Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AAenforcer716
Neith
Level 177
God Stats
238W - 207L
1,591 SR
Queue Stats
658W - 624L
1,559 Elo+
Solo
Bacchus
Bacchus
ADumbBaby
Bacchus
Level 142
God Stats
1W - 2L
1,603 SR
Queue Stats
14W - 16L
1,524 Elo+
Party 1
Charybdis
Charybdis
BigGucciSosa666
Charybdis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 85L
1,520 Elo+
Solo
Persephone
Persephone
ZapnZay
Persephone
Level 154
God Stats
3W - 2L
1,362 SR
Queue Stats
107W - 107L
1,516 Elo+
Party 1
Team Averages
Level 144
1,511 SR
1,524 Elo+

VS

Team Averages
Level 153
1,649 SR
1,468 Elo+
Arachne
Arachne
 
Arachne
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mbleach28
Danzaburou
Level 125
God Stats
11W - 1L
2,034 SR
Queue Stats
107W - 96L
1,497 Elo+
Party 3
Ymir
Ymir
ShipmateDown
Ymir
Level 129
God Stats
2W - 2L
1,506 SR
Queue Stats
68W - 59L
1,539 Elo+
Party 3
Pele
Pele
Vaelorah
Pele
Level 194
God Stats
5W - 6L
1,703 SR
Queue Stats
29W - 55L
1,375 Elo+
Party 2
Eset
Eset
eduardo26000
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 140L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
2 / 2 / 2
4,950
550
3,051
6,964
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
3 / 2 / 1
6,107
679
5,145
7,090
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ADumbBaby
Bacchus
7
0 / 2 / 3
4,592
510
2,006
8,173
3,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
BigGucciSosa666
Charybdis
9
1 / 2 / 0
4,860
540
2,779
6,127
1,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
ZapnZay
Persephone
11
3 / 0 / 3
6,327
703
3,237
2,791
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 2 / 3
5,158
573
2,758
8,062
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Mbleach28
Danzaburou
10
3 / 0 / 1
5,664
629
6,476
3,636
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 2 / 2
5,188
576
3,212
7,476
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
10
3 / 2 / 1
5,630
626
4,597
7,087
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 3 / 0
4,124
458
1,663
2,910
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
8
8
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
2
1.5
L
Arachne
 
Arachne
0
2
3
0.75
W
3
2
1
1.75
W
Bacchus
ADumbBaby
Bacchus
0
2
3
0.75
W
Charybdis
BigGucciSosa666
Charybdis
1
2
0
0.5
L
Danzaburou
Mbleach28
Danzaburou
3
0
1
3.5
L
2
2
2
1.5
L
Pele
3
2
1
1.75
W
Persephone
ZapnZay
Persephone
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,218
Damage
18,706
31,145
Taken
29,171
10,262
Mitigated
11,699
10,559
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,051
1,125
0
2,064
6,964
2,411
0
1,118
5,846
0
19,988
L
Arachne
 
Arachne
2,758
1,914
0
3,279
8,062
3,035
2
1,269
6,751
0
38,198
W
5,145
1,202
0
3,085
7,090
1,953
0
352
6,738
0
40,393
W
Bacchus
ADumbBaby
Bacchus
2,006
68
580
1,713
8,173
3,604
0
1,187
6,986
15,469
1,103
W
Charybdis
BigGucciSosa666
Charybdis
2,779
1,906
0
2,315
6,127
1,488
0
840
5,287
0
29,500
L
Danzaburou
Mbleach28
Danzaburou
6,476
2,016
0
1,594
3,636
1,209
0
925
2,711
0
43,006
L
3,212
740
0
1,818
7,476
4,737
0
860
6,602
17,845
0
L
Pele
4,597
716
0
2,391
7,087
2,030
0
199
6,888
0
33,952
W
Persephone
ZapnZay
Persephone
3,237
0
0
802
2,791
806
374
1,378
1,413
31,273
2,033
L
1,663
44
0
504
2,910
688
0
1,319
1,363
19,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
25,764
270
Minions Killed
254
0
Camps Cleared
0
874,077
Distance Traveled
870,465
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,950
550
32
4
0
172,464
0
L
Arachne
5,158
573
73
8
0
220,480
0
W
Neith
6,107
679
83
9
0
162,110
0
W
Bacchus
4,592
510
29
3
0
173,484
0
W
Charybdis
4,860
540
61
7
0
166,246
0
L
Danzaburou
5,664
629
66
7
0
172,973
0
L
Ymir
5,188
576
26
3
0
173,905
2
L
Pele
5,630
626
60
7
0
198,593
2
W
Persephone
6,327
703
65
7
0
199,773
2
L
Eset
4,124
458
29
3
0
104,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role