Player Matchup

Freya
Freya
Duhnurt
Freya
Level 77
God Stats
174W - 139L
1,590 SR
Queue Stats
288W - 263L
1,551 Elo+
Solo
Janus
Janus
Incogfrito
Janus
Level 89
God Stats
5W - 13L
1,272 SR
Queue Stats
159W - 141L
1,504 Elo+
Solo
Hercules
Hercules
Jemas
Hercules
Level 112
God Stats
3W - 0L
1,663 SR
Queue Stats
20W - 2L
1,770 Elo+
Solo
Mulan
Mulan
OpalTheDestroyer
Mulan
Level 65
God Stats
4W - 4L
1,616 SR
Queue Stats
134W - 112L
1,518 Elo+
Solo
Anubis
Anubis
Suthra
Anubis
Level 82
God Stats
38W - 25L
1,700 SR
Queue Stats
197W - 186L
1,503 Elo+
Solo
Team Averages
Level 85
1,568 SR
1,569 Elo+

VS

Team Averages
Level 66
1,542 SR
1,548 Elo+
Athena
Athena
AwesomeGuy906
Athena
Level 77
God Stats
3W - 4L
1,620 SR
Queue Stats
411W - 356L
1,500 Elo+
Solo
Nemesis
Nemesis
Comisarioo
Nemesis
Level 65
God Stats
0W - 1L
1,321 SR
Queue Stats
25W - 21L
1,523 Elo+
Solo
Izanami
Izanami
GirthQuake45691
Izanami
Level 38
God Stats
2W - 1L
1,745 SR
Queue Stats
40W - 38L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
LucidForests
Ao Kuang
Level 86
God Stats
4W - 3L
1,599 SR
Queue Stats
36W - 20L
1,674 Elo+
Solo
Raijin
Raijin
hattaka23
Raijin
Level 66
God Stats
0W - 1L
1,426 SR
Queue Stats
23W - 25L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Duhnurt
Freya
12
4 / 0 / 2
6,298
630
5,384
5,309
1,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
12
2 / 0 / 2
6,205
621
1,623
4,440
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Jemas
Hercules
13
5 / 0 / 0
7,359
736
6,542
7,737
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 3
5,843
584
4,834
4,442
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Suthra
Anubis
11
3 / 1 / 4
6,216
622
4,792
5,942
2,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,689
469
2,043
9,870
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Comisarioo
Nemesis
8
0 / 5 / 0
4,628
463
3,826
9,358
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 4 / 1
4,727
473
2,489
5,717
1,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
LucidForests
Ao Kuang
10
0 / 2 / 0
5,101
510
1,952
6,313
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
hattaka23
Raijin
10
0 / 3 / 0
5,605
561
2,517
3,622
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
18
Kills
1
1
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Nemesis
Comisarioo
Nemesis
0
5
0
0
W
Freya
Duhnurt
Freya
4
0
2
5
L
0
4
1
0.13
W
Janus
2
0
2
3
W
Hercules
Jemas
Hercules
5
0
0
5
L
Ao Kuang
LucidForests
Ao Kuang
0
2
0
0
W
4
0
3
5.5
W
Anubis
Suthra
Anubis
3
1
4
5
L
Raijin
hattaka23
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
12,827
27,870
Taken
34,880
10,559
Mitigated
14,007
11,312
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,043
857
0
1,940
9,870
4,263
0
5,184
4,686
15,777
0
L
Nemesis
Comisarioo
Nemesis
3,826
815
0
1,504
9,358
5,701
0
18
8,967
0
21,343
W
Freya
Duhnurt
Freya
5,384
1,822
0
3,281
5,309
1,739
425
1,346
3,963
37,269
3,354
L
2,489
1,580
0
821
5,717
1,426
0
3,136
2,581
0
30,372
W
Janus
1,623
64
0
1,000
4,440
1,207
48
1,267
2,973
48,703
390
W
Hercules
Jemas
Hercules
6,542
2,685
0
3,305
7,737
3,653
0
131
7,150
0
49,945
L
Ao Kuang
LucidForests
Ao Kuang
1,952
378
0
984
6,313
1,713
0
1,891
4,422
38,638
0
W
4,834
418
0
867
4,442
1,604
276
925
3,515
0
26,467
W
Anubis
Suthra
Anubis
4,792
162
0
2,859
5,942
2,356
80
2,501
3,308
34,155
421
L
Raijin
hattaka23
Raijin
2,517
154
0
227
3,622
904
0
1,311
2,311
35,794
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
24,750
364
Minions Killed
271
0
Camps Cleared
0
1,044,638
Distance Traveled
985,698
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,689
469
32
3
0
211,064
0
L
Nemesis
4,628
463
43
4
0
206,344
2
W
Freya
6,298
630
73
7
0
205,848
1
L
Izanami
4,727
473
47
5
0
185,405
2
W
Janus
6,205
621
97
10
0
223,122
0
W
Hercules
7,359
736
91
9
0
196,059
2
L
Ao Kuang
5,101
510
67
7
0
206,748
0
W
Mulan
5,843
584
44
4
0
223,322
1
W
Anubis
6,216
622
59
6
0
196,287
4
L
Raijin
5,605
561
82
8
0
176,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role