Player Matchup

Horus
Horus
Neon Primary
Horus
Level 46
God Stats
15W - 17L
1,533 SR
Queue Stats
270W - 338L
1,318 Elo+
Party 4
Bastet
Bastet
Pacxman132
Bastet
Level 49
God Stats
25W - 17L
1,716 SR
Queue Stats
188W - 172L
1,502 Elo+
Solo
Neith
Neith
SLIMEY_223_LNF
Neith
Level 89
God Stats
18W - 13L
1,579 SR
Queue Stats
568W - 594L
1,430 Elo+
Party 1
Skadi
Skadi
Srgt Frank
Skadi
Level 65
God Stats
8W - 7L
1,509 SR
Queue Stats
273W - 378L
1,351 Elo+
Party 4
Cu Chulainn
Cu Chulainn
doctorevil123456
Cu Chulainn
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 107L
1,433 Elo+
Party 1
Team Averages
Level 55
1,567 SR
1,407 Elo+

VS

Team Averages
Level 71
1,485 SR
1,406 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Graciethibs67
Charybdis
Level 27
God Stats
4W - 6L
1,425 SR
Queue Stats
23W - 36L
1,306 Elo+
Party 2
Bacchus
Bacchus
LeKsY
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 346L
1,423 Elo+
Party 2
Thoth
Thoth
TehSandman
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,303 Elo+
Solo
Bellona
Bellona
Zen using
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
7,620
586
4,848
8,000
5,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Pacxman132
Bastet
12
3 / 0 / 3
6,817
524
3,242
6,595
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 2
8,174
629
4,444
5,575
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
12
6 / 1 / 5
7,700
592
10,605
7,766
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
doctorevil123456
Cu Chulainn
13
6 / 2 / 1
8,346
642
7,586
12,252
8,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 2 / 1
5,716
440
3,435
7,627
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Graciethibs67
Charybdis
10
1 / 4 / 0
6,072
467
4,741
7,930
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LeKsY
Bacchus
9
0 / 7 / 1
5,808
447
3,989
13,361
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
12
0 / 3 / 0
6,357
489
2,696
6,537
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Zen using
Bellona
10
2 / 5 / 0
6,040
465
3,228
9,887
9,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
21
Kills
3
3
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
1
0.25
L
Charybdis
Graciethibs67
Charybdis
1
4
0
0.25
L
Bacchus
LeKsY
Bacchus
0
7
1
0.07
W
4
0
10
9
W
Bastet
Pacxman132
Bastet
3
0
3
4.5
W
2
0
2
3
W
Skadi
6
1
5
8.5
L
Thoth
0
3
0
0
L
Bellona
Zen using
Bellona
2
5
0
0.4
W
Cu Chulainn
doctorevil123456
Cu Chulainn
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
18,089
40,188
Taken
45,342
20,666
Mitigated
27,610
17,393
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,435
658
0
276
7,627
3,257
0
0
7,627
0
30,770
L
Charybdis
Graciethibs67
Charybdis
4,741
2,966
0
2,186
7,930
1,591
152
0
7,930
0
23,804
L
Bacchus
LeKsY
Bacchus
3,989
843
0
1,619
13,361
11,631
0
0
13,361
23,644
0
W
4,848
2,457
954
2,819
8,000
5,995
281
1,758
6,202
0
26,708
W
Bastet
Pacxman132
Bastet
3,242
724
0
5,257
6,595
1,864
0
243
6,064
0
42,676
W
4,444
636
0
1,922
5,575
1,697
627
1,910
3,263
0
60,770
W
Skadi
10,605
5,539
0
2,917
7,766
2,785
825
2,307
5,459
0
48,731
L
Thoth
2,696
190
0
938
6,537
1,657
0
0
6,537
35,395
1,801
L
Bellona
Zen using
Bellona
3,228
1,686
0
1,026
9,887
9,474
0
0
9,887
0
14,875
W
Cu Chulainn
doctorevil123456
Cu Chulainn
7,586
2,117
0
3,524
12,252
8,325
0
0
11,921
0
52,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
29,993
370
Minions Killed
243
0
Camps Cleared
0
1,382,753
Distance Traveled
1,261,497
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,716
440
61
5
0
277,190
0
L
Charybdis
6,072
467
47
4
0
211,918
0
L
Bacchus
5,808
447
35
3
0
257,092
0
W
Horus
7,620
586
46
4
0
280,457
2
W
Bastet
6,817
524
61
5
0
334,375
0
W
Neith
8,174
629
114
9
0
267,697
0
W
Skadi
7,700
592
74
6
0
251,696
0
L
Thoth
6,357
489
83
6
0
260,135
1
L
Bellona
6,040
465
17
1
0
255,162
0
W
Cu Chulainn
8,346
642
75
6
0
248,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role