Player Matchup

Bacchus
Bacchus
BartHarlyJarvis
Bacchus
Level 125
God Stats
24W - 14L
1,698 SR
Queue Stats
52W - 57L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
FaTzRecEEz
Sun Wukong
Level 156
God Stats
22W - 18L
1,617 SR
Queue Stats
274W - 251L
1,466 Elo+
Party 1
Ravana
Ravana
Greensword24
Ravana
Level 100
God Stats
3W - 2L
1,512 SR
Queue Stats
269W - 232L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
Rokossovski
Zhong Kui
Level 147
God Stats
2W - 1L
1,432 SR
Queue Stats
183W - 162L
1,505 Elo+
Party 1
Chiron
Chiron
SliceDice
Chiron
Level 191
God Stats
14W - 9L
1,595 SR
Queue Stats
294W - 319L
1,468 Elo+
Party 3
Team Averages
Level 144
1,571 SR
1,499 Elo+

VS

Team Averages
Level 145
1,613 SR
1,539 Elo+
Bastet
Bastet
 
Bastet
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Arkdesbrocolis
Scylla
Level 158
God Stats
2W - 2L
1,843 SR
Queue Stats
442W - 385L
1,594 Elo+
Solo
Charybdis
Charybdis
Bxphomxt-
Charybdis
Level 62
God Stats
0W - 2L
1,721 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,492
499
1,903
5,809
4,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
FaTzRecEEz
Sun Wukong
12
1 / 1 / 1
6,863
624
6,962
10,532
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
12
3 / 0 / 4
6,427
584
4,621
3,344
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Rokossovski
Zhong Kui
13
5 / 0 / 2
7,487
681
8,021
5,340
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
SliceDice
Chiron
11
1 / 2 / 0
5,515
501
4,094
6,889
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 2 / 0
6,906
628
7,306
12,170
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
9
0 / 0 / 2
5,675
516
2,274
6,720
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
 
Cabrakan
9
1 / 5 / 2
5,179
471
1,791
9,764
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,433
494
2,376
6,250
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Bxphomxt-
Charybdis
12
3 / 0 / 1
6,934
630
5,451
5,265
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
0
0.5
L
Geb
 
Geb
0
0
2
1
L
Cabrakan
 
Cabrakan
1
5
2
0.4
L
0
3
0
0
W
0
2
1
0.25
L
Charybdis
Bxphomxt-
Charybdis
3
0
1
3.5
W
Sun Wukong
FaTzRecEEz
Sun Wukong
1
1
1
1.5
W
Ravana
3
0
4
5
W
Zhong Kui
Rokossovski
Zhong Kui
5
0
2
6
W
Chiron
SliceDice
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
19,198
31,914
Taken
40,169
16,788
Mitigated
14,501
13,039
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,306
1,181
0
4,225
12,170
3,172
0
0
12,170
0
45,603
L
Geb
 
Geb
2,274
327
0
2,457
6,720
4,066
0
2,694
4,026
11,046
2,066
L
Cabrakan
 
Cabrakan
1,791
245
0
2,693
9,764
4,495
0
2,787
6,977
29,518
0
L
2,376
472
0
750
6,250
1,202
0
4,096
2,154
31,366
0
W
1,903
270
0
1,526
5,809
4,344
0
1,014
4,795
18,237
0
L
Charybdis
Bxphomxt-
Charybdis
5,451
3,079
0
3,452
5,265
1,566
541
347
4,918
0
57,688
W
Sun Wukong
FaTzRecEEz
Sun Wukong
6,962
653
0
3,477
10,532
6,088
0
0
10,532
0
48,486
W
Ravana
4,621
887
0
2,492
3,344
1,137
0
796
2,490
0
46,702
W
Zhong Kui
Rokossovski
Zhong Kui
8,021
1,912
0
2,875
5,340
3,818
346
3,015
2,109
52,540
1,477
W
Chiron
SliceDice
Chiron
4,094
1,829
270
2,399
6,889
1,401
0
1,197
5,692
0
34,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
30,127
387
Minions Killed
358
0
Camps Cleared
0
1,125,019
Distance Traveled
1,067,066
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,906
628
94
9
0
226,815
2
L
Geb
5,675
516
19
2
0
237,598
2
L
Cabrakan
5,179
471
53
5
0
211,090
0
L
Scylla
5,433
494
76
7
0
195,881
2
W
Bacchus
5,492
499
13
1
0
240,693
3
L
Charybdis
6,934
630
116
11
0
195,682
2
W
Sun Wukong
6,863
624
110
10
0
232,602
0
W
Ravana
6,427
584
88
8
0
243,037
0
W
Zhong Kui
7,487
681
106
10
0
210,162
4
W
Chiron
5,515
501
70
6
0
198,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role