Player Matchup

Cernunnos
Cernunnos
ALBTHACHIT
Cernunnos
Level 144
God Stats
2W - 0L
1,697 SR
Queue Stats
82W - 81L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Cesaralvrz
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 244L
1,425 Elo+
Solo
Surtr
Surtr
DetJay
Surtr
Level 126
God Stats
26W - 12L
1,625 SR
Queue Stats
89W - 80L
1,552 Elo+
Party 1
Da Ji
Da Ji
NGuard7200
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,543 Elo+
Party 1
Ra
Ra
Tank2k4
Ra
Level 159
God Stats
15W - 14L
1,488 SR
Queue Stats
41W - 41L
1,490 Elo+
Solo
Team Averages
Level 145
1,562 SR
1,501 Elo+

VS

Team Averages
Level 134
1,536 SR
1,491 Elo+
Bellona
Bellona
DFWU ethix
Bellona
Level 120
God Stats
19W - 19L
1,559 SR
Queue Stats
142W - 162L
1,479 Elo+
Party 3
Chiron
Chiron
Karyme420
Chiron
Level 141
God Stats
9W - 3L
1,643 SR
Queue Stats
166W - 170L
1,537 Elo+
Party 3
Khepri
Khepri
MokonaModokl
Khepri
Level 153
God Stats
32W - 35L
1,570 SR
Queue Stats
89W - 94L
1,496 Elo+
Party 2
Thanatos
Thanatos
MuthaQuaker
Thanatos
Level 128
God Stats
4W - 9L
1,453 SR
Queue Stats
52W - 67L
1,460 Elo+
Party 2
Discordia
Discordia
TampaRyley
Discordia
Level 129
God Stats
5W - 5L
1,457 SR
Queue Stats
52W - 59L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALBTHACHIT
Cernunnos
13
4 / 0 / 3
8,126
580
12,820
11,839
4,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
Cesaralvrz
Sylvanus
13
1 / 3 / 5
7,498
536
4,905
14,607
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
DetJay
Surtr
14
1 / 1 / 4
8,465
605
9,254
13,974
10,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
13
3 / 0 / 8
7,623
545
4,304
9,024
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 0
9,162
654
4,408
5,396
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DFWU ethix
Bellona
13
1 / 4 / 0
7,672
548
8,645
13,352
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Karyme420
Chiron
13
2 / 2 / 1
6,956
497
12,070
9,147
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
10
1 / 2 / 0
6,421
459
3,711
12,078
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MuthaQuaker
Thanatos
11
0 / 4 / 2
6,338
453
2,450
11,750
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
TampaRyley
Discordia
12
0 / 2 / 0
6,272
448
3,404
5,687
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ALBTHACHIT
Cernunnos
4
0
3
5.5
W
Sylvanus
Cesaralvrz
Sylvanus
1
3
5
1.17
L
Bellona
DFWU ethix
Bellona
1
4
0
0.25
W
Surtr
DetJay
Surtr
1
1
4
3
L
Chiron
Karyme420
Chiron
2
2
1
1.25
L
Khepri
1
2
0
0.5
L
Thanatos
MuthaQuaker
Thanatos
0
4
2
0.25
W
Da Ji
3
0
8
7
L
Discordia
TampaRyley
Discordia
0
2
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
30,280
54,840
Taken
52,014
31,234
Mitigated
25,163
26,786
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ALBTHACHIT
Cernunnos
12,820
7,710
0
7,293
11,839
4,400
871
1,796
10,043
0
69,375
W
Sylvanus
Cesaralvrz
Sylvanus
4,905
1,751
1,097
5,247
14,607
11,313
0
2,132
12,475
26,171
1,525
L
Bellona
DFWU ethix
Bellona
8,645
3,585
0
4,401
13,352
11,298
0
1,199
12,099
0
65,582
W
Surtr
DetJay
Surtr
9,254
4,245
0
4,940
13,974
10,515
0
341
13,633
1,996
60,506
L
Chiron
Karyme420
Chiron
12,070
3,524
531
2,526
9,147
2,698
0
2,764
6,383
0
64,351
L
Khepri
3,711
133
0
3,468
12,078
5,657
0
1,511
10,567
18,982
1,264
L
Thanatos
MuthaQuaker
Thanatos
2,450
396
0
5,925
11,750
4,185
0
998
10,672
0
49,209
W
Da Ji
4,304
939
0
4,187
9,024
3,101
153
927
8,097
0
45,865
L
Discordia
TampaRyley
Discordia
3,404
0
0
1,750
5,687
1,325
0
2,242
3,093
42,027
0
W
4,408
524
1,290
2,732
5,396
1,905
0
2,638
2,758
63,929
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
33,659
458
Minions Killed
453
0
Camps Cleared
0
1,395,164
Distance Traveled
1,391,976
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,126
580
101
7
0
253,913
0
W
Sylvanus
7,498
536
44
3
0
216,528
0
L
Bellona
7,672
548
151
11
0
267,885
2
W
Surtr
8,465
605
106
8
0
286,937
0
L
Chiron
6,956
497
115
8
0
260,869
3
L
Khepri
6,421
459
33
2
0
303,886
3
L
Thanatos
6,338
453
85
6
0
262,730
4
W
Da Ji
7,623
545
75
5
0
307,040
0
L
Discordia
6,272
448
69
5
0
296,606
0
W
Ra
9,162
654
132
9
0
330,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role