Player Matchup

Janus
Janus
FakeCakee
Janus
Level 193
God Stats
24W - 25L
1,484 SR
Queue Stats
286W - 303L
1,609 Elo+
Party 2
Loki
Loki
NoMoreMrIceGuy
Loki
Level 107
God Stats
50W - 44L
1,543 SR
Queue Stats
128W - 124L
1,514 Elo+
Solo
Hercules
Hercules
SN0WMANS
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 28L
1,577 Elo+
Solo
Rama
Rama
fatalfire45
Rama
Level 107
God Stats
1W - 0L
1,477 SR
Queue Stats
3W - 5L
1,322 Elo+
Solo
Ganesha
Ganesha
larlos12
Ganesha
Level 157
God Stats
2W - 4L
1,186 SR
Queue Stats
315W - 319L
1,569 Elo+
Party 2
Team Averages
Level 133
1,438 SR
1,518 Elo+

VS

Team Averages
Level 123
1,491 SR
1,537 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CannedEase
Guan Yu
Level 128
God Stats
4W - 4L
1,468 SR
Queue Stats
308W - 313L
1,589 Elo+
Party 1
Nut
Nut
IIVB34STVII
Nut
Level 88
God Stats
1W - 1L
1,538 SR
Queue Stats
6W - 10L
1,412 Elo+
Solo
Thor
Thor
Masico
Thor
Level 82
God Stats
4W - 7L
1,438 SR
Queue Stats
395W - 427L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
ShomA1985
Kuzenbo
Level 173
God Stats
2W - 3L
1,511 SR
Queue Stats
25W - 22L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FakeCakee
Janus
14
8 / 0 / 1
8,021
729
6,843
2,931
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 0 / 4
6,733
612
5,198
7,428
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SN0WMANS
Hercules
12
2 / 3 / 2
6,939
631
8,503
11,032
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 4 / 1
5,623
511
5,244
8,532
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
larlos12
Ganesha
8
0 / 3 / 4
5,340
485
2,246
8,419
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 0
6,152
559
1,398
5,560
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
CannedEase
Guan Yu
11
2 / 3 / 1
6,268
570
6,000
11,454
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
4 / 2 / 1
6,842
622
6,432
7,596
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Masico
Thor
11
2 / 2 / 1
5,684
517
3,594
7,880
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ShomA1985
Kuzenbo
9
2 / 5 / 4
5,544
504
5,718
10,443
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
10
10
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
L
Guan Yu
CannedEase
Guan Yu
2
3
1
0.83
W
Janus
FakeCakee
Janus
8
0
1
8.5
L
4
2
1
2.25
L
Thor
Masico
Thor
2
2
1
1.25
W
4
0
4
6
W
Hercules
SN0WMANS
Hercules
2
3
2
1
L
Kuzenbo
ShomA1985
Kuzenbo
2
5
4
0.8
W
2
4
1
0.63
W
Ganesha
larlos12
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
23,142
38,342
Taken
42,933
15,461
Mitigated
21,040
14,328
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,398
510
0
430
5,560
1,571
0
3,316
2,016
49,881
0
L
Guan Yu
CannedEase
Guan Yu
6,000
1,300
40
4,139
11,454
7,931
0
994
9,827
0
33,582
W
Janus
FakeCakee
Janus
6,843
794
0
250
2,931
876
0
1,029
1,828
57,876
0
L
6,432
3,396
0
2,316
7,596
2,686
92
590
7,006
0
43,338
L
Thor
Masico
Thor
3,594
727
0
688
7,880
2,619
0
1,720
5,931
0
35,024
W
5,198
1,350
0
3,614
7,428
2,176
0
1,397
5,896
0
48,464
W
Hercules
SN0WMANS
Hercules
8,503
4,580
0
6,088
11,032
5,814
0
273
10,759
0
49,666
L
Kuzenbo
ShomA1985
Kuzenbo
5,718
1,415
0
1,310
10,443
6,233
93
1,995
8,374
18,424
2,974
W
5,244
4,503
0
2,317
8,532
2,202
0
1,415
6,897
0
31,495
W
Ganesha
larlos12
Ganesha
2,246
182
0
2,059
8,419
4,393
0
1,982
6,163
12,934
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
30,490
360
Minions Killed
323
0
Camps Cleared
0
1,220,002
Distance Traveled
1,082,932
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,152
559
96
9
0
196,040
2
L
Guan Yu
6,268
570
60
5
0
223,909
0
W
Janus
8,021
729
120
11
0
264,621
1
L
Nut
6,842
622
81
7
0
199,656
0
L
Thor
5,684
517
58
5
0
249,280
0
W
Loki
6,733
612
86
8
0
274,577
1
W
Hercules
6,939
631
90
8
0
224,978
0
L
Kuzenbo
5,544
504
28
3
0
214,047
1
W
Rama
5,623
511
61
6
0
210,082
0
W
Ganesha
5,340
485
3
0
0
245,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role