Player Matchup

Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Brakage69
Poseidon
Level 149
God Stats
2W - 1L
1,301 SR
Queue Stats
110W - 109L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Hatemebabe313
Kukulkan
Level 127
God Stats
12W - 9L
1,486 SR
Queue Stats
214W - 211L
1,508 Elo+
Party 2
Charybdis
Charybdis
LexMex27
Charybdis
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 188L
1,519 Elo+
Party 2
Geb
Geb
MorganLeMad
Geb
Level 123
God Stats
1W - 1L
1,297 SR
Queue Stats
148W - 153L
1,417 Elo+
Solo
Team Averages
Level 125
1,417 SR
1,469 Elo+

VS

Team Averages
Level 96
1,525 SR
1,451 Elo+
Horus
Horus
Gr0nKsTeR
Horus
Level 118
God Stats
0W - 2L
1,560 SR
Queue Stats
58W - 62L
1,460 Elo+
Solo
Arachne
Arachne
Jarmin
Arachne
Level 98
God Stats
5W - 5L
1,503 SR
Queue Stats
477W - 468L
1,432 Elo+
Solo
Fenrir
Fenrir
andrei1818
Fenrir
Level 147
God Stats
3W - 6L
1,294 SR
Queue Stats
269W - 285L
1,502 Elo+
Solo
Jormungandr
Jormungandr
fastkick789
Jormungandr
Level 54
God Stats
1W - 1L
1,768 SR
Queue Stats
192W - 200L
1,448 Elo+
Party 1
He Bo
He Bo
goldfairydust
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 148L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 1 / 22
9,765
977
4,770
20,018
11,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Brakage69
Poseidon
14
3 / 4 / 15
8,838
884
8,130
6,947
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Hatemebabe313
Kukulkan
16
10 / 1 / 17
10,006
1,001
12,060
8,351
4,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LexMex27
Charybdis
16
11 / 2 / 10
10,203
1,020
15,440
8,431
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 1 / 20
10,045
1,005
6,865
12,268
9,553
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gr0nKsTeR
Horus
10
1 / 4 / 2
6,304
630
1,567
8,061
6,369
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Jarmin
Arachne
14
3 / 4 / 1
7,157
716
6,574
9,639
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
andrei1818
Fenrir
13
2 / 7 / 5
7,620
762
4,503
12,101
9,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
fastkick789
Jormungandr
14
2 / 6 / 3
7,720
772
10,831
12,076
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 9 / 1
6,704
670
6,364
11,136
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
30
Kills
9
9
Deaths
30
84
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
22
13
W
Poseidon
Brakage69
Poseidon
3
4
15
2.63
L
Horus
Gr0nKsTeR
Horus
1
4
2
0.5
W
Kukulkan
Hatemebabe313
Kukulkan
10
1
17
18.5
L
Arachne
Jarmin
Arachne
3
4
1
0.88
W
Charybdis
LexMex27
Charybdis
11
2
10
8
W
4
1
20
14
L
Fenrir
andrei1818
Fenrir
2
7
5
0.64
L
Jormungandr
fastkick789
Jormungandr
2
6
3
0.58
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,265
Damage
29,839
56,015
Taken
53,013
30,671
Mitigated
33,543
29,507
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,770
2,724
5,095
11,199
20,018
11,242
563
4,538
15,480
0
9,565
W
Poseidon
Brakage69
Poseidon
8,130
823
1,326
879
6,947
2,616
623
1,523
5,424
19,755
0
L
Horus
Gr0nKsTeR
Horus
1,567
970
854
1,417
8,061
6,369
0
2,960
4,863
0
3,308
W
Kukulkan
Hatemebabe313
Kukulkan
12,060
1,344
821
1,227
8,351
4,034
608
2,186
6,165
25,920
778
L
Arachne
Jarmin
Arachne
6,574
4,618
471
1,305
9,639
4,537
0
4,607
4,808
0
8,101
W
Charybdis
LexMex27
Charybdis
15,440
7,187
922
1,906
8,431
3,226
4,428
2,245
6,186
0
35,478
W
6,865
667
2,706
3,426
12,268
9,553
314
4,839
7,429
16,730
0
L
Fenrir
andrei1818
Fenrir
4,503
269
242
400
12,101
9,246
0
4,258
7,603
0
7,014
L
Jormungandr
fastkick789
Jormungandr
10,831
300
0
384
12,076
9,411
0
7,250
4,515
21,101
1,923
L
6,364
649
66
336
11,136
3,980
0
6,199
4,685
14,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
35,505
156
Minions Killed
49
0
Camps Cleared
0
921,778
Distance Traveled
801,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,765
977
14
1
0
194,257
0
W
Poseidon
8,838
884
36
4
0
176,693
0
L
Horus
6,304
630
2
0
0
114,087
0
W
Kukulkan
10,006
1,001
36
4
0
188,487
0
L
Arachne
7,157
716
2
0
0
186,755
0
W
Charybdis
10,203
1,020
50
5
0
162,399
0
W
Geb
10,045
1,005
20
2
0
199,942
0
L
Fenrir
7,620
762
10
1
0
175,684
0
L
Jormungandr
7,720
772
20
2
0
168,467
0
L
He Bo
6,704
670
15
2
0
156,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role