Player Matchup

Janus
Janus
EarnestYardDog
Janus
Level 127
God Stats
0W - 2L
1,302 SR
Queue Stats
112W - 119L
1,516 Elo+
Solo
Arachne
Arachne
MissBowmanxx
Arachne
Level 215
God Stats
21W - 14L
1,575 SR
Queue Stats
903W - 937L
1,506 Elo+
Solo
Awilix
Awilix
goolge000
Awilix
Level 109
God Stats
1W - 1L
1,817 SR
Queue Stats
75W - 86L
1,440 Elo+
Solo
Susano
Susano
magicalspoot
Susano
Level 123
God Stats
0W - 4L
1,133 SR
Queue Stats
276W - 259L
1,526 Elo+
Solo
Chronos
Chronos
xThuggishSplash
Chronos
Level 156
God Stats
3W - 4L
1,346 SR
Queue Stats
464W - 497L
1,501 Elo+
Solo
Team Averages
Level 146
1,435 SR
1,498 Elo+

VS

Team Averages
Level 129
1,551 SR
1,498 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
hoogachaka
Cthulhu
Level 147
God Stats
9W - 3L
1,833 SR
Queue Stats
156W - 146L
1,495 Elo+
Solo
Xing Tian
Xing Tian
kazyn
Xing Tian
Level 141
God Stats
1W - 1L
1,318 SR
Queue Stats
180W - 194L
1,534 Elo+
Solo
Merlin
Merlin
xF4LL3NSOLDI3Rx
Merlin
Level 172
God Stats
2W - 2L
1,601 SR
Queue Stats
441W - 479L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,719
840
3,464
3,715
1,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
MissBowmanxx
Arachne
13
2 / 4 / 8
7,485
936
5,842
12,555
15,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
goolge000
Awilix
13
4 / 4 / 4
7,402
925
6,098
8,832
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Susano
13
2 / 5 / 4
8,010
1,001
7,032
7,376
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 5 / 6
6,590
824
3,538
7,212
2,261
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
11 / 2 / 9
9,869
1,234
13,720
6,165
2,488
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
 
Skadi
15
4 / 3 / 12
8,586
1,073
9,556
7,871
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
hoogachaka
Cthulhu
15
4 / 2 / 9
8,227
1,028
8,484
8,214
8,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
kazyn
Xing Tian
13
1 / 3 / 10
8,129
1,016
4,410
12,332
12,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
2,732
342
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
9
Kills
20
20
Deaths
10
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
11
2
9
7.75
W
Skadi
 
Skadi
4
3
12
3.33
L
1
2
4
1.5
L
Arachne
MissBowmanxx
Arachne
2
4
8
1.5
L
Awilix
goolge000
Awilix
4
4
4
1.5
W
Cthulhu
hoogachaka
Cthulhu
4
2
9
4.25
W
Xing Tian
kazyn
Xing Tian
1
3
10
2
L
Susano
2
5
4
0.8
W
0
0
0
0
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
36,170
39,690
Taken
34,582
28,262
Mitigated
26,988
7,660
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,720
6,820
763
1,618
6,165
2,488
2,391
2,210
3,786
0
29,213
W
Skadi
 
Skadi
9,556
3,475
298
1,179
7,871
3,477
1,274
2,330
5,413
0
16,710
L
3,464
110
235
846
3,715
1,186
0
758
2,957
12,921
0
L
Arachne
MissBowmanxx
Arachne
5,842
1,144
629
4,207
12,555
15,599
120
4,226
8,329
4,668
7,071
L
Awilix
goolge000
Awilix
6,098
1,749
0
566
8,832
6,587
44
2,854
5,978
0
8,500
W
Cthulhu
hoogachaka
Cthulhu
8,484
458
1,501
1,445
8,214
8,533
335
2,441
5,638
22,486
688
W
Xing Tian
kazyn
Xing Tian
4,410
474
1,685
2,873
12,332
12,490
165
3,257
8,900
7,508
0
L
Susano
7,032
833
176
587
7,376
2,629
378
2,399
4,977
0
14,302
W
0
0
0
0
0
0
0
0
0
0
0
L
3,538
865
0
414
7,212
2,261
873
2,111
5,101
8,268
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
37,543
68
Minions Killed
110
0
Camps Cleared
0
718,505
Distance Traveled
631,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,869
1,234
48
6
0
146,111
0
W
Skadi
8,586
1,073
29
4
0
143,840
0
L
Janus
6,719
840
23
3
0
128,650
0
L
Arachne
7,485
936
18
2
0
155,578
0
L
Awilix
7,402
925
3
0
0
145,779
0
W
Cthulhu
8,227
1,028
28
4
0
184,871
0
W
Xing Tian
8,129
1,016
5
1
0
156,573
0
L
Susano
8,010
1,001
11
1
0
146,446
0
W
Merlin
2,732
342
0
0
0
0
0
L
Chronos
6,590
824
13
2
0
142,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role