Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Esckrow
Gilgamesh
Level 62
God Stats
21W - 21L
1,433 SR
Queue Stats
199W - 187L
1,451 Elo+
Solo
Sylvanus
Sylvanus
Mnc_D4rk
Sylvanus
Level 65
God Stats
5W - 3L
1,201 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Scylla
Scylla
TurkbodyPhil
Scylla
Level 70
God Stats
2W - 2L
1,666 SR
Queue Stats
157W - 172L
1,371 Elo+
Solo
Charybdis
Charybdis
rallyyellow
Charybdis
Level 45
God Stats
24W - 11L
1,506 SR
Queue Stats
292W - 301L
1,408 Elo+
Solo
Team Averages
Level 70
1,461 SR
1,408 Elo+

VS

Team Averages
Level 58
1,492 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
CaptOdie1203
Tsukuyomi
Level 64
God Stats
1W - 1L
1,229 SR
Queue Stats
26W - 25L
1,462 Elo+
Solo
Hades
Hades
JWILS0N23
Hades
Level 60
God Stats
12W - 6L
1,625 SR
Queue Stats
165W - 182L
1,392 Elo+
Solo
Apollo
Apollo
Killer Snook
Apollo
Level 67
God Stats
29W - 41L
1,414 SR
Queue Stats
186W - 201L
1,375 Elo+
Solo
Nox
Nox
ReptarsGhost
Nox
Level 53
God Stats
1W - 9L
1,500 SR
Queue Stats
65W - 82L
1,417 Elo+
Solo
Yemoja
Yemoja
dxblack120707
Yemoja
Level 48
God Stats
3W - 4L
1,690 SR
Queue Stats
92W - 80L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 1 / 1
7,625
635
6,183
8,493
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Esckrow
Gilgamesh
14
5 / 1 / 2
8,494
708
5,537
10,750
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Mnc_D4rk
Sylvanus
11
0 / 0 / 4
6,999
583
2,859
7,111
3,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
12
5 / 5 / 5
7,641
637
6,381
8,118
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
rallyyellow
Charybdis
11
2 / 2 / 3
6,674
556
3,773
7,170
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptOdie1203
Tsukuyomi
4
0 / 2 / 0
4,190
349
911
1,863
384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
JWILS0N23
Hades
9
0 / 6 / 2
5,489
457
4,745
11,278
3,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
12
3 / 1 / 0
7,207
601
3,958
6,799
2,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 8 / 0
6,677
556
7,007
9,001
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 5
6,568
547
3,622
8,338
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
8
9
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
1
6.5
L
Tsukuyomi
CaptOdie1203
Tsukuyomi
0
2
0
0
W
Gilgamesh
Esckrow
Gilgamesh
5
1
2
6
L
Hades
JWILS0N23
Hades
0
6
2
0.17
L
Apollo
3
1
0
3
W
Sylvanus
Mnc_D4rk
Sylvanus
0
0
4
2
L
5
8
0
0.63
W
Scylla
5
5
5
1.5
L
0
1
5
2.5
W
Charybdis
rallyyellow
Charybdis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,733
Damage
20,243
41,642
Taken
37,279
17,461
Mitigated
13,166
15,687
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,183
2,217
0
5,544
8,493
2,948
171
1,996
6,393
0
50,472
L
Tsukuyomi
CaptOdie1203
Tsukuyomi
911
291
0
220
1,863
384
0
195
1,635
0
4,586
W
Gilgamesh
Esckrow
Gilgamesh
5,537
1,544
0
1,981
10,750
6,160
656
1,766
8,974
0
54,988
L
Hades
JWILS0N23
Hades
4,745
740
65
3,469
11,278
3,368
0
1,678
9,275
23,747
0
L
Apollo
3,958
2,481
0
489
6,799
2,070
0
836
5,914
0
51,201
W
Sylvanus
Mnc_D4rk
Sylvanus
2,859
1,454
1,386
2,967
7,111
3,575
316
3,162
3,935
26,586
0
L
7,007
1,174
0
657
9,001
2,820
0
4,312
4,596
23,483
2,387
W
Scylla
6,381
433
47
1,701
8,118
2,725
164
5,989
1,811
40,338
0
L
3,622
901
1,911
2,480
8,338
4,524
0
2,219
6,024
22,721
0
W
Charybdis
rallyyellow
Charybdis
3,773
1,605
0
2,061
7,170
2,053
758
1,690
5,480
0
35,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
30,131
339
Minions Killed
210
0
Camps Cleared
0
1,068,634
Distance Traveled
892,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,625
635
92
8
0
239,054
0
L
Tsukuyomi
4,190
349
9
1
0
63,853
0
W
Gilgamesh
8,494
708
84
7
0
231,523
0
L
Hades
5,489
457
41
3
0
203,367
0
L
Apollo
7,207
601
84
7
0
196,166
0
W
Sylvanus
6,999
583
40
3
0
201,539
0
L
Nox
6,677
556
38
3
0
213,988
0
W
Scylla
7,641
637
60
5
0
185,319
0
L
Yemoja
6,568
547
38
3
0
214,680
0
W
Charybdis
6,674
556
63
5
0
211,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role