Player Matchup

Arachne
Arachne
Amaziing_Jbus
Arachne
Level 123
God Stats
69W - 65L
1,539 SR
Queue Stats
154W - 184L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
BRICKSQUAD4439
Sun Wukong
Level 106
God Stats
5W - 4L
1,491 SR
Queue Stats
147W - 148L
1,391 Elo+
Solo
Izanami
Izanami
Guez_FC
Izanami
Level 62
God Stats
77W - 72L
1,510 SR
Queue Stats
192W - 229L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Wzagy
Jormungandr
Level 67
God Stats
2W - 0L
1,768 SR
Queue Stats
178W - 230L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XEl1teReaperX
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Team Averages
Level 80
1,562 SR
1,438 Elo+

VS

Team Averages
Level 40
1,405 SR
1,429 Elo+
Medusa
Medusa
Bilbobags14
Medusa
Level 41
God Stats
4W - 4L
1,600 SR
Queue Stats
71W - 88L
1,392 Elo+
Party 1
Thanatos
Thanatos
Charliechunk32
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 107L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
FoRc3 Racoon
Ao Kuang
Level 64
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 8L
1,413 Elo+
Solo
Aphrodite
Aphrodite
FunKyZzData_
Aphrodite
Level 68
God Stats
64W - 69L
1,531 SR
Queue Stats
248W - 256L
1,501 Elo+
Solo
Merlin
Merlin
Rustage12
Merlin
Level 26
God Stats
3W - 4L
1,128 SR
Queue Stats
124W - 135L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
12 / 3 / 1
10,732
565
12,655
20,332
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
BRICKSQUAD4439
Sun Wukong
19
13 / 0 / 2
12,488
657
13,975
19,116
14,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Guez_FC
Izanami
16
0 / 5 / 2
9,623
506
6,608
10,731
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Wzagy
Jormungandr
16
2 / 5 / 7
9,251
487
8,531
15,249
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
XEl1teReaperX
Morgan Le Fay
16
4 / 3 / 11
10,378
546
7,189
12,475
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 2 / 3
10,975
578
14,378
12,370
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
11
0 / 10 / 2
7,133
375
3,381
13,928
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Ao Kuang
FoRc3 Racoon
Ao Kuang
14
0 / 9 / 1
7,977
420
5,547
14,718
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
FunKyZzData_
Aphrodite
15
3 / 3 / 8
9,015
474
11,832
16,104
5,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Rustage12
Merlin
15
4 / 8 / 1
9,647
508
14,732
16,386
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
31
Kills
16
16
Deaths
32
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
3
1
4.17
W
Sun Wukong
BRICKSQUAD4439
Sun Wukong
13
0
2
14
L
Medusa
9
2
3
5.25
L
Thanatos
0
10
2
0.1
L
Ao Kuang
FoRc3 Racoon
Ao Kuang
0
9
1
0.06
L
Aphrodite
FunKyZzData_
Aphrodite
3
3
8
2.33
W
Izanami
Guez_FC
Izanami
0
5
2
0.2
L
Merlin
Rustage12
Merlin
4
8
1
0.56
W
Jormungandr
Wzagy
Jormungandr
2
5
7
1.1
W
Morgan Le Fay
XEl1teReaperX
Morgan Le Fay
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,958
Damage
49,870
77,903
Taken
73,506
35,068
Mitigated
23,784
23,218
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,655
9,012
0
9,987
20,332
7,756
362
5,616
14,447
0
94,882
W
Sun Wukong
BRICKSQUAD4439
Sun Wukong
13,975
2,790
0
5,686
19,116
14,009
2,956
7,487
10,888
0
94,773
L
Medusa
14,378
4,621
0
3,696
12,370
4,264
612
3,622
8,748
0
89,675
L
Thanatos
3,381
1,358
0
3,267
13,928
4,852
19
1,669
12,259
0
30,861
L
Ao Kuang
FoRc3 Racoon
Ao Kuang
5,547
1,181
0
4,072
14,718
4,747
0
279
14,439
43,435
0
L
Aphrodite
FunKyZzData_
Aphrodite
11,832
1,141
3,721
9,499
16,104
5,327
354
2,915
13,189
46,355
2,490
W
Izanami
Guez_FC
Izanami
6,608
3,457
0
2,495
10,731
3,313
0
2,434
8,297
0
83,527
L
Merlin
Rustage12
Merlin
14,732
960
0
3,815
16,386
4,594
354
6,884
9,502
63,401
2,219
W
Jormungandr
Wzagy
Jormungandr
8,531
2,115
0
3,438
15,249
6,110
0
6,244
8,891
42,777
6,497
W
Morgan Le Fay
XEl1teReaperX
Morgan Le Fay
7,189
1,494
70
1,542
12,475
3,880
380
7,685
4,123
53,867
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,472
Gold Earned
44,747
601
Minions Killed
455
0
Camps Cleared
0
1,818,359
Distance Traveled
1,769,364
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,732
565
128
7
0
411,829
0
W
Sun Wukong
12,488
657
158
8
0
373,541
0
L
Medusa
10,975
578
146
8
0
381,312
4
L
Thanatos
7,133
375
41
2
0
360,488
0
L
Ao Kuang
7,977
420
71
4
0
363,224
2
L
Aphrodite
9,015
474
88
5
0
333,875
0
W
Izanami
9,623
506
142
7
0
346,315
0
L
Merlin
9,647
508
109
6
0
330,465
0
W
Jormungandr
9,251
487
72
4
0
376,902
0
W
Morgan Le Fay
10,378
546
101
5
0
309,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role