Player Matchup

Ratatoskr
Ratatoskr
DOneNOnly
Ratatoskr
Level 37
God Stats
10W - 12L
1,489 SR
Queue Stats
83W - 120L
1,314 Elo+
Party 2
Ishtar
Ishtar
Lostsouls76_
Ishtar
Level 69
God Stats
1W - 5L
1,141 SR
Queue Stats
91W - 134L
1,271 Elo+
Party 2
Sun Wukong
Sun Wukong
ascodevida
Sun Wukong
Level 34
God Stats
9W - 6L
1,401 SR
Queue Stats
48W - 47L
1,370 Elo+
Solo
Cerberus
Cerberus
onlykarma101
Cerberus
Level 17
God Stats
11W - 19L
1,416 SR
Queue Stats
93W - 132L
1,271 Elo+
Party 2
Discordia
Discordia
potatomike
Discordia
Level 79
God Stats
4W - 6L
1,500 SR
Queue Stats
86W - 125L
1,271 Elo+
Party 2
Team Averages
Level 47
1,389 SR
1,299 Elo+

VS

Team Averages
Level 33
1,678 SR
1,469 Elo+
Lancelot
Lancelot
EvenChrisLion
Lancelot
Level 45
God Stats
11W - 23L
1,400 SR
Queue Stats
40W - 57L
1,347 Elo+
Solo
Achilles
Achilles
FieraEstro
Achilles
Level 7
God Stats
0W - 1L
1,860 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Kornnstarr
Cabrakan
Level 22
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
StaticStatic
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
UINinja10
Sun Wukong
Level 5
God Stats
0W - 1L
1,860 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DOneNOnly
Ratatoskr
11
2 / 2 / 3
6,217
565
2,635
7,432
2,243
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ishtar
10
3 / 2 / 1
5,896
536
3,467
3,280
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ascodevida
Sun Wukong
12
8 / 0 / 0
7,950
723
8,506
7,552
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
onlykarma101
Cerberus
10
1 / 0 / 4
6,298
573
3,677
6,398
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
potatomike
Discordia
10
1 / 0 / 0
5,474
498
2,476
3,288
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EvenChrisLion
Lancelot
10
2 / 1 / 0
5,324
484
1,844
4,909
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
FieraEstro
Achilles
8
0 / 3 / 2
4,569
415
2,034
5,206
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
Kornnstarr
Cabrakan
8
2 / 2 / 1
5,298
482
1,486
6,373
5,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
StaticStatic
Izanami
8
0 / 2 / 0
5,227
475
2,548
5,646
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
UINinja10
Sun Wukong
6
0 / 7 / 0
4,325
393
2,327
8,320
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
4
4
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DOneNOnly
Ratatoskr
2
2
3
1.75
L
Lancelot
EvenChrisLion
Lancelot
2
1
0
2
L
Achilles
FieraEstro
Achilles
0
3
2
0.33
L
Cabrakan
Kornnstarr
Cabrakan
2
2
1
1.25
W
Ishtar
3
2
1
1.75
L
Izanami
StaticStatic
Izanami
0
2
0
0
L
Sun Wukong
UINinja10
Sun Wukong
0
7
0
0
W
Sun Wukong
ascodevida
Sun Wukong
8
0
0
8
W
Cerberus
onlykarma101
Cerberus
1
0
4
3
W
Discordia
potatomike
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
10,239
27,950
Taken
30,454
12,248
Mitigated
16,152
8,703
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DOneNOnly
Ratatoskr
2,635
1,124
0
2,833
7,432
2,243
54
190
7,201
0
47,707
L
Lancelot
EvenChrisLion
Lancelot
1,844
200
0
130
4,909
2,022
0
330
4,495
0
31,669
L
Achilles
FieraEstro
Achilles
2,034
71
0
602
5,206
3,151
0
1,780
3,426
0
19,197
L
Cabrakan
Kornnstarr
Cabrakan
1,486
376
0
1,350
6,373
5,811
0
1,689
4,638
11,449
0
W
Ishtar
3,467
1,599
181
593
3,280
904
1,332
478
2,688
0
31,458
L
Izanami
StaticStatic
Izanami
2,548
1,238
0
0
5,646
1,443
64
1,896
3,240
0
29,674
L
Sun Wukong
UINinja10
Sun Wukong
2,327
630
0
1,037
8,320
3,725
0
0
7,677
0
11,200
W
Sun Wukong
ascodevida
Sun Wukong
8,506
1,577
0
2,952
7,552
5,784
164
21
7,028
0
47,254
W
Cerberus
onlykarma101
Cerberus
3,677
148
0
1,980
6,398
2,540
282
797
5,422
23,915
0
W
Discordia
potatomike
Discordia
2,476
262
0
164
3,288
777
0
0
3,288
21,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
24,743
324
Minions Killed
178
0
Camps Cleared
0
992,585
Distance Traveled
1,118,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,217
565
81
7
0
251,432
0
L
Lancelot
5,324
484
65
6
0
268,806
0
L
Achilles
4,569
415
30
3
0
211,294
0
L
Cabrakan
5,298
482
14
1
0
222,268
0
W
Ishtar
5,896
536
67
6
0
152,446
0
L
Izanami
5,227
475
47
4
0
215,311
0
L
Sun Wukong
4,325
393
22
2
0
201,029
0
W
Sun Wukong
7,950
723
88
8
0
196,910
0
W
Cerberus
6,298
573
53
5
0
208,717
0
W
Discordia
5,474
498
35
3
0
183,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role