Player Matchup

Hercules
Hercules
Alkatrazlockup
Hercules
Level 147
God Stats
10W - 9L
1,260 SR
Queue Stats
219W - 229L
1,463 Elo+
Party 1
Chronos
Chronos
Laviathon10
Chronos
Level 163
God Stats
13W - 14L
1,714 SR
Queue Stats
292W - 303L
1,482 Elo+
Party 1
Charon
Charon
Tiadra
Charon
Level 90
God Stats
7W - 2L
1,500 SR
Queue Stats
202W - 202L
1,273 Elo+
Party 1
Team Averages
Level 133
1,491 SR
1,406 Elo+

VS

Team Averages
Level 90
1,435 SR
1,392 Elo+
Charybdis
Charybdis
ReubaKhi
Charybdis
Level 153
God Stats
22W - 21L
1,420 SR
Queue Stats
39W - 45L
1,427 Elo+
Solo
Bellona
Bellona
dmratcliffe
Bellona
Level 67
God Stats
4W - 7L
1,475 SR
Queue Stats
4W - 8L
1,336 Elo+
Solo
Aphrodite
Aphrodite
fastspeedy7
Aphrodite
Level 49
God Stats
9W - 10L
1,411 SR
Queue Stats
275W - 266L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
12 / 2 / 8
12,726
848
14,013
19,098
16,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Laviathon10
Chronos
17
5 / 2 / 11
11,419
761
18,764
13,570
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Tiadra
Charon
18
5 / 1 / 14
12,065
804
13,065
14,579
13,308
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ReubaKhi
Charybdis
13
1 / 10 / 2
9,509
634
12,121
14,864
4,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
dmratcliffe
Bellona
13
0 / 6 / 2
9,407
627
9,982
19,434
11,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
fastspeedy7
Aphrodite
15
4 / 6 / 1
11,269
751
4,541
18,063
8,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
22
Kills
5
5
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
12
2
8
8
W
Chronos
Laviathon10
Chronos
5
2
11
5.25
L
Charybdis
ReubaKhi
Charybdis
1
10
2
0.2
W
Charon
Tiadra
Charon
5
1
14
12
L
Bellona
dmratcliffe
Bellona
0
6
2
0.17
L
Aphrodite
fastspeedy7
Aphrodite
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
26,644
47,247
Taken
52,361
35,342
Mitigated
24,010
10,896
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,013
3,130
0
5,063
19,098
16,314
486
2,129
16,969
1,931
48,830
W
Chronos
Laviathon10
Chronos
18,764
4,094
0
3,698
13,570
5,720
1,642
1,147
12,423
56,789
0
L
Charybdis
ReubaKhi
Charybdis
12,121
4,335
0
533
14,864
4,121
0
7,625
6,215
0
32,487
W
Charon
Tiadra
Charon
13,065
1,265
0
2,135
14,579
13,308
190
1,399
13,180
41,371
3,328
L
Bellona
dmratcliffe
Bellona
9,982
4,072
0
1,002
19,434
11,427
281
12,320
5,957
0
38,716
L
Aphrodite
fastspeedy7
Aphrodite
4,541
872
1,992
7,124
18,063
8,462
96
10,808
5,835
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
30,185
187
Minions Killed
130
0
Camps Cleared
0
811,630
Distance Traveled
728,876
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,726
848
72
5
0
295,781
0
W
Chronos
11,419
761
73
5
0
264,530
0
L
Charybdis
9,509
634
37
2
0
218,314
0
W
Charon
12,065
804
42
3
0
251,319
2
L
Bellona
9,407
627
54
4
0
251,892
0
L
Aphrodite
11,269
751
39
3
0
258,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role