Player Matchup

Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
BearFlojo
Bake Kujira
Level 75
God Stats
13W - 16L
1,465 SR
Queue Stats
240W - 239L
1,405 Elo+
Party 2
Hades
Hades
Sloth5565834
Hades
Level 44
God Stats
4W - 8L
1,701 SR
Queue Stats
283W - 315L
1,407 Elo+
Party 2
Skadi
Skadi
SuperiorCloaker
Skadi
Level 124
God Stats
10W - 18L
1,542 SR
Queue Stats
199W - 202L
1,465 Elo+
Party 2
Team Averages
Level 85
1,542 SR
1,455 Elo+

VS

Team Averages
Level 90
1,357 SR
1,333 Elo+
Izanami
Izanami
ASuperJohn
Izanami
Level 180
God Stats
13W - 13L
1,483 SR
Queue Stats
94W - 89L
1,508 Elo+
Party 3
Janus
Janus
Busch God
Janus
Level 156
God Stats
2W - 7L
1,595 SR
Queue Stats
84W - 90L
1,478 Elo+
Party 3
Bellona
Bellona
DerpTP
Bellona
Level 18
God Stats
1W - 0L
1,301 SR
Queue Stats
6W - 9L
1,186 Elo+
Party 1
Athena
Athena
RealityCam
Athena
Level 28
God Stats
1W - 3L
1,111 SR
Queue Stats
4W - 12L
1,095 Elo+
Party 1
Arachne
Arachne
wherethemilkdad
Arachne
Level 67
God Stats
2W - 1L
1,296 SR
Queue Stats
45W - 39L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 1
5,675
568
1,151
5,970
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
 
Cthulhu
10
0 / 2 / 2
5,536
554
3,413
7,019
3,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bake Kujira
BearFlojo
Bake Kujira
9
0 / 4 / 0
5,470
547
5,049
10,992
10,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 2 / 0
4,915
492
1,548
5,160
1,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 2 / 0
5,125
513
2,705
4,549
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASuperJohn
Izanami
10
1 / 1 / 2
5,295
530
3,335
3,342
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Busch God
Janus
12
1 / 0 / 2
6,596
660
2,311
2,959
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DerpTP
Bellona
10
1 / 0 / 3
5,913
591
6,401
9,000
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
RealityCam
Athena
9
0 / 1 / 2
5,388
539
1,934
6,332
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 0 / 1
6,652
665
3,710
6,228
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
10
10
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
1
1.5
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Izanami
ASuperJohn
Izanami
1
1
2
2
L
Bake Kujira
BearFlojo
Bake Kujira
0
4
0
0
W
Janus
Busch God
Janus
1
0
2
2
W
Bellona
DerpTP
Bellona
1
0
3
2.5
W
Athena
RealityCam
Athena
0
1
2
1
L
0
2
0
0
L
1
2
0
0.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,866
Damage
17,691
33,690
Taken
27,861
19,280
Mitigated
13,494
6,276
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,151
444
0
353
5,970
2,087
0
121
5,849
0
46,405
L
Cthulhu
 
Cthulhu
3,413
175
55
1,662
7,019
3,950
0
840
6,179
23,632
0
W
Izanami
ASuperJohn
Izanami
3,335
2,325
0
380
3,342
965
0
1,231
2,111
0
43,708
L
Bake Kujira
BearFlojo
Bake Kujira
5,049
3,155
0
1,362
10,992
10,248
0
215
10,777
31,810
1,571
W
Janus
Busch God
Janus
2,311
229
0
250
2,959
939
0
1,296
1,663
47,699
2,119
W
Bellona
DerpTP
Bellona
6,401
2,828
0
5,891
9,000
4,983
0
4,330
4,670
0
36,260
W
Athena
RealityCam
Athena
1,934
545
0
2,264
6,332
4,181
0
2,069
4,263
10,562
1,298
L
1,548
213
125
2,094
5,160
1,646
0
1,993
2,932
24,617
0
L
2,705
960
0
625
4,549
1,349
74
937
3,612
0
36,394
W
3,710
2,726
0
3,291
6,228
2,426
20
861
5,367
0
34,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
29,844
305
Minions Killed
325
0
Camps Cleared
0
961,374
Distance Traveled
1,044,849
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,675
568
83
8
0
233,437
0
L
Cthulhu
5,536
554
42
4
0
193,758
0
W
Izanami
5,295
530
81
8
0
184,443
2
L
Bake Kujira
5,470
547
66
7
0
165,212
1
W
Janus
6,596
660
97
10
0
224,344
0
W
Bellona
5,913
591
64
6
0
202,241
0
W
Athena
5,388
539
21
2
0
199,055
0
L
Hades
4,915
492
53
5
0
201,453
4
L
Skadi
5,125
513
61
6
0
167,514
0
W
Arachne
6,652
665
62
6
0
234,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role