Player Matchup

Thanatos
Thanatos
GorgeFloydGaming
Thanatos
Level 6
God Stats
24W - 33L
1,573 SR
Queue Stats
29W - 40L
1,500 Elo+
Party 1
Chang'e
Chang'e
MrTheDude
Chang'e
Level 145
God Stats
1W - 4L
1,388 SR
Queue Stats
314W - 337L
1,466 Elo+
Solo
Nemesis
Nemesis
YoungBlood420
Nemesis
Level 96
God Stats
9W - 7L
1,543 SR
Queue Stats
199W - 192L
1,497 Elo+
Party 1
Team Averages
Level 82
1,501 SR
1,488 Elo+

VS

Team Averages
Level 120
1,621 SR
1,522 Elo+
Nox
Nox
FireChoux
Nox
Level 119
God Stats
3W - 0L
1,789 SR
Queue Stats
10W - 4L
1,564 Elo+
Solo
Horus
Horus
Shonen132
Horus
Level 85
God Stats
20W - 10L
1,519 SR
Queue Stats
55W - 49L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
flexecuti0n
Baron Samedi
Level 157
God Stats
31W - 19L
1,553 SR
Queue Stats
111W - 93L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,254
625
2,525
7,708
1,396
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chang'e
MrTheDude
Chang'e
11
0 / 6 / 0
6,569
657
5,254
14,689
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
10
1 / 7 / 2
6,617
662
4,339
11,830
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 6
9,837
984
9,471
6,999
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Shonen132
Horus
13
4 / 2 / 14
8,351
835
6,958
13,920
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
flexecuti0n
Baron Samedi
13
4 / 1 / 14
8,513
851
9,907
7,690
2,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
1
Kills
19
19
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
0
6
3
0.25
L
Chang'e
MrTheDude
Chang'e
0
6
0
0
W
Horus
Shonen132
Horus
4
2
14
5.5
L
Nemesis
1
7
2
0.29
W
Baron Samedi
flexecuti0n
Baron Samedi
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,118
Damage
26,336
34,227
Taken
28,609
7,650
Mitigated
12,784
7,469
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,471
1,988
0
2,027
6,999
2,541
1,028
1,475
5,524
45,058
846
L
2,525
295
0
1,051
7,708
1,396
0
4,415
2,899
0
6,072
L
Chang'e
MrTheDude
Chang'e
5,254
253
1,218
4,098
14,689
2,987
0
7,425
6,921
27,772
0
W
Horus
Shonen132
Horus
6,958
1,658
1,183
5,945
13,920
7,417
228
2,645
10,159
0
12,504
L
Nemesis
4,339
1,360
0
1,102
11,830
3,267
0
7,178
4,184
0
15,094
W
Baron Samedi
flexecuti0n
Baron Samedi
9,907
1,749
1,763
2,986
7,690
2,826
1,135
1,194
5,622
30,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,440
Gold Earned
26,701
73
Minions Killed
127
0
Camps Cleared
0
457,301
Distance Traveled
513,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,837
984
82
8
0
188,808
0
L
Thanatos
6,254
625
10
1
0
136,966
0
L
Chang'e
6,569
657
40
4
0
175,039
0
W
Horus
8,351
835
10
1
0
174,204
0
L
Nemesis
6,617
662
23
2
0
145,296
0
W
Baron Samedi
8,513
851
35
4
0
150,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role