Player Matchup

Danzaburou
Danzaburou
DeadOwlKing
Danzaburou
Level 125
God Stats
3W - 5L
1,388 SR
Queue Stats
7W - 10L
1,459 Elo+
Party 3
Hun Batz
Hun Batz
Jolt
Hun Batz
Level 119
God Stats
4W - 7L
1,421 SR
Queue Stats
293W - 299L
1,565 Elo+
Party 1
Sol
Sol
PomBatQueen
Sol
Level 129
God Stats
5W - 5L
1,486 SR
Queue Stats
8W - 9L
1,530 Elo+
Party 3
Baron Samedi
Baron Samedi
ShoeStir
Baron Samedi
Level 145
God Stats
20W - 23L
1,522 SR
Queue Stats
673W - 651L
1,572 Elo+
Party 1
Poseidon
Poseidon
Sonnymk
Poseidon
Level 84
God Stats
2W - 2L
1,323 SR
Queue Stats
260W - 257L
1,478 Elo+
Solo
Team Averages
Level 120
1,428 SR
1,521 Elo+

VS

Team Averages
Level 135
1,599 SR
1,498 Elo+
Neith
Neith
BabyKlutch
Neith
Level 84
God Stats
2W - 3L
1,399 SR
Queue Stats
140W - 131L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
BrxtnWlf
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 163L
1,562 Elo+
Party 2
Da Ji
Da Ji
CrystalBallah
Da Ji
Level 146
God Stats
24W - 22L
1,480 SR
Queue Stats
181W - 190L
1,396 Elo+
Solo
Nu Wa
Nu Wa
LadyKlutch
Nu Wa
Level 158
God Stats
49W - 26L
1,688 SR
Queue Stats
286W - 269L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
LigmaKlutch
Baron Samedi
Level 158
God Stats
5W - 0L
1,926 SR
Queue Stats
367W - 354L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadOwlKing
Danzaburou
12
3 / 5 / 0
7,178
552
8,682
12,125
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Jolt
Hun Batz
10
1 / 7 / 0
6,293
484
3,304
11,693
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 0
6,532
502
2,842
11,369
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
ShoeStir
Baron Samedi
7
0 / 5 / 0
5,305
408
3,074
9,731
6,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Sonnymk
Poseidon
12
0 / 4 / 0
6,460
497
5,634
8,558
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 3 / 4
7,522
579
8,395
8,621
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
BrxtnWlf
Sun Wukong
16
5 / 0 / 3
9,547
734
6,424
8,678
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 0 / 3
8,942
688
6,197
10,766
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
14
6 / 1 / 6
8,265
636
9,370
5,041
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LigmaKlutch
Baron Samedi
12
3 / 0 / 9
8,003
616
6,208
8,373
6,683
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
4
Kills
27
27
Deaths
4
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
4
2
W
Sun Wukong
BrxtnWlf
Sun Wukong
5
0
3
6.5
W
9
0
3
10.5
L
Danzaburou
DeadOwlKing
Danzaburou
3
5
0
0.6
L
Hun Batz
Jolt
Hun Batz
1
7
0
0.14
W
Nu Wa
6
1
6
9
W
Baron Samedi
LigmaKlutch
Baron Samedi
3
0
9
7.5
L
0
6
0
0
L
Baron Samedi
ShoeStir
Baron Samedi
0
5
0
0
L
Poseidon
Sonnymk
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
36,594
53,476
Taken
41,479
18,019
Mitigated
19,926
16,400
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,395
2,775
0
1,688
8,621
2,749
966
1,114
7,507
0
43,849
W
Sun Wukong
BrxtnWlf
Sun Wukong
6,424
1,126
0
4,280
8,678
4,782
0
2,935
5,743
90
72,617
W
6,197
2,188
0
6,478
10,766
4,208
0
2,174
8,592
0
69,415
L
Danzaburou
DeadOwlKing
Danzaburou
8,682
4,324
0
3,869
12,125
4,442
0
2,883
9,160
0
46,332
L
Hun Batz
Jolt
Hun Batz
3,304
526
0
2,604
11,693
2,784
0
4,157
7,359
0
33,242
W
Nu Wa
9,370
2,131
0
1,313
5,041
1,504
172
3,172
1,869
52,807
550
W
Baron Samedi
LigmaKlutch
Baron Samedi
6,208
555
606
4,106
8,373
6,683
0
2,581
5,792
30,137
751
L
2,842
1,024
0
3,809
11,369
2,591
0
660
10,627
46,919
4,944
L
Baron Samedi
ShoeStir
Baron Samedi
3,074
446
188
2,171
9,731
6,179
0
3,979
5,581
16,698
0
L
Poseidon
Sonnymk
Poseidon
5,634
261
0
3,759
8,558
2,023
0
3,009
5,290
54,757
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
42,279
351
Minions Killed
465
0
Camps Cleared
0
1,235,215
Distance Traveled
1,354,189
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,522
579
84
6
0
225,949
0
W
Sun Wukong
9,547
734
142
11
0
297,889
0
W
Da Ji
8,942
688
111
9
0
317,554
1
L
Danzaburou
7,178
552
70
5
0
222,409
0
L
Hun Batz
6,293
484
53
4
0
305,189
1
W
Nu Wa
8,265
636
92
7
0
269,840
0
W
Baron Samedi
8,003
616
36
3
0
242,957
0
L
Sol
6,532
502
93
7
0
231,889
0
L
Baron Samedi
5,305
408
16
1
0
201,283
0
L
Poseidon
6,460
497
119
9
0
274,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role