630
0
3,268
5,746
44,409
1,426
L
Bacchus
IMxAxN1NJA
Bacchus
3,738
460
0
2,405
9,824
6,716
0
1,912
7,856
10,479
0
W
Cerberus
KuzuKachu
Cerberus
5,723
380
0
3,913
9,249
5,504
0
3,649
5,600
46,415
0
W
Medusa
Luka2105
Medusa
6,875
2,052
0
1,468
6,762
2,107
342
1,594
5,168
0
48,399
L
Charon
1,919
143
0
250
6,787
2,117
0
4,247
2,176
32,727
0
L
Hercules
5,786
1,494
0
1,858
8,528
2,282
0
1,841
6,668
0
30,862
W
5,734
489
0
690
4,293
1,392
132
1,260
3,033
57,074
1,634
W
Thanatos
Saluga123
Thanatos
7,977
2,311
0
9,072
9,851
3,023
0
2,744
7,107
0
39,692
W
Horus
YNGDRIZZY
Horus
3,107
1,199
765
3,714
7,785
5,597
0
3,029
4,756
0
17,150
L
Cernunnos
juliosett
Cernunnos
3,590
1,655
0
1,581
7,505
1,943
0
0
7,505
0
37,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
33,652
291
Minions Killed
376
0
Camps Cleared
0
1,089,619
Distance Traveled
1,193,835
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,580
598
87
8
0
208,722
3
L
Bacchus
5,173
470
14
1
0
233,048
2
W
Cerberus
6,471
588
94
9
0
239,022
4
W
Medusa
6,463
588
72
7
0
240,369
0
L
Charon
5,858
533
66
6
0
209,937
0
L
Hercules
6,381
580
54
5
0
224,677
0
W
Agni
7,513
683
123
11
0
213,686
0
W
Thanatos
6,923
629
58
5
0
259,131
0
W
Horus
6,282
571
29
3
0
241,627
3
L
Cernunnos
5,789
526
70
6
0
213,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role