Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CurlActivated
Eset
Level 136
God Stats
41W - 24L
1,712 SR
Queue Stats
436W - 391L
1,574 Elo+
Solo
Fenrir
Fenrir
Ozened
Fenrir
Level 107
God Stats
1W - 0L
1,462 SR
Queue Stats
55W - 47L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Renegáde
Danzaburou
Level 129
God Stats
2W - 1L
1,329 SR
Queue Stats
45W - 45L
1,534 Elo+
Party 1
Team Averages
Level 128
1,501 SR
1,530 Elo+

VS

Team Averages
Level 139
1,604 SR
1,527 Elo+
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Jaydog7075
Bellona
Level 128
God Stats
13W - 13L
1,648 SR
Queue Stats
173W - 152L
1,570 Elo+
Solo
Scylla
Scylla
xxDivineWindxx
Scylla
Level 142
God Stats
1W - 2L
1,871 SR
Queue Stats
65W - 57L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
4 / 1 / 3
4,327
865
3,475
4,793
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
 
Kali
8
0 / 0 / 4
4,082
816
1,685
3,494
1,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
2 / 0 / 3
4,588
918
2,270
1,436
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ozened
Fenrir
5
0 / 1 / 1
3,449
690
696
3,897
1,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Renegáde
Danzaburou
7
3 / 0 / 0
4,077
815
3,468
1,948
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 2 / 2
3,329
666
1,313
3,983
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
6
1 / 0 / 0
3,306
661
1,865
3,398
2,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
6
0 / 2 / 1
3,219
644
1,205
3,089
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Jaydog7075
Bellona
6
0 / 2 / 0
3,491
698
1,618
3,695
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 3 / 0
3,679
736
1,377
3,185
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
1
3
5.5
W
Kali
 
Kali
0
0
4
2
L
Nemesis
 
Nemesis
0
2
2
0.5
L
Hercules
 
Hercules
1
0
0
1
L
Medusa
 
Medusa
0
2
1
0.25
W
2
0
3
3.5
L
Bellona
Jaydog7075
Bellona
0
2
0
0
W
Fenrir
Ozened
Fenrir
0
1
1
0.5
W
Danzaburou
Renegáde
Danzaburou
3
0
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
7,378
15,568
Taken
17,350
4,683
Mitigated
6,028
6,752
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,475
1,506
0
1,519
4,793
1,366
0
830
3,893
0
13,576
W
Kali
 
Kali
1,685
611
0
2,290
3,494
1,128
0
0
3,286
0
18,308
L
Nemesis
 
Nemesis
1,313
473
0
519
3,983
963
0
520
3,375
0
11,491
L
Hercules
 
Hercules
1,865
712
0
1,660
3,398
2,100
0
0
3,398
0
9,670
L
Medusa
 
Medusa
1,205
497
0
784
3,089
636
0
0
3,089
0
17,694
W
2,270
217
0
493
1,436
375
0
547
889
23,493
925
L
Bellona
Jaydog7075
Bellona
1,618
672
0
1,476
3,695
1,827
0
182
3,261
0
16,944
W
Fenrir
Ozened
Fenrir
696
66
0
966
3,897
1,311
0
0
3,751
0
7,986
W
Danzaburou
Renegáde
Danzaburou
3,468
1,470
0
1,484
1,948
503
0
0
1,909
0
21,349
L
1,377
631
0
500
3,185
502
0
1,308
1,714
20,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,523
Gold Earned
17,024
176
Minions Killed
145
0
Camps Cleared
0
580,366
Distance Traveled
593,267
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
4,327
865
24
5
0
131,660
0
W
Kali
4,082
816
41
8
0
118,850
2
L
Nemesis
3,329
666
26
5
0
156,111
0
L
Hercules
3,306
661
22
4
0
120,282
2
L
Medusa
3,219
644
27
5
0
121,615
0
W
Eset
4,588
918
58
12
0
114,436
2
L
Bellona
3,491
698
31
6
0
78,297
0
W
Fenrir
3,449
690
6
1
0
103,416
0
W
Danzaburou
4,077
815
47
9
0
112,004
2
L
Scylla
3,679
736
39
8
0
116,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role