Player Matchup

Sun Wukong
Sun Wukong
Buddha-Blom
Sun Wukong
Level 127
God Stats
64W - 47L
1,724 SR
Queue Stats
82W - 83L
1,548 Elo+
Solo
Sobek
Sobek
Ober_Fussmeister
Sobek
Level 230
God Stats
21W - 12L
1,677 SR
Queue Stats
503W - 465L
1,570 Elo+
Solo
Nemesis
Nemesis
sytezx
Nemesis
Level 32
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Susano
Susano
trooners
Susano
Level 106
God Stats
27W - 31L
1,469 SR
Queue Stats
149W - 163L
1,545 Elo+
Solo
Charybdis
Charybdis
İSPİRFASULYESİ
Charybdis
Level 154
God Stats
11W - 8L
1,683 SR
Queue Stats
276W - 206L
1,577 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,548 Elo+

VS

Team Averages
Level 160
1,627 SR
1,541 Elo+
Thanatos
Thanatos
Hayeseyyyy
Thanatos
Level 159
God Stats
2W - 0L
1,548 SR
Queue Stats
63W - 58L
1,564 Elo+
Party 1
Medusa
Medusa
ItsGumbo
Medusa
Level 126
God Stats
15W - 6L
1,833 SR
Queue Stats
191W - 182L
1,535 Elo+
Solo
Geb
Geb
dddoom0
Geb
Level 131
God Stats
14W - 3L
1,712 SR
Queue Stats
107W - 95L
1,501 Elo+
Solo
Chang'e
Chang'e
sludgeboy__
Chang'e
Level 195
God Stats
2W - 3L
1,544 SR
Queue Stats
87W - 64L
1,566 Elo+
Party 1
Mulan
Mulan
xLittleSausagex
Mulan
Level 188
God Stats
3W - 3L
1,496 SR
Queue Stats
112W - 108L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buddha-Blom
Sun Wukong
10
1 / 1 / 0
5,189
519
3,345
7,659
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 1
5,527
553
2,276
6,136
4,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
sytezx
Nemesis
9
0 / 3 / 0
4,855
486
1,291
6,412
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
trooners
Susano
9
0 / 2 / 0
4,880
488
1,462
4,528
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
5,935
594
4,448
4,917
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hayeseyyyy
Thanatos
11
0 / 0 / 0
5,486
549
1,285
7,672
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ItsGumbo
Medusa
11
4 / 2 / 0
6,032
603
5,070
5,985
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
9
0 / 1 / 5
5,498
550
3,683
4,541
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
sludgeboy__
Chang'e
12
2 / 0 / 1
6,220
622
2,525
3,614
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,517
652
4,704
4,612
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buddha-Blom
Sun Wukong
1
1
0
1
W
Thanatos
Hayeseyyyy
Thanatos
0
0
0
0
W
Medusa
ItsGumbo
Medusa
4
2
0
2
L
1
1
1
1.5
W
Geb
0
1
5
2.5
W
Chang'e
sludgeboy__
Chang'e
2
0
1
2.5
L
Nemesis
sytezx
Nemesis
0
3
0
0
L
Susano
trooners
Susano
0
2
0
0
W
3
0
0
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,822
Damage
17,267
29,652
Taken
26,424
11,616
Mitigated
10,611
7,956
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buddha-Blom
Sun Wukong
3,345
998
0
1,061
7,659
2,845
0
963
6,517
0
38,895
W
Thanatos
Hayeseyyyy
Thanatos
1,285
322
0
7,892
7,672
2,535
0
99
7,573
0
38,372
W
Medusa
ItsGumbo
Medusa
5,070
1,962
0
2,268
5,985
1,760
0
1,529
4,456
0
37,122
L
2,276
300
0
3,709
6,136
4,300
0
1,648
4,482
16,542
0
W
Geb
3,683
187
0
1,901
4,541
2,611
0
648
3,893
12,909
466
W
Chang'e
sludgeboy__
Chang'e
2,525
451
303
1,859
3,614
1,138
0
0
3,614
44,251
1,451
L
Nemesis
sytezx
Nemesis
1,291
595
0
980
6,412
1,861
76
40
6,050
0
24,504
L
Susano
trooners
Susano
1,462
57
0
764
4,528
998
0
2,454
1,956
0
20,733
W
4,704
906
0
2,360
4,612
2,567
0
0
4,612
0
42,759
L
4,448
2,143
0
1,442
4,917
1,612
0
823
4,094
0
45,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
29,753
275
Minions Killed
352
0
Camps Cleared
0
1,005,325
Distance Traveled
1,074,294
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,189
519
64
6
0
213,809
0
W
Thanatos
5,486
549
80
8
0
252,665
0
W
Medusa
6,032
603
71
7
0
203,193
2
L
Sobek
5,527
553
20
2
0
205,370
1
W
Geb
5,498
550
22
2
0
228,738
4
W
Chang'e
6,220
622
108
11
0
221,077
0
L
Nemesis
4,855
486
47
5
0
207,304
0
L
Susano
4,880
488
50
5
0
192,293
0
W
Mulan
6,517
652
71
7
0
168,621
0
L
Charybdis
5,935
594
94
9
0
186,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role