Player Matchup

Ra
Ra
ByronBojangles3
Ra
Level 125
God Stats
12W - 5L
1,619 SR
Queue Stats
66W - 42L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Pixelborn
Cthulhu
Level 157
God Stats
11W - 3L
1,458 SR
Queue Stats
58W - 43L
1,567 Elo+
Party 1
King Arthur
King Arthur
michaelzzzs3
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 39L
1,595 Elo+
Party 1
Team Averages
Level 135
1,526 SR
1,580 Elo+

VS

Team Averages
Level 137
1,632 SR
1,548 Elo+
Kali
Kali
Loomer14
Kali
Level 198
God Stats
3W - 3L
1,692 SR
Queue Stats
438W - 220L
1,717 Elo+
Solo
Artio
Artio
Pretty_Brazy
Artio
Level 109
God Stats
2W - 3L
1,704 SR
Queue Stats
41W - 43L
1,495 Elo+
Solo
Chang'e
Chang'e
YaBoiKelp
Chang'e
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,589
781
7,685
6,356
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Pixelborn
Cthulhu
12
3 / 0 / 4
7,915
720
8,464
6,785
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
michaelzzzs3
King Arthur
12
2 / 0 / 5
7,755
705
6,449
9,811
8,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 5 / 0
7,380
671
7,489
11,200
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 2 / 0
6,760
615
4,609
14,264
8,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
YaBoiKelp
Chang'e
13
0 / 1 / 1
7,249
659
6,201
7,186
1,868
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
7
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Kali
1
5
0
0.2
W
Cthulhu
Pixelborn
Cthulhu
3
0
4
5
L
0
2
0
0
L
Chang'e
YaBoiKelp
Chang'e
0
1
1
0.5
W
King Arthur
michaelzzzs3
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
18,299
22,952
Taken
32,650
15,707
Mitigated
14,245
8,443
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,685
458
2,642
2,629
6,356
2,264
699
2,290
4,066
47,428
0
L
Kali
7,489
2,410
0
2,505
11,200
3,514
0
4,978
5,878
0
32,748
W
Cthulhu
Pixelborn
Cthulhu
8,464
950
518
1,328
6,785
5,279
108
3,169
3,616
22,772
0
L
4,609
546
1,002
5,298
14,264
8,863
0
6,056
7,398
23,131
445
L
Chang'e
YaBoiKelp
Chang'e
6,201
700
1,061
1,617
7,186
1,868
66
3,813
3,135
24,640
345
W
King Arthur
michaelzzzs3
King Arthur
6,449
428
0
1,326
9,811
8,164
415
4,995
4,816
0
15,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
21,389
135
Minions Killed
126
0
Camps Cleared
0
624,881
Distance Traveled
616,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,589
781
85
8
0
220,703
0
L
Kali
7,380
671
45
4
0
192,473
0
W
Cthulhu
7,915
720
26
2
0
186,137
0
L
Artio
6,760
615
34
3
0
212,831
0
L
Chang'e
7,249
659
47
4
0
211,587
0
W
King Arthur
7,755
705
24
2
0
218,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role